mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Updated tutorial_physics_2d (markdown)
parent
42f5a0ed20
commit
fd2a226ab1
@ -167,7 +167,7 @@ Contact monitoring via signals is also available (signals similar to the ones in
|
||||
|
||||
### Area2D
|
||||
|
||||
Areas in Godot physics have two main roles:
|
||||
Areas in Godot physics have three main roles:
|
||||
|
||||
1. Override the space parameters for objects entering them (ie. gravity, gravity direction, gravity type, density, etc).
|
||||
2. Monitor when rigid or kinematic bodies enter or exit the area.
|
||||
|
Loading…
Reference in New Issue
Block a user