Updated tutorial_physics_2d (markdown)

Juan Linietsky 2015-03-22 13:47:59 -03:00
parent 42f5a0ed20
commit fd2a226ab1

@ -167,7 +167,7 @@ Contact monitoring via signals is also available (signals similar to the ones in
### Area2D
Areas in Godot physics have two main roles:
Areas in Godot physics have three main roles:
1. Override the space parameters for objects entering them (ie. gravity, gravity direction, gravity type, density, etc).
2. Monitor when rigid or kinematic bodies enter or exit the area.