mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Autogen Class List
parent
e25cd54e95
commit
ecad3074d0
@ -10,7 +10,7 @@ Base dialog for user notification.
|
|||||||
* [Object](class_object) **[get_label](#get_label)** **(** **)**
|
* [Object](class_object) **[get_label](#get_label)** **(** **)**
|
||||||
* void **[set_hide_on_ok](#set_hide_on_ok)** **(** [bool](class_bool) enabled **)**
|
* void **[set_hide_on_ok](#set_hide_on_ok)** **(** [bool](class_bool) enabled **)**
|
||||||
* [bool](class_bool) **[get_hide_on_ok](#get_hide_on_ok)** **(** **)** const
|
* [bool](class_bool) **[get_hide_on_ok](#get_hide_on_ok)** **(** **)** const
|
||||||
* [Button](class_button) **[add_button](#add_button)** **(** [String](class_string) text="" **)**
|
* [Button](class_button) **[add_button](#add_button)** **(** [String](class_string) text, [bool](class_bool) right=false, [String](class_string) action="" **)**
|
||||||
* [Button](class_button) **[add_cancel](#add_cancel)** **(** [String](class_string) name **)**
|
* [Button](class_button) **[add_cancel](#add_cancel)** **(** [String](class_string) name **)**
|
||||||
* void **[register_text_enter](#register_text_enter)** **(** [Object](class_object) line_edit **)**
|
* void **[register_text_enter](#register_text_enter)** **(** [Object](class_object) line_edit **)**
|
||||||
* void **[set_text](#set_text)** **(** [String](class_string) text **)**
|
* void **[set_text](#set_text)** **(** [String](class_string) text **)**
|
||||||
|
@ -59,7 +59,7 @@ An animation player is used for general purpose playback of [Animation](class_an
|
|||||||
#### <a name="add_animation">add_animation</a>
|
#### <a name="add_animation">add_animation</a>
|
||||||
* [int](class_int) **add_animation** **(** [String](class_string) name, [Animation](class_animation) animation **)**
|
* [int](class_int) **add_animation** **(** [String](class_string) name, [Animation](class_animation) animation **)**
|
||||||
|
|
||||||
Add an animation resource to the player, which will be later referenced by the "name" arguemnt.
|
Add an animation resource to the player, which will be later referenced by the "name" argument.
|
||||||
|
|
||||||
#### <a name="remove_animation">remove_animation</a>
|
#### <a name="remove_animation">remove_animation</a>
|
||||||
* void **remove_animation** **(** [String](class_string) name **)**
|
* void **remove_animation** **(** [String](class_string) name **)**
|
||||||
|
@ -11,7 +11,7 @@ Animation Player that uses a node graph for the blending.
|
|||||||
* [int](class_int) **[node_rename](#node_rename)** **(** [String](class_string) node, [String](class_string) new_name **)**
|
* [int](class_int) **[node_rename](#node_rename)** **(** [String](class_string) node, [String](class_string) new_name **)**
|
||||||
* [int](class_int) **[node_get_type](#node_get_type)** **(** [String](class_string) id **)** const
|
* [int](class_int) **[node_get_type](#node_get_type)** **(** [String](class_string) id **)** const
|
||||||
* [int](class_int) **[node_get_input_count](#node_get_input_count)** **(** [String](class_string) id **)** const
|
* [int](class_int) **[node_get_input_count](#node_get_input_count)** **(** [String](class_string) id **)** const
|
||||||
* [String](class_string) **[node_get_input_sourcre](#node_get_input_sourcre)** **(** [String](class_string) id, [int](class_int) idx **)** const
|
* [String](class_string) **[node_get_input_source](#node_get_input_source)** **(** [String](class_string) id, [int](class_int) idx **)** const
|
||||||
* void **[animation_node_set_animation](#animation_node_set_animation)** **(** [String](class_string) id, [Animation](class_animation) animation **)**
|
* void **[animation_node_set_animation](#animation_node_set_animation)** **(** [String](class_string) id, [Animation](class_animation) animation **)**
|
||||||
* [Animation](class_animation) **[animation_node_get_animation](#animation_node_get_animation)** **(** [String](class_string) id **)** const
|
* [Animation](class_animation) **[animation_node_get_animation](#animation_node_get_animation)** **(** [String](class_string) id **)** const
|
||||||
* void **[animation_node_set_master_animation](#animation_node_set_master_animation)** **(** [String](class_string) id, [String](class_string) source **)**
|
* void **[animation_node_set_master_animation](#animation_node_set_master_animation)** **(** [String](class_string) id, [String](class_string) source **)**
|
||||||
@ -112,8 +112,8 @@ Get the node type, will return from NODE_* enum.
|
|||||||
Return the input count for a given node. Different
|
Return the input count for a given node. Different
|
||||||
types of nodes have different amount of inputs.
|
types of nodes have different amount of inputs.
|
||||||
|
|
||||||
#### <a name="node_get_input_sourcre">node_get_input_sourcre</a>
|
#### <a name="node_get_input_source">node_get_input_source</a>
|
||||||
* [String](class_string) **node_get_input_sourcre** **(** [String](class_string) id, [int](class_int) idx **)** const
|
* [String](class_string) **node_get_input_source** **(** [String](class_string) id, [int](class_int) idx **)** const
|
||||||
|
|
||||||
Return the input source for a given node input.
|
Return the input source for a given node input.
|
||||||
|
|
||||||
|
@ -20,6 +20,7 @@
|
|||||||
* [float](class_float) **[get_priority](#get_priority)** **(** **)** const
|
* [float](class_float) **[get_priority](#get_priority)** **(** **)** const
|
||||||
* void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)**
|
* void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const
|
* [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const
|
||||||
|
* [Array](class_array) **[get_overlapping_bodies](#get_overlapping_bodies)** **(** **)** const
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
* **body_enter** **(** [Object](class_object) body **)**
|
* **body_enter** **(** [Object](class_object) body **)**
|
||||||
|
@ -20,6 +20,7 @@ General purpose area detection and influence for 2D Phisics.
|
|||||||
* [float](class_float) **[get_priority](#get_priority)** **(** **)** const
|
* [float](class_float) **[get_priority](#get_priority)** **(** **)** const
|
||||||
* void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)**
|
* void **[set_enable_monitoring](#set_enable_monitoring)** **(** [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const
|
* [bool](class_bool) **[is_monitoring_enabled](#is_monitoring_enabled)** **(** **)** const
|
||||||
|
* [Array](class_array) **[get_overlapping_bodies](#get_overlapping_bodies)** **(** **)** const
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
* **body_enter** **(** [Object](class_object) body **)**
|
* **body_enter** **(** [Object](class_object) body **)**
|
||||||
|
@ -10,6 +10,10 @@
|
|||||||
* [int](class_int) **[get_mode](#get_mode)** **(** **)** const
|
* [int](class_int) **[get_mode](#get_mode)** **(** **)** const
|
||||||
* void **[set_octree](#set_octree)** **(** [RawArray](class_rawarray) octree **)**
|
* void **[set_octree](#set_octree)** **(** [RawArray](class_rawarray) octree **)**
|
||||||
* [RawArray](class_rawarray) **[get_octree](#get_octree)** **(** **)** const
|
* [RawArray](class_rawarray) **[get_octree](#get_octree)** **(** **)** const
|
||||||
|
* void **[set_light](#set_light)** **(** [RawArray](class_rawarray) light **)**
|
||||||
|
* [RawArray](class_rawarray) **[get_light](#get_light)** **(** **)** const
|
||||||
|
* void **[set_sampler_octree](#set_sampler_octree)** **(** [IntArray](class_intarray) sampler_octree **)**
|
||||||
|
* [IntArray](class_intarray) **[get_sampler_octree](#get_sampler_octree)** **(** **)** const
|
||||||
* void **[add_lightmap](#add_lightmap)** **(** [Texture](class_texture) texture, [Vector2](class_vector2) gen_size **)**
|
* void **[add_lightmap](#add_lightmap)** **(** [Texture](class_texture) texture, [Vector2](class_vector2) gen_size **)**
|
||||||
* void **[erase_lightmap](#erase_lightmap)** **(** [int](class_int) id **)**
|
* void **[erase_lightmap](#erase_lightmap)** **(** [int](class_int) id **)**
|
||||||
* void **[clear_lightmaps](#clear_lightmaps)** **(** **)**
|
* void **[clear_lightmaps](#clear_lightmaps)** **(** **)**
|
||||||
@ -27,6 +31,14 @@
|
|||||||
* [float](class_float) **[get_edge_damp](#get_edge_damp)** **(** **)** const
|
* [float](class_float) **[get_edge_damp](#get_edge_damp)** **(** **)** const
|
||||||
* void **[set_normal_damp](#set_normal_damp)** **(** [float](class_float) normal_damp **)**
|
* void **[set_normal_damp](#set_normal_damp)** **(** [float](class_float) normal_damp **)**
|
||||||
* [float](class_float) **[get_normal_damp](#get_normal_damp)** **(** **)** const
|
* [float](class_float) **[get_normal_damp](#get_normal_damp)** **(** **)** const
|
||||||
|
* void **[set_tint](#set_tint)** **(** [float](class_float) tint **)**
|
||||||
|
* [float](class_float) **[get_tint](#get_tint)** **(** **)** const
|
||||||
|
* void **[set_saturation](#set_saturation)** **(** [float](class_float) saturation **)**
|
||||||
|
* [float](class_float) **[get_saturation](#get_saturation)** **(** **)** const
|
||||||
|
* void **[set_ao_radius](#set_ao_radius)** **(** [float](class_float) ao_radius **)**
|
||||||
|
* [float](class_float) **[get_ao_radius](#get_ao_radius)** **(** **)** const
|
||||||
|
* void **[set_ao_strength](#set_ao_strength)** **(** [float](class_float) ao_strength **)**
|
||||||
|
* [float](class_float) **[get_ao_strength](#get_ao_strength)** **(** **)** const
|
||||||
* void **[set_format](#set_format)** **(** [int](class_int) format **)**
|
* void **[set_format](#set_format)** **(** [int](class_int) format **)**
|
||||||
* [int](class_int) **[get_format](#get_format)** **(** **)** const
|
* [int](class_int) **[get_format](#get_format)** **(** **)** const
|
||||||
* void **[set_transfer_lightmaps_only_to_uv2](#set_transfer_lightmaps_only_to_uv2)** **(** [bool](class_bool) enable **)**
|
* void **[set_transfer_lightmaps_only_to_uv2](#set_transfer_lightmaps_only_to_uv2)** **(** [bool](class_bool) enable **)**
|
||||||
@ -45,6 +57,6 @@
|
|||||||
* **BAKE_SPECULAR** = **1**
|
* **BAKE_SPECULAR** = **1**
|
||||||
* **BAKE_TRANSLUCENT** = **2**
|
* **BAKE_TRANSLUCENT** = **2**
|
||||||
* **BAKE_CONSERVE_ENERGY** = **3**
|
* **BAKE_CONSERVE_ENERGY** = **3**
|
||||||
* **BAKE_MAX** = **4**
|
* **BAKE_MAX** = **5**
|
||||||
|
|
||||||
### Member Function Description
|
### Member Function Description
|
||||||
|
21
class_bakedlightsampler.md
Normal file
21
class_bakedlightsampler.md
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
# BakedLightSampler
|
||||||
|
####**Inherits:** [VisualInstance](class_visualinstance)
|
||||||
|
####**Category:** Core
|
||||||
|
|
||||||
|
### Brief Description
|
||||||
|
|
||||||
|
|
||||||
|
### Member Functions
|
||||||
|
* void **[set_param](#set_param)** **(** [int](class_int) param, [float](class_float) value **)**
|
||||||
|
* [float](class_float) **[get_param](#get_param)** **(** [int](class_int) param **)** const
|
||||||
|
* void **[set_resolution](#set_resolution)** **(** [int](class_int) resolution **)**
|
||||||
|
* [int](class_int) **[get_resolution](#get_resolution)** **(** **)** const
|
||||||
|
|
||||||
|
### Numeric Constants
|
||||||
|
* **PARAM_RADIUS** = **0**
|
||||||
|
* **PARAM_STRENGTH** = **1**
|
||||||
|
* **PARAM_ATTENUATION** = **2**
|
||||||
|
* **PARAM_DETAIL_RATIO** = **3**
|
||||||
|
* **PARAM_MAX** = **4**
|
||||||
|
|
||||||
|
### Member Function Description
|
@ -15,11 +15,19 @@ Provides a base class for different kinds of buttons.
|
|||||||
* [bool](class_bool) **[is_disabled](#is_disabled)** **(** **)** const
|
* [bool](class_bool) **[is_disabled](#is_disabled)** **(** **)** const
|
||||||
* void **[set_click_on_press](#set_click_on_press)** **(** [bool](class_bool) enable **)**
|
* void **[set_click_on_press](#set_click_on_press)** **(** [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[get_click_on_press](#get_click_on_press)** **(** **)** const
|
* [bool](class_bool) **[get_click_on_press](#get_click_on_press)** **(** **)** const
|
||||||
|
* [int](class_int) **[get_draw_mode](#get_draw_mode)** **(** **)** const
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
|
* **released** **(** **)**
|
||||||
* **toggled** **(** [bool](class_bool) pressed **)**
|
* **toggled** **(** [bool](class_bool) pressed **)**
|
||||||
* **pressed** **(** **)**
|
* **pressed** **(** **)**
|
||||||
|
|
||||||
|
### Numeric Constants
|
||||||
|
* **DRAW_NORMAL** = **0**
|
||||||
|
* **DRAW_PRESSED** = **1**
|
||||||
|
* **DRAW_HOVER** = **2**
|
||||||
|
* **DRAW_DISABLED** = **3**
|
||||||
|
|
||||||
### Description
|
### Description
|
||||||
BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesnt display anything). Other types of buttons inherit from it.
|
BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesnt display anything). Other types of buttons inherit from it.
|
||||||
|
|
||||||
@ -64,3 +72,8 @@ Set the button click_on_press mode. This mode generates click events when a mous
|
|||||||
* [bool](class_bool) **get_click_on_press** **(** **)** const
|
* [bool](class_bool) **get_click_on_press** **(** **)** const
|
||||||
|
|
||||||
Return the state of the click_on_press property (see [set_click_on_press](#set_click_on_press)).
|
Return the state of the click_on_press property (see [set_click_on_press](#set_click_on_press)).
|
||||||
|
|
||||||
|
#### <a name="get_draw_mode">get_draw_mode</a>
|
||||||
|
* [int](class_int) **get_draw_mode** **(** **)** const
|
||||||
|
|
||||||
|
Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overiding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW_* enum.
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
* void **[set_center_z](#set_center_z)** **(** [bool](class_bool) enable **)**
|
* void **[set_center_z](#set_center_z)** **(** [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[get_center_z](#get_center_z)** **(** **)** const
|
* [bool](class_bool) **[get_center_z](#get_center_z)** **(** **)** const
|
||||||
* void **[set_clip](#set_clip)** **(** [bool](class_bool) enabled, [bool](class_bool) clipabove=true, [int](class_int) floor=0, [int](class_int) axis=0 **)**
|
* void **[set_clip](#set_clip)** **(** [bool](class_bool) enabled, [bool](class_bool) clipabove=true, [int](class_int) floor=0, [int](class_int) axis=0 **)**
|
||||||
* [int](class_int) **[crate_area](#crate_area)** **(** [int](class_int) id, [AABB](class_aabb) area **)**
|
* [int](class_int) **[create_area](#create_area)** **(** [int](class_int) id, [AABB](class_aabb) area **)**
|
||||||
* [AABB](class_aabb) **[area_get_bounds](#area_get_bounds)** **(** [int](class_int) area **)** const
|
* [AABB](class_aabb) **[area_get_bounds](#area_get_bounds)** **(** [int](class_int) area **)** const
|
||||||
* void **[area_set_exterior_portal](#area_set_exterior_portal)** **(** [int](class_int) area, [bool](class_bool) enable **)**
|
* void **[area_set_exterior_portal](#area_set_exterior_portal)** **(** [int](class_int) area, [bool](class_bool) enable **)**
|
||||||
* void **[area_set_name](#area_set_name)** **(** [int](class_int) area, [String](class_string) name **)**
|
* void **[area_set_name](#area_set_name)** **(** [int](class_int) area, [String](class_string) name **)**
|
||||||
|
@ -22,6 +22,7 @@ Image datatype.
|
|||||||
* [int](class_int) **[load](#load)** **(** [String](class_string) path=0 **)**
|
* [int](class_int) **[load](#load)** **(** [String](class_string) path=0 **)**
|
||||||
* void **[put_pixel](#put_pixel)** **(** [int](class_int) x, [int](class_int) y, [Color](class_color) color, [int](class_int) mipmap_level=0 **)**
|
* void **[put_pixel](#put_pixel)** **(** [int](class_int) x, [int](class_int) y, [Color](class_color) color, [int](class_int) mipmap_level=0 **)**
|
||||||
* [Image](class_image) **[resized](#resized)** **(** [int](class_int) x, [int](class_int) y, [int](class_int) interpolation=1 **)**
|
* [Image](class_image) **[resized](#resized)** **(** [int](class_int) x, [int](class_int) y, [int](class_int) interpolation=1 **)**
|
||||||
|
* [int](class_int) **[save_png](#save_png)** **(** [String](class_string) path=0 **)**
|
||||||
|
|
||||||
### Numeric Constants
|
### Numeric Constants
|
||||||
* **COMPRESS_BC** = **0**
|
* **COMPRESS_BC** = **0**
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
### Member Functions
|
### Member Functions
|
||||||
* void **[set_target_path](#set_target_path)** **(** [NodePath](class_nodepath) target_path **)**
|
* void **[set_target_path](#set_target_path)** **(** [NodePath](class_nodepath) target_path **)**
|
||||||
* [NodePath](class_nodepath) **[get_target_path](#get_target_path)** **(** **)** const
|
* [NodePath](class_nodepath) **[get_target_path](#get_target_path)** **(** **)** const
|
||||||
* void **[set_target](#set_target)** **(** [Object](class_object) target **)**
|
* void **[set_target](#set_target)** **(** [Camera](class_camera) target **)**
|
||||||
* void **[set_speed](#set_speed)** **(** [float](class_float) speed **)**
|
* void **[set_speed](#set_speed)** **(** [float](class_float) speed **)**
|
||||||
* [float](class_float) **[get_speed](#get_speed)** **(** **)** const
|
* [float](class_float) **[get_speed](#get_speed)** **(** **)** const
|
||||||
* void **[set_interpolation_enabled](#set_interpolation_enabled)** **(** [bool](class_bool) target_path **)**
|
* void **[set_interpolation_enabled](#set_interpolation_enabled)** **(** [bool](class_bool) target_path **)**
|
||||||
|
285
class_list.md
285
class_list.md
@ -1,115 +1,172 @@
|
|||||||
|
|
||||||
| | | | | | |
|
| | | | |
|
||||||
| --- | ------- | --- | ------- | --- | ------- |
|
| --- | ------- | --- | ------- |
|
||||||
| **@** | [@GDScript](class_@gdscript) | | [InputEventScreenDrag](class_inputeventscreendrag) | | [ResourcePreloader](class_resourcepreloader) |
|
| **@** | [@GDScript](class_@gdscript) | | [Path2D](class_path2d) |
|
||||||
| | [@Global Scope](class_@global scope) | | [InputEventScreenTouch](class_inputeventscreentouch) | | [ResourceSaver](class_resourcesaver) |
|
| | [@Global Scope](class_@global scope) | | [PathFollow](class_pathfollow) |
|
||||||
| **A** | [AABB](class_aabb) | | [InputMap](class_inputmap) | | [RichTextLabel](class_richtextlabel) |
|
| **A** | [AABB](class_aabb) | | [PathFollow2D](class_pathfollow2d) |
|
||||||
| | [AcceptDialog](class_acceptdialog) | | [IntArray](class_intarray) | | [RigidBody](class_rigidbody) |
|
| | [AcceptDialog](class_acceptdialog) | | [PathRemap](class_pathremap) |
|
||||||
| | [AnimatedSprite](class_animatedsprite) | | [InterpolatedCamera](class_interpolatedcamera) | | [RigidBody2D](class_rigidbody2d) |
|
| | [AnimatedSprite](class_animatedsprite) | | [Performance](class_performance) |
|
||||||
| | [AnimatedSprite3D](class_animatedsprite3d) | **J** | [Joint](class_joint) | | [Room](class_room) |
|
| | [AnimatedSprite3D](class_animatedsprite3d) | | [Physics2DDirectBodyState](class_physics2ddirectbodystate) |
|
||||||
| | [Animation](class_animation) | | [Joint2D](class_joint2d) | | [RoomBounds](class_roombounds) |
|
| | [Animation](class_animation) | | [Physics2DDirectBodyStateSW](class_physics2ddirectbodystatesw) |
|
||||||
| | [AnimationPlayer](class_animationplayer) | **K** | [KinematicBody](class_kinematicbody) | **S** | [Sample](class_sample) |
|
| | [AnimationPlayer](class_animationplayer) | | [Physics2DDirectSpaceState](class_physics2ddirectspacestate) |
|
||||||
| | [AnimationTreePlayer](class_animationtreeplayer) | | [KinematicBody2D](class_kinematicbody2d) | | [SampleLibrary](class_samplelibrary) |
|
| | [AnimationTreePlayer](class_animationtreeplayer) | | [Physics2DServer](class_physics2dserver) |
|
||||||
| | [Area](class_area) | **L** | [Label](class_label) | | [SamplePlayer](class_sampleplayer) |
|
| | [Area](class_area) | | [Physics2DServerSW](class_physics2dserversw) |
|
||||||
| | [Area2D](class_area2d) | | [LargeTexture](class_largetexture) | | [SamplePlayer2D](class_sampleplayer2d) |
|
| | [Area2D](class_area2d) | | [Physics2DShapeQueryParameters](class_physics2dshapequeryparameters) |
|
||||||
| | [Array](class_array) | | [Light](class_light) | | [SceneMainLoop](class_scenemainloop) |
|
| | [Array](class_array) | | [Physics2DShapeQueryResult](class_physics2dshapequeryresult) |
|
||||||
| | [AtlasTexture](class_atlastexture) | | [LineEdit](class_lineedit) | | [Script](class_script) |
|
| | [AtlasTexture](class_atlastexture) | | [PhysicsBody](class_physicsbody) |
|
||||||
| | [AudioServer](class_audioserver) | | [LineShape2D](class_lineshape2d) | | [ScrollBar](class_scrollbar) |
|
| | [AudioServer](class_audioserver) | | [PhysicsBody2D](class_physicsbody2d) |
|
||||||
| | [AudioServerSW](class_audioserversw) | **M** | [MainLoop](class_mainloop) | | [ScrollContainer](class_scrollcontainer) |
|
| | [AudioServerSW](class_audioserversw) | | [PhysicsDirectBodyState](class_physicsdirectbodystate) |
|
||||||
| | [AudioStream](class_audiostream) | | [MarginContainer](class_margincontainer) | | [SegmentShape2D](class_segmentshape2d) |
|
| | [AudioStream](class_audiostream) | | [PhysicsDirectBodyStateSW](class_physicsdirectbodystatesw) |
|
||||||
| | [AudioStreamGibberish](class_audiostreamgibberish) | | [Marshalls](class_marshalls) | | [Semaphore](class_semaphore) |
|
| | [AudioStreamGibberish](class_audiostreamgibberish) | | [PhysicsDirectSpaceState](class_physicsdirectspacestate) |
|
||||||
| | [AudioStreamMPC](class_audiostreammpc) | | [Material](class_material) | | [Separator](class_separator) |
|
| | [AudioStreamMPC](class_audiostreammpc) | | [PhysicsServer](class_physicsserver) |
|
||||||
| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [Matrix3](class_matrix3) | | [Shader](class_shader) |
|
| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [PhysicsServerSW](class_physicsserversw) |
|
||||||
| | [AudioStreamResampled](class_audiostreamresampled) | | [Matrix32](class_matrix32) | | [ShaderMaterial](class_shadermaterial) |
|
| | [AudioStreamResampled](class_audiostreamresampled) | | [PhysicsShapeQueryParameters](class_physicsshapequeryparameters) |
|
||||||
| | [AudioStreamSpeex](class_audiostreamspeex) | | [MenuButton](class_menubutton) | | [Shape](class_shape) |
|
| | [AudioStreamSpeex](class_audiostreamspeex) | | [PhysicsShapeQueryResult](class_physicsshapequeryresult) |
|
||||||
| **B** | [BakedLight](class_bakedlight) | | [Mesh](class_mesh) | | [Shape2D](class_shape2d) |
|
| **B** | [BakedLight](class_bakedlight) | | [PinJoint](class_pinjoint) |
|
||||||
| | [BakedLightInstance](class_bakedlightinstance) | | [MeshDataTool](class_meshdatatool) | | [Skeleton](class_skeleton) |
|
| | [BakedLightInstance](class_bakedlightinstance) | | [PinJoint2D](class_pinjoint2d) |
|
||||||
| | [BaseButton](class_basebutton) | | [MeshInstance](class_meshinstance) | | [Slider](class_slider) |
|
| | [BakedLightSampler](class_bakedlightsampler) | | [Plane](class_plane) |
|
||||||
| | [BitMap](class_bitmap) | | [MeshLibrary](class_meshlibrary) | | [SliderJoint](class_sliderjoint) |
|
| | [BaseButton](class_basebutton) | | [PlaneShape](class_planeshape) |
|
||||||
| | [BoneAttachment](class_boneattachment) | | [MultiMesh](class_multimesh) | | [SoundPlayer2D](class_soundplayer2d) |
|
| | [BitMap](class_bitmap) | | [Polygon2D](class_polygon2d) |
|
||||||
| | [BoxContainer](class_boxcontainer) | | [MultiMeshInstance](class_multimeshinstance) | | [SoundRoomParams](class_soundroomparams) |
|
| | [BoneAttachment](class_boneattachment) | | [PolygonPathFinder](class_polygonpathfinder) |
|
||||||
| | [BoxShape](class_boxshape) | | [Mutex](class_mutex) | | [Spatial](class_spatial) |
|
| | [BoxContainer](class_boxcontainer) | | [Popup](class_popup) |
|
||||||
| | [Button](class_button) | **N** | [Navigation](class_navigation) | | [SpatialPlayer](class_spatialplayer) |
|
| | [BoxShape](class_boxshape) | | [PopupDialog](class_popupdialog) |
|
||||||
| | [ButtonArray](class_buttonarray) | | [NavigationMesh](class_navigationmesh) | | [SpatialSamplePlayer](class_spatialsampleplayer) |
|
| | [Button](class_button) | | [PopupMenu](class_popupmenu) |
|
||||||
| | [ButtonGroup](class_buttongroup) | | [NavigationMeshInstance](class_navigationmeshinstance) | | [SpatialSound2DServer](class_spatialsound2dserver) |
|
| | [ButtonArray](class_buttonarray) | | [PopupPanel](class_popuppanel) |
|
||||||
| **C** | [Camera](class_camera) | | [Nil](class_nil) | | [SpatialSound2DServerSW](class_spatialsound2dserversw) |
|
| | [ButtonGroup](class_buttongroup) | | [Portal](class_portal) |
|
||||||
| | [Camera2D](class_camera2d) | | [Node](class_node) | | [SpatialSoundServer](class_spatialsoundserver) |
|
| **C** | [Camera](class_camera) | | [Position2D](class_position2d) |
|
||||||
| | [CanvasItem](class_canvasitem) | | [Node2D](class_node2d) | | [SpatialSoundServerSW](class_spatialsoundserversw) |
|
| | [Camera2D](class_camera2d) | | [Position3D](class_position3d) |
|
||||||
| | [CanvasLayer](class_canvaslayer) | | [NodePath](class_nodepath) | | [SpatialStreamPlayer](class_spatialstreamplayer) |
|
| | [CanvasItem](class_canvasitem) | | [ProgressBar](class_progressbar) |
|
||||||
| | [CapsuleShape](class_capsuleshape) | **O** | [OS](class_os) | | [SphereShape](class_sphereshape) |
|
| | [CanvasLayer](class_canvaslayer) | | [ProximityGroup](class_proximitygroup) |
|
||||||
| | [CapsuleShape2D](class_capsuleshape2d) | | [Object](class_object) | | [SpinBox](class_spinbox) |
|
| | [CapsuleShape](class_capsuleshape) | **Q** | [Quad](class_quad) |
|
||||||
| | [CenterContainer](class_centercontainer) | | [OmniLight](class_omnilight) | | [SplitContainer](class_splitcontainer) |
|
| | [CapsuleShape2D](class_capsuleshape2d) | | [Quat](class_quat) |
|
||||||
| | [CheckButton](class_checkbutton) | | [OptionButton](class_optionbutton) | | [SpotLight](class_spotlight) |
|
| | [CenterContainer](class_centercontainer) | **R** | [RID](class_rid) |
|
||||||
| | [CircleShape2D](class_circleshape2d) | **P** | [PCKPacker](class_pckpacker) | | [Sprite](class_sprite) |
|
| | [CheckButton](class_checkbutton) | | [Range](class_range) |
|
||||||
| | [CollisionObject](class_collisionobject) | | [PHashTranslation](class_phashtranslation) | | [Sprite3D](class_sprite3d) |
|
| | [CircleShape2D](class_circleshape2d) | | [RawArray](class_rawarray) |
|
||||||
| | [CollisionObject2D](class_collisionobject2d) | | [PackedDataContainer](class_packeddatacontainer) | | [SpriteBase3D](class_spritebase3d) |
|
| | [CollisionObject](class_collisionobject) | | [RayCast](class_raycast) |
|
||||||
| | [CollisionPolygon](class_collisionpolygon) | | [PackedDataContainerRef](class_packeddatacontainerref) | | [SpriteFrames](class_spriteframes) |
|
| | [CollisionObject2D](class_collisionobject2d) | | [RayCast2D](class_raycast2d) |
|
||||||
| | [CollisionPolygon2D](class_collisionpolygon2d) | | [PackedScene](class_packedscene) | | [StaticBody](class_staticbody) |
|
| | [CollisionPolygon](class_collisionpolygon) | | [RayShape](class_rayshape) |
|
||||||
| | [CollisionShape](class_collisionshape) | | [PacketPeer](class_packetpeer) | | [StaticBody2D](class_staticbody2d) |
|
| | [CollisionPolygon2D](class_collisionpolygon2d) | | [RayShape2D](class_rayshape2d) |
|
||||||
| | [CollisionShape2D](class_collisionshape2d) | | [PacketPeerStream](class_packetpeerstream) | | [StreamPeer](class_streampeer) |
|
| | [CollisionShape](class_collisionshape) | | [RealArray](class_realarray) |
|
||||||
| | [Color](class_color) | | [Panel](class_panel) | | [StreamPeerSSL](class_streampeerssl) |
|
| | [CollisionShape2D](class_collisionshape2d) | | [Rect2](class_rect2) |
|
||||||
| | [ColorArray](class_colorarray) | | [PanelContainer](class_panelcontainer) | | [StreamPeerTCP](class_streampeertcp) |
|
| | [Color](class_color) | | [RectangleShape2D](class_rectangleshape2d) |
|
||||||
| | [ColorPicker](class_colorpicker) | | [ParallaxBackground](class_parallaxbackground) | | [StreamPlayer](class_streamplayer) |
|
| | [ColorArray](class_colorarray) | | [Reference](class_reference) |
|
||||||
| | [ColorPickerButton](class_colorpickerbutton) | | [ParallaxLayer](class_parallaxlayer) | | [String](class_string) |
|
| | [ColorPicker](class_colorpicker) | | [ReferenceFrame](class_referenceframe) |
|
||||||
| | [ConcavePolygonShape](class_concavepolygonshape) | | [ParticleAttractor2D](class_particleattractor2d) | | [StringArray](class_stringarray) |
|
| | [ColorPickerButton](class_colorpickerbutton) | | [RegEx](class_regex) |
|
||||||
| | [ConcavePolygonShape2D](class_concavepolygonshape2d) | | [ParticleSystemMaterial](class_particlesystemmaterial) | | [StyleBox](class_stylebox) |
|
| | [ConcavePolygonShape](class_concavepolygonshape) | | [RemoteTransform2D](class_remotetransform2d) |
|
||||||
| | [ConeTwistJoint](class_conetwistjoint) | | [Particles](class_particles) | | [StyleBoxEmpty](class_styleboxempty) |
|
| | [ConcavePolygonShape2D](class_concavepolygonshape2d) | | [RenderTargetTexture](class_rendertargettexture) |
|
||||||
| | [ConfigFile](class_configfile) | | [Particles2D](class_particles2d) | | [StyleBoxFlat](class_styleboxflat) |
|
| | [ConeTwistJoint](class_conetwistjoint) | | [Resource](class_resource) |
|
||||||
| | [ConfirmationDialog](class_confirmationdialog) | | [Path](class_path) | | [StyleBoxImageMask](class_styleboximagemask) |
|
| | [ConfigFile](class_configfile) | | [ResourceImportMetadata](class_resourceimportmetadata) |
|
||||||
| | [Container](class_container) | | [Path2D](class_path2d) | | [StyleBoxTexture](class_styleboxtexture) |
|
| | [ConfirmationDialog](class_confirmationdialog) | | [ResourceInteractiveLoader](class_resourceinteractiveloader) |
|
||||||
| | [Control](class_control) | | [PathFollow](class_pathfollow) | | [SurfaceTool](class_surfacetool) |
|
| | [Container](class_container) | | [ResourceLoader](class_resourceloader) |
|
||||||
| | [ConvexPolygonShape](class_convexpolygonshape) | | [PathFollow2D](class_pathfollow2d) | **T** | [TCP_Server](class_tcp_server) |
|
| | [Control](class_control) | | [ResourcePreloader](class_resourcepreloader) |
|
||||||
| | [ConvexPolygonShape2D](class_convexpolygonshape2d) | | [PathRemap](class_pathremap) | | [TabContainer](class_tabcontainer) |
|
| | [ConvexPolygonShape](class_convexpolygonshape) | | [ResourceSaver](class_resourcesaver) |
|
||||||
| | [CubeMap](class_cubemap) | | [Performance](class_performance) | | [Tabs](class_tabs) |
|
| | [ConvexPolygonShape2D](class_convexpolygonshape2d) | | [RichTextLabel](class_richtextlabel) |
|
||||||
| | [Curve2D](class_curve2d) | | [Physics2DDirectBodyState](class_physics2ddirectbodystate) | | [TestCube](class_testcube) |
|
| | [CubeMap](class_cubemap) | | [RigidBody](class_rigidbody) |
|
||||||
| | [Curve3D](class_curve3d) | | [Physics2DDirectBodyStateSW](class_physics2ddirectbodystatesw) | | [TextEdit](class_textedit) |
|
| | [Curve2D](class_curve2d) | | [RigidBody2D](class_rigidbody2d) |
|
||||||
| **D** | [DampedSpringJoint2D](class_dampedspringjoint2d) | | [Physics2DDirectSpaceState](class_physics2ddirectspacestate) | | [Texture](class_texture) |
|
| | [Curve3D](class_curve3d) | | [Room](class_room) |
|
||||||
| | [Dictionary](class_dictionary) | | [Physics2DServer](class_physics2dserver) | | [TextureButton](class_texturebutton) |
|
| **D** | [DampedSpringJoint2D](class_dampedspringjoint2d) | | [RoomBounds](class_roombounds) |
|
||||||
| | [DirectionalLight](class_directionallight) | | [Physics2DServerSW](class_physics2dserversw) | | [TextureFrame](class_textureframe) |
|
| | [Dictionary](class_dictionary) | **S** | [Sample](class_sample) |
|
||||||
| | [Directory](class_directory) | | [Physics2DShapeQueryParameters](class_physics2dshapequeryparameters) | | [TextureProgress](class_textureprogress) |
|
| | [DirectionalLight](class_directionallight) | | [SampleLibrary](class_samplelibrary) |
|
||||||
| **E** | [EditorImportPlugin](class_editorimportplugin) | | [Physics2DShapeQueryResult](class_physics2dshapequeryresult) | | [Theme](class_theme) |
|
| | [Directory](class_directory) | | [SamplePlayer](class_sampleplayer) |
|
||||||
| | [EditorPlugin](class_editorplugin) | | [PhysicsBody](class_physicsbody) | | [Thread](class_thread) |
|
| **E** | [EditorImportPlugin](class_editorimportplugin) | | [SamplePlayer2D](class_sampleplayer2d) |
|
||||||
| | [EditorScenePostImport](class_editorscenepostimport) | | [PhysicsBody2D](class_physicsbody2d) | | [TileMap](class_tilemap) |
|
| | [EditorPlugin](class_editorplugin) | | [SceneTree](class_scenetree) |
|
||||||
| | [EditorScript](class_editorscript) | | [PhysicsDirectBodyState](class_physicsdirectbodystate) | | [TileSet](class_tileset) |
|
| | [EditorScenePostImport](class_editorscenepostimport) | | [Script](class_script) |
|
||||||
| | [EmptyControl](class_emptycontrol) | | [PhysicsDirectBodyStateSW](class_physicsdirectbodystatesw) | | [Timer](class_timer) |
|
| | [EditorScript](class_editorscript) | | [ScrollBar](class_scrollbar) |
|
||||||
| | [Environment](class_environment) | | [PhysicsDirectSpaceState](class_physicsdirectspacestate) | | [TouchScreenButton](class_touchscreenbutton) |
|
| | [EmptyControl](class_emptycontrol) | | [ScrollContainer](class_scrollcontainer) |
|
||||||
| | [EventPlayer](class_eventplayer) | | [PhysicsServer](class_physicsserver) | | [Transform](class_transform) |
|
| | [Environment](class_environment) | | [SegmentShape2D](class_segmentshape2d) |
|
||||||
| | [EventStream](class_eventstream) | | [PhysicsServerSW](class_physicsserversw) | | [Translation](class_translation) |
|
| | [EventPlayer](class_eventplayer) | | [Semaphore](class_semaphore) |
|
||||||
| | [EventStreamChibi](class_eventstreamchibi) | | [PhysicsShapeQueryParameters](class_physicsshapequeryparameters) | | [TranslationServer](class_translationserver) |
|
| | [EventStream](class_eventstream) | | [Separator](class_separator) |
|
||||||
| **F** | [File](class_file) | | [PhysicsShapeQueryResult](class_physicsshapequeryresult) | | [Tree](class_tree) |
|
| | [EventStreamChibi](class_eventstreamchibi) | | [Shader](class_shader) |
|
||||||
| | [FileDialog](class_filedialog) | | [PinJoint](class_pinjoint) | | [TreeItem](class_treeitem) |
|
| **F** | [File](class_file) | | [ShaderMaterial](class_shadermaterial) |
|
||||||
| | [FixedMaterial](class_fixedmaterial) | | [PinJoint2D](class_pinjoint2d) | | [Tween](class_tween) |
|
| | [FileDialog](class_filedialog) | | [Shape](class_shape) |
|
||||||
| | [Font](class_font) | | [Plane](class_plane) | **U** | [UnshadedMaterial](class_unshadedmaterial) |
|
| | [FixedMaterial](class_fixedmaterial) | | [Shape2D](class_shape2d) |
|
||||||
| | [FuncRef](class_funcref) | | [PlaneShape](class_planeshape) | **V** | [VBoxContainer](class_vboxcontainer) |
|
| | [Font](class_font) | | [Skeleton](class_skeleton) |
|
||||||
| **G** | [GDFunctionState](class_gdfunctionstate) | | [Polygon2D](class_polygon2d) | | [VButtonArray](class_vbuttonarray) |
|
| | [FuncRef](class_funcref) | | [Slider](class_slider) |
|
||||||
| | [GDNativeClass](class_gdnativeclass) | | [PolygonPathFinder](class_polygonpathfinder) | | [VScrollBar](class_vscrollbar) |
|
| **G** | [GDFunctionState](class_gdfunctionstate) | | [SliderJoint](class_sliderjoint) |
|
||||||
| | [GDScript](class_gdscript) | | [Popup](class_popup) | | [VSeparator](class_vseparator) |
|
| | [GDNativeClass](class_gdnativeclass) | | [SoundPlayer2D](class_soundplayer2d) |
|
||||||
| | [Generic6DOFJoint](class_generic6dofjoint) | | [PopupDialog](class_popupdialog) | | [VSlider](class_vslider) |
|
| | [GDScript](class_gdscript) | | [SoundRoomParams](class_soundroomparams) |
|
||||||
| | [Geometry](class_geometry) | | [PopupMenu](class_popupmenu) | | [VSplitContainer](class_vsplitcontainer) |
|
| | [Generic6DOFJoint](class_generic6dofjoint) | | [Spatial](class_spatial) |
|
||||||
| | [GeometryInstance](class_geometryinstance) | | [PopupPanel](class_popuppanel) | | [Vector2](class_vector2) |
|
| | [Geometry](class_geometry) | | [SpatialPlayer](class_spatialplayer) |
|
||||||
| | [Globals](class_globals) | | [Portal](class_portal) | | [Vector2Array](class_vector2array) |
|
| | [GeometryInstance](class_geometryinstance) | | [SpatialSamplePlayer](class_spatialsampleplayer) |
|
||||||
| | [GridContainer](class_gridcontainer) | | [Position2D](class_position2d) | | [Vector3](class_vector3) |
|
| | [Globals](class_globals) | | [SpatialSound2DServer](class_spatialsound2dserver) |
|
||||||
| | [GridMap](class_gridmap) | | [Position3D](class_position3d) | | [Vector3Array](class_vector3array) |
|
| | [GridContainer](class_gridcontainer) | | [SpatialSound2DServerSW](class_spatialsound2dserversw) |
|
||||||
| | [GrooveJoint2D](class_groovejoint2d) | | [ProgressBar](class_progressbar) | | [VehicleBody](class_vehiclebody) |
|
| | [GridMap](class_gridmap) | | [SpatialSoundServer](class_spatialsoundserver) |
|
||||||
| **H** | [HBoxContainer](class_hboxcontainer) | | [ProximityGroup](class_proximitygroup) | | [VehicleWheel](class_vehiclewheel) |
|
| | [GrooveJoint2D](class_groovejoint2d) | | [SpatialSoundServerSW](class_spatialsoundserversw) |
|
||||||
| | [HButtonArray](class_hbuttonarray) | **Q** | [Quad](class_quad) | | [VideoPlayer](class_videoplayer) |
|
| **H** | [HBoxContainer](class_hboxcontainer) | | [SpatialStreamPlayer](class_spatialstreamplayer) |
|
||||||
| | [HScrollBar](class_hscrollbar) | | [Quat](class_quat) | | [VideoStream](class_videostream) |
|
| | [HButtonArray](class_hbuttonarray) | | [SphereShape](class_sphereshape) |
|
||||||
| | [HSeparator](class_hseparator) | **R** | [RID](class_rid) | | [Viewport](class_viewport) |
|
| | [HScrollBar](class_hscrollbar) | | [SpinBox](class_spinbox) |
|
||||||
| | [HSlider](class_hslider) | | [Range](class_range) | | [ViewportSprite](class_viewportsprite) |
|
| | [HSeparator](class_hseparator) | | [SplitContainer](class_splitcontainer) |
|
||||||
| | [HSplitContainer](class_hsplitcontainer) | | [RawArray](class_rawarray) | | [VisibilityEnabler](class_visibilityenabler) |
|
| | [HSlider](class_hslider) | | [SpotLight](class_spotlight) |
|
||||||
| | [HTTPClient](class_httpclient) | | [RayCast](class_raycast) | | [VisibilityEnabler2D](class_visibilityenabler2d) |
|
| | [HSplitContainer](class_hsplitcontainer) | | [Sprite](class_sprite) |
|
||||||
| | [HingeJoint](class_hingejoint) | | [RayCast2D](class_raycast2d) | | [VisibilityNotifier](class_visibilitynotifier) |
|
| | [HTTPClient](class_httpclient) | | [Sprite3D](class_sprite3d) |
|
||||||
| **I** | [IP](class_ip) | | [RayShape](class_rayshape) | | [VisibilityNotifier2D](class_visibilitynotifier2d) |
|
| | [HingeJoint](class_hingejoint) | | [SpriteBase3D](class_spritebase3d) |
|
||||||
| | [IP_Unix](class_ip_unix) | | [RayShape2D](class_rayshape2d) | | [VisualInstance](class_visualinstance) |
|
| **I** | [IP](class_ip) | | [SpriteFrames](class_spriteframes) |
|
||||||
| | [Image](class_image) | | [RealArray](class_realarray) | | [VisualServer](class_visualserver) |
|
| | [IP_Unix](class_ip_unix) | | [StaticBody](class_staticbody) |
|
||||||
| | [ImageTexture](class_imagetexture) | | [Rect2](class_rect2) | **W** | [WindowDialog](class_windowdialog) |
|
| | [Image](class_image) | | [StaticBody2D](class_staticbody2d) |
|
||||||
| | [ImmediateGeometry](class_immediategeometry) | | [RectangleShape2D](class_rectangleshape2d) | | [World](class_world) |
|
| | [ImageTexture](class_imagetexture) | | [StreamPeer](class_streampeer) |
|
||||||
| | [Input](class_input) | | [Reference](class_reference) | | [World2D](class_world2d) |
|
| | [ImmediateGeometry](class_immediategeometry) | | [StreamPeerSSL](class_streampeerssl) |
|
||||||
| | [InputDefault](class_inputdefault) | | [ReferenceFrame](class_referenceframe) | | [WorldEnvironment](class_worldenvironment) |
|
| | [Input](class_input) | | [StreamPeerTCP](class_streampeertcp) |
|
||||||
| | [InputEvent](class_inputevent) | | [RegEx](class_regex) | **X** | [XMLParser](class_xmlparser) |
|
| | [InputDefault](class_inputdefault) | | [StreamPlayer](class_streamplayer) |
|
||||||
| | [InputEventAction](class_inputeventaction) | | [RemoteTransform2D](class_remotetransform2d) | **Y** | [YSort](class_ysort) |
|
| | [InputEvent](class_inputevent) | | [String](class_string) |
|
||||||
| | [InputEventJoyButton](class_inputeventjoybutton) | | [RenderTargetTexture](class_rendertargettexture) | **b** | [bool](class_bool) |
|
| | [InputEventAction](class_inputeventaction) | | [StringArray](class_stringarray) |
|
||||||
| | [InputEventJoyMotion](class_inputeventjoymotion) | | [Resource](class_resource) | **f** | [float](class_float) |
|
| | [InputEventJoyButton](class_inputeventjoybutton) | | [StyleBox](class_stylebox) |
|
||||||
| | [InputEventKey](class_inputeventkey) | | [ResourceImportMetadata](class_resourceimportmetadata) | **i** | [int](class_int) |
|
| | [InputEventJoyMotion](class_inputeventjoymotion) | | [StyleBoxEmpty](class_styleboxempty) |
|
||||||
| | [InputEventMouseButton](class_inputeventmousebutton) | | [ResourceInteractiveLoader](class_resourceinteractiveloader) |
|
| | [InputEventKey](class_inputeventkey) | | [StyleBoxFlat](class_styleboxflat) |
|
||||||
| | [InputEventMouseMotion](class_inputeventmousemotion) | | [ResourceLoader](class_resourceloader) |
|
| | [InputEventMouseButton](class_inputeventmousebutton) | | [StyleBoxImageMask](class_styleboximagemask) |
|
||||||
|
| | [InputEventMouseMotion](class_inputeventmousemotion) | | [StyleBoxTexture](class_styleboxtexture) |
|
||||||
|
| | [InputEventScreenDrag](class_inputeventscreendrag) | | [SurfaceTool](class_surfacetool) |
|
||||||
|
| | [InputEventScreenTouch](class_inputeventscreentouch) | **T** | [TCP_Server](class_tcp_server) |
|
||||||
|
| | [InputMap](class_inputmap) | | [TabContainer](class_tabcontainer) |
|
||||||
|
| | [IntArray](class_intarray) | | [Tabs](class_tabs) |
|
||||||
|
| | [InterpolatedCamera](class_interpolatedcamera) | | [TestCube](class_testcube) |
|
||||||
|
| **J** | [Joint](class_joint) | | [TextEdit](class_textedit) |
|
||||||
|
| | [Joint2D](class_joint2d) | | [Texture](class_texture) |
|
||||||
|
| **K** | [KinematicBody](class_kinematicbody) | | [TextureButton](class_texturebutton) |
|
||||||
|
| | [KinematicBody2D](class_kinematicbody2d) | | [TextureFrame](class_textureframe) |
|
||||||
|
| **L** | [Label](class_label) | | [TextureProgress](class_textureprogress) |
|
||||||
|
| | [LargeTexture](class_largetexture) | | [Theme](class_theme) |
|
||||||
|
| | [Light](class_light) | | [Thread](class_thread) |
|
||||||
|
| | [LineEdit](class_lineedit) | | [TileMap](class_tilemap) |
|
||||||
|
| | [LineShape2D](class_lineshape2d) | | [TileSet](class_tileset) |
|
||||||
|
| **M** | [MainLoop](class_mainloop) | | [Timer](class_timer) |
|
||||||
|
| | [MarginContainer](class_margincontainer) | | [TouchScreenButton](class_touchscreenbutton) |
|
||||||
|
| | [Marshalls](class_marshalls) | | [Transform](class_transform) |
|
||||||
|
| | [Material](class_material) | | [Translation](class_translation) |
|
||||||
|
| | [Matrix3](class_matrix3) | | [TranslationServer](class_translationserver) |
|
||||||
|
| | [Matrix32](class_matrix32) | | [Tree](class_tree) |
|
||||||
|
| | [MenuButton](class_menubutton) | | [TreeItem](class_treeitem) |
|
||||||
|
| | [Mesh](class_mesh) | | [Tween](class_tween) |
|
||||||
|
| | [MeshDataTool](class_meshdatatool) | **U** | [UnshadedMaterial](class_unshadedmaterial) |
|
||||||
|
| | [MeshInstance](class_meshinstance) | **V** | [VBoxContainer](class_vboxcontainer) |
|
||||||
|
| | [MeshLibrary](class_meshlibrary) | | [VButtonArray](class_vbuttonarray) |
|
||||||
|
| | [MultiMesh](class_multimesh) | | [VScrollBar](class_vscrollbar) |
|
||||||
|
| | [MultiMeshInstance](class_multimeshinstance) | | [VSeparator](class_vseparator) |
|
||||||
|
| | [Mutex](class_mutex) | | [VSlider](class_vslider) |
|
||||||
|
| **N** | [Navigation](class_navigation) | | [VSplitContainer](class_vsplitcontainer) |
|
||||||
|
| | [NavigationMesh](class_navigationmesh) | | [Vector2](class_vector2) |
|
||||||
|
| | [NavigationMeshInstance](class_navigationmeshinstance) | | [Vector2Array](class_vector2array) |
|
||||||
|
| | [Nil](class_nil) | | [Vector3](class_vector3) |
|
||||||
|
| | [Node](class_node) | | [Vector3Array](class_vector3array) |
|
||||||
|
| | [Node2D](class_node2d) | | [VehicleBody](class_vehiclebody) |
|
||||||
|
| | [NodePath](class_nodepath) | | [VehicleWheel](class_vehiclewheel) |
|
||||||
|
| **O** | [OS](class_os) | | [VideoPlayer](class_videoplayer) |
|
||||||
|
| | [Object](class_object) | | [VideoStream](class_videostream) |
|
||||||
|
| | [OmniLight](class_omnilight) | | [Viewport](class_viewport) |
|
||||||
|
| | [OptionButton](class_optionbutton) | | [ViewportSprite](class_viewportsprite) |
|
||||||
|
| **P** | [PCKPacker](class_pckpacker) | | [VisibilityEnabler](class_visibilityenabler) |
|
||||||
|
| | [PHashTranslation](class_phashtranslation) | | [VisibilityEnabler2D](class_visibilityenabler2d) |
|
||||||
|
| | [PackedDataContainer](class_packeddatacontainer) | | [VisibilityNotifier](class_visibilitynotifier) |
|
||||||
|
| | [PackedDataContainerRef](class_packeddatacontainerref) | | [VisibilityNotifier2D](class_visibilitynotifier2d) |
|
||||||
|
| | [PackedScene](class_packedscene) | | [VisualInstance](class_visualinstance) |
|
||||||
|
| | [PacketPeer](class_packetpeer) | | [VisualServer](class_visualserver) |
|
||||||
|
| | [PacketPeerStream](class_packetpeerstream) | **W** | [WindowDialog](class_windowdialog) |
|
||||||
|
| | [PacketPeerUDP](class_packetpeerudp) | | [World](class_world) |
|
||||||
|
| | [Panel](class_panel) | | [World2D](class_world2d) |
|
||||||
|
| | [PanelContainer](class_panelcontainer) | | [WorldEnvironment](class_worldenvironment) |
|
||||||
|
| | [ParallaxBackground](class_parallaxbackground) | **X** | [XMLParser](class_xmlparser) |
|
||||||
|
| | [ParallaxLayer](class_parallaxlayer) | **Y** | [YSort](class_ysort) |
|
||||||
|
| | [ParticleAttractor2D](class_particleattractor2d) | **b** | [bool](class_bool) |
|
||||||
|
| | [ParticleSystemMaterial](class_particlesystemmaterial) | **f** | [float](class_float) |
|
||||||
|
| | [Particles](class_particles) | **i** | [int](class_int) |
|
||||||
|
| | [Particles2D](class_particles2d) |
|
||||||
|
| | [Path](class_path) |
|
||||||
|
@ -16,6 +16,6 @@ Main loop is the abstract main loop base class.
|
|||||||
* **NOTIFICATION_OS_MEMORY_WARNING** = **9**
|
* **NOTIFICATION_OS_MEMORY_WARNING** = **9**
|
||||||
|
|
||||||
### Description
|
### Description
|
||||||
Main loop is the abstract main loop base class. All other main loop classes are derived from it. Upon application start, a [MainLoop](class_mainloop) has to be provided to OS, else the application will exit. This happens automatically (and a [SceneMainLoop](class_scenemainloop) is created), unless a main [Script](class_script) is supplied, which may or not create and return a [MainLoop](class_mainloop).
|
Main loop is the abstract main loop base class. All other main loop classes are derived from it. Upon application start, a [MainLoop](class_mainloop) has to be provided to OS, else the application will exit. This happens automatically (and a [SceneMainLoop] is created), unless a main [Script](class_script) is supplied, which may or not create and return a [MainLoop](class_mainloop).
|
||||||
|
|
||||||
### Member Function Description
|
### Member Function Description
|
||||||
|
@ -6,8 +6,8 @@
|
|||||||
Base class for all the "Scene" elements.
|
Base class for all the "Scene" elements.
|
||||||
|
|
||||||
### Member Functions
|
### Member Functions
|
||||||
* void **[_enter_scene](#_enter_scene)** **(** **)** virtual
|
* void **[_enter_tree](#_enter_tree)** **(** **)** virtual
|
||||||
* void **[_exit_scene](#_exit_scene)** **(** **)** virtual
|
* void **[_exit_tree](#_exit_tree)** **(** **)** virtual
|
||||||
* void **[_fixed_process](#_fixed_process)** **(** [float](class_float) delta **)** virtual
|
* void **[_fixed_process](#_fixed_process)** **(** [float](class_float) delta **)** virtual
|
||||||
* void **[_input](#_input)** **(** [InputEvent](class_inputevent) event **)** virtual
|
* void **[_input](#_input)** **(** [InputEvent](class_inputevent) event **)** virtual
|
||||||
* void **[_process](#_process)** **(** [float](class_float) delta **)** virtual
|
* void **[_process](#_process)** **(** [float](class_float) delta **)** virtual
|
||||||
@ -27,7 +27,7 @@ Base class for all the "Scene" elements.
|
|||||||
* Parent **[get_parent](#get_parent)** **(** **)** const
|
* Parent **[get_parent](#get_parent)** **(** **)** const
|
||||||
* [bool](class_bool) **[has_node_and_resource](#has_node_and_resource)** **(** [NodePath](class_nodepath) path **)** const
|
* [bool](class_bool) **[has_node_and_resource](#has_node_and_resource)** **(** [NodePath](class_nodepath) path **)** const
|
||||||
* [Array](class_array) **[get_node_and_resource](#get_node_and_resource)** **(** [NodePath](class_nodepath) path **)**
|
* [Array](class_array) **[get_node_and_resource](#get_node_and_resource)** **(** [NodePath](class_nodepath) path **)**
|
||||||
* [bool](class_bool) **[is_inside_scene](#is_inside_scene)** **(** **)** const
|
* [bool](class_bool) **[is_inside_tree](#is_inside_tree)** **(** **)** const
|
||||||
* [bool](class_bool) **[is_a_parent_of](#is_a_parent_of)** **(** [Node](class_node) node **)** const
|
* [bool](class_bool) **[is_a_parent_of](#is_a_parent_of)** **(** [Node](class_node) node **)** const
|
||||||
* [bool](class_bool) **[is_greater_than](#is_greater_than)** **(** [Node](class_node) node **)** const
|
* [bool](class_bool) **[is_greater_than](#is_greater_than)** **(** [Node](class_node) node **)** const
|
||||||
* [NodePath](class_nodepath) **[get_path](#get_path)** **(** **)** const
|
* [NodePath](class_nodepath) **[get_path](#get_path)** **(** **)** const
|
||||||
@ -63,20 +63,20 @@ Base class for all the "Scene" elements.
|
|||||||
* [bool](class_bool) **[can_process](#can_process)** **(** **)** const
|
* [bool](class_bool) **[can_process](#can_process)** **(** **)** const
|
||||||
* void **[print_stray_nodes](#print_stray_nodes)** **(** **)**
|
* void **[print_stray_nodes](#print_stray_nodes)** **(** **)**
|
||||||
* [int](class_int) **[get_position_in_parent](#get_position_in_parent)** **(** **)** const
|
* [int](class_int) **[get_position_in_parent](#get_position_in_parent)** **(** **)** const
|
||||||
* [SceneMainLoop](class_scenemainloop) **[get_scene](#get_scene)** **(** **)** const
|
* [SceneTree](class_scenetree) **[get_tree](#get_tree)** **(** **)** const
|
||||||
* [Node](class_node) **[duplicate](#duplicate)** **(** **)** const
|
* [Node](class_node) **[duplicate](#duplicate)** **(** **)** const
|
||||||
* void **[replace_by](#replace_by)** **(** [Node](class_node) node, [bool](class_bool) keep_data=false **)**
|
* void **[replace_by](#replace_by)** **(** [Node](class_node) node, [bool](class_bool) keep_data=false **)**
|
||||||
* [Object](class_object) **[get_viewport](#get_viewport)** **(** **)** const
|
* [Object](class_object) **[get_viewport](#get_viewport)** **(** **)** const
|
||||||
* void **[queue_free](#queue_free)** **(** **)**
|
* void **[queue_free](#queue_free)** **(** **)**
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
* **enter_scene** **(** **)**
|
|
||||||
* **renamed** **(** **)**
|
* **renamed** **(** **)**
|
||||||
* **exit_scene** **(** **)**
|
* **enter_tree** **(** **)**
|
||||||
|
* **exit_tree** **(** **)**
|
||||||
|
|
||||||
### Numeric Constants
|
### Numeric Constants
|
||||||
* **NOTIFICATION_ENTER_SCENE** = **10** - Notification received when the node enters the Scene Tree and gains access to the [RootNode]. Note that children nodes will not have received the notification at that time yet.
|
* **NOTIFICATION_ENTER_TREE** = **10**
|
||||||
* **NOTIFICATION_EXIT_SCENE** = **11** - Notification received when the node exits the Scene Tree and loses access to the [RootNode]. Note that parent nodes will not have received the notification at that time yet.
|
* **NOTIFICATION_EXIT_TREE** = **11**
|
||||||
* **NOTIFICATION_MOVED_IN_PARENT** = **12**
|
* **NOTIFICATION_MOVED_IN_PARENT** = **12**
|
||||||
* **NOTIFICATION_READY** = **13**
|
* **NOTIFICATION_READY** = **13**
|
||||||
* **NOTIFICATION_FIXED_PROCESS** = **16**
|
* **NOTIFICATION_FIXED_PROCESS** = **16**
|
||||||
@ -92,7 +92,7 @@ Base class for all the "Scene" elements.
|
|||||||
### Description
|
### Description
|
||||||
Nodes can be set as children of other nodes, resulting in a tree arrangement. Any tree of nodes is called a "Scene".
|
Nodes can be set as children of other nodes, resulting in a tree arrangement. Any tree of nodes is called a "Scene".
|
||||||
Scenes can be saved to disk, and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of the projects.
|
Scenes can be saved to disk, and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of the projects.
|
||||||
[SceneMainLoop](class_scenemainloop) contains the "active" tree of nodes, and a node becomes active (receinving NOTIFICATION_ENTER_SCENE) when added to that tree.
|
[SceneMainLoop] contains the "active" tree of nodes, and a node becomes active (receinving NOTIFICATION_ENTER_SCENE) when added to that tree.
|
||||||
A node can contain any number of nodes as a children (but there is only one tree root) with the requirement that no two childrens with the same name can exist.
|
A node can contain any number of nodes as a children (but there is only one tree root) with the requirement that no two childrens with the same name can exist.
|
||||||
Nodes can, optionally, be added to groups. This makes it easy to reach a number of nodes from the code (for example an "enemies" group).
|
Nodes can, optionally, be added to groups. This makes it easy to reach a number of nodes from the code (for example an "enemies" group).
|
||||||
Nodes can be set to "process" state, so they constantly receive a callback requesting them to process (do anything). Normal processing ([_process](#_process)) happens as fast as possible and is dependent on the frame rate, so the processing time delta is variable. Fixed processing ([_fixed_process](#_fixed_process)) happens a fixed amount of times per second (by default 60) and is useful to link itself to the physics.
|
Nodes can be set to "process" state, so they constantly receive a callback requesting them to process (do anything). Normal processing ([_process](#_process)) happens as fast as possible and is dependent on the frame rate, so the processing time delta is variable. Fixed processing ([_fixed_process](#_fixed_process)) happens a fixed amount of times per second (by default 60) and is useful to link itself to the physics.
|
||||||
@ -102,16 +102,6 @@ Nodes can be set as children of other nodes, resulting in a tree arrangement. An
|
|||||||
|
|
||||||
### Member Function Description
|
### Member Function Description
|
||||||
|
|
||||||
#### <a name="_enter_scene">_enter_scene</a>
|
|
||||||
* void **_enter_scene** **(** **)** virtual
|
|
||||||
|
|
||||||
Called when entered the scene.
|
|
||||||
|
|
||||||
#### <a name="_exit_scene">_exit_scene</a>
|
|
||||||
* void **_exit_scene** **(** **)** virtual
|
|
||||||
|
|
||||||
Called when being removed from the scene.
|
|
||||||
|
|
||||||
#### <a name="_fixed_process">_fixed_process</a>
|
#### <a name="_fixed_process">_fixed_process</a>
|
||||||
* void **_fixed_process** **(** [float](class_float) delta **)** virtual
|
* void **_fixed_process** **(** [float](class_float) delta **)** virtual
|
||||||
|
|
||||||
@ -212,11 +202,6 @@ Fetch a node. NodePath must be valid (or else error will occur) and can be eithe
|
|||||||
|
|
||||||
Return the parent [Node](class_node) of the current [Node](class_node), or an empty Object if the node lacks a parent.
|
Return the parent [Node](class_node) of the current [Node](class_node), or an empty Object if the node lacks a parent.
|
||||||
|
|
||||||
#### <a name="is_inside_scene">is_inside_scene</a>
|
|
||||||
* [bool](class_bool) **is_inside_scene** **(** **)** const
|
|
||||||
|
|
||||||
Return wether the node is inside a scene tree (a tree where the topmost node is a [RootNode])
|
|
||||||
|
|
||||||
#### <a name="is_a_parent_of">is_a_parent_of</a>
|
#### <a name="is_a_parent_of">is_a_parent_of</a>
|
||||||
* [bool](class_bool) **is_a_parent_of** **(** [Node](class_node) node **)** const
|
* [bool](class_bool) **is_a_parent_of** **(** [Node](class_node) node **)** const
|
||||||
|
|
||||||
@ -352,11 +337,6 @@ Return true if the node is processing unhandled input (see [set_process_
|
|||||||
|
|
||||||
Return true if the node can process.
|
Return true if the node can process.
|
||||||
|
|
||||||
#### <a name="get_scene">get_scene</a>
|
|
||||||
* [SceneMainLoop](class_scenemainloop) **get_scene** **(** **)** const
|
|
||||||
|
|
||||||
Get the current SceneMainLoop. Only returned if the node is inside the scene, else returns null.
|
|
||||||
|
|
||||||
#### <a name="duplicate">duplicate</a>
|
#### <a name="duplicate">duplicate</a>
|
||||||
* [Node](class_node) **duplicate** **(** **)** const
|
* [Node](class_node) **duplicate** **(** **)** const
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ Base class for all non built-in types.
|
|||||||
* void **[set_block_signals](#set_block_signals)** **(** [bool](class_bool) enable **)**
|
* void **[set_block_signals](#set_block_signals)** **(** [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[is_blocking_signals](#is_blocking_signals)** **(** **)** const
|
* [bool](class_bool) **[is_blocking_signals](#is_blocking_signals)** **(** **)** const
|
||||||
* void **[set_message_translation](#set_message_translation)** **(** [bool](class_bool) enable **)**
|
* void **[set_message_translation](#set_message_translation)** **(** [bool](class_bool) enable **)**
|
||||||
* void **[can_translate_messages](#can_translate_messages)** **(** [bool](class_bool) arg0 **)**
|
* [bool](class_bool) **[can_translate_messages](#can_translate_messages)** **(** **)** const
|
||||||
* void **[property_list_changed_notify](#property_list_changed_notify)** **(** **)**
|
* void **[property_list_changed_notify](#property_list_changed_notify)** **(** **)**
|
||||||
* [String](class_string) **[XL_MESSAGE](#XL_MESSAGE)** **(** [String](class_string) message **)** const
|
* [String](class_string) **[XL_MESSAGE](#XL_MESSAGE)** **(** [String](class_string) message **)** const
|
||||||
* [String](class_string) **[tr](#tr)** **(** [String](class_string) message **)** const
|
* [String](class_string) **[tr](#tr)** **(** [String](class_string) message **)** const
|
||||||
@ -202,7 +202,7 @@ Return true if signal emission blocking is enabled.
|
|||||||
Set true if this object can translate strings (in calls to tr() ). Default is true.
|
Set true if this object can translate strings (in calls to tr() ). Default is true.
|
||||||
|
|
||||||
#### <a name="can_translate_messages">can_translate_messages</a>
|
#### <a name="can_translate_messages">can_translate_messages</a>
|
||||||
* void **can_translate_messages** **(** [bool](class_bool) arg0 **)**
|
* [bool](class_bool) **can_translate_messages** **(** **)** const
|
||||||
|
|
||||||
Return true if this object can translate strings.
|
Return true if this object can translate strings.
|
||||||
|
|
||||||
|
@ -47,6 +47,7 @@ Operating System functions.
|
|||||||
* [int](class_int) **[get_frames_drawn](#get_frames_drawn)** **(** **)**
|
* [int](class_int) **[get_frames_drawn](#get_frames_drawn)** **(** **)**
|
||||||
* [bool](class_bool) **[is_stdout_verbose](#is_stdout_verbose)** **(** **)** const
|
* [bool](class_bool) **[is_stdout_verbose](#is_stdout_verbose)** **(** **)** const
|
||||||
* [bool](class_bool) **[can_use_threads](#can_use_threads)** **(** **)** const
|
* [bool](class_bool) **[can_use_threads](#can_use_threads)** **(** **)** const
|
||||||
|
* [bool](class_bool) **[is_debug_build](#is_debug_build)** **(** **)** const
|
||||||
* void **[dump_memory_to_file](#dump_memory_to_file)** **(** [String](class_string) file **)**
|
* void **[dump_memory_to_file](#dump_memory_to_file)** **(** [String](class_string) file **)**
|
||||||
* void **[dump_resources_to_file](#dump_resources_to_file)** **(** [String](class_string) file **)**
|
* void **[dump_resources_to_file](#dump_resources_to_file)** **(** [String](class_string) file **)**
|
||||||
* void **[print_resources_in_use](#print_resources_in_use)** **(** [bool](class_bool) short=false **)**
|
* void **[print_resources_in_use](#print_resources_in_use)** **(** [bool](class_bool) short=false **)**
|
||||||
|
@ -7,7 +7,7 @@ Abstraction and base class for packet-based protocols.
|
|||||||
|
|
||||||
### Member Functions
|
### Member Functions
|
||||||
* void **[get_var](#get_var)** **(** **)** const
|
* void **[get_var](#get_var)** **(** **)** const
|
||||||
* [int](class_int) **[put_var](#put_var)** **(** Variant var **)**
|
* [int](class_int) **[put_var](#put_var)** **(** var var **)**
|
||||||
* [int](class_int) **[get_available_packet_count](#get_available_packet_count)** **(** **)** const
|
* [int](class_int) **[get_available_packet_count](#get_available_packet_count)** **(** **)** const
|
||||||
|
|
||||||
### Description
|
### Description
|
||||||
|
18
class_packetpeerudp.md
Normal file
18
class_packetpeerudp.md
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# PacketPeerUDP
|
||||||
|
####**Inherits:** [PacketPeer](class_packetpeer)
|
||||||
|
####**Category:** Core
|
||||||
|
|
||||||
|
### Brief Description
|
||||||
|
|
||||||
|
|
||||||
|
### Member Functions
|
||||||
|
* [int](class_int) **[listen](#listen)** **(** [int](class_int) port, [int](class_int) recv_buf_size=65536 **)**
|
||||||
|
* void **[close](#close)** **(** **)**
|
||||||
|
* [int](class_int) **[wait](#wait)** **(** **)**
|
||||||
|
* [bool](class_bool) **[is_listening](#is_listening)** **(** **)** const
|
||||||
|
* [String](class_string) **[get_packet_ip](#get_packet_ip)** **(** **)** const
|
||||||
|
* [int](class_int) **[get_packet_address](#get_packet_address)** **(** **)** const
|
||||||
|
* [int](class_int) **[get_packet_port](#get_packet_port)** **(** **)** const
|
||||||
|
* [int](class_int) **[set_send_address](#set_send_address)** **(** [String](class_string) host, [int](class_int) port **)**
|
||||||
|
|
||||||
|
### Member Function Description
|
@ -21,8 +21,8 @@ Physics 2D Server.
|
|||||||
* [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const
|
* [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const
|
||||||
* void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)**
|
* void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)**
|
||||||
* [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const
|
* [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const
|
||||||
* void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [int](class_int) shape, [RID](class_rid) transform=1,0, 0,1, 0,0 **)**
|
* void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [RID](class_rid) shape, [Matrix32](class_matrix32) transform=1,0, 0,1, 0,0 **)**
|
||||||
* [RID](class_rid) **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
* void **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [RID](class_rid) shape **)**
|
||||||
* void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Matrix32](class_matrix32) transform **)**
|
* void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Matrix32](class_matrix32) transform **)**
|
||||||
* [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const
|
* [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const
|
||||||
* [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
* [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
||||||
@ -82,7 +82,7 @@ Physics 2D Server.
|
|||||||
* void **[damped_string_joint_set_param](#damped_string_joint_set_param)** **(** [RID](class_rid) joint, [int](class_int) param, [float](class_float) value=RID() **)**
|
* void **[damped_string_joint_set_param](#damped_string_joint_set_param)** **(** [RID](class_rid) joint, [int](class_int) param, [float](class_float) value=RID() **)**
|
||||||
* [float](class_float) **[damped_string_joint_get_param](#damped_string_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) param **)** const
|
* [float](class_float) **[damped_string_joint_get_param](#damped_string_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) param **)** const
|
||||||
* [int](class_int) **[joint_get_type](#joint_get_type)** **(** [RID](class_rid) joint **)** const
|
* [int](class_int) **[joint_get_type](#joint_get_type)** **(** [RID](class_rid) joint **)** const
|
||||||
* void **[free](#free)** **(** [RID](class_rid) rid **)**
|
* void **[free_rid](#free_rid)** **(** [RID](class_rid) rid **)**
|
||||||
* void **[set_active](#set_active)** **(** [bool](class_bool) active **)**
|
* void **[set_active](#set_active)** **(** [bool](class_bool) active **)**
|
||||||
* [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)**
|
* [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)**
|
||||||
|
|
||||||
|
@ -21,16 +21,16 @@
|
|||||||
* [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const
|
* [RID](class_rid) **[area_get_space](#area_get_space)** **(** [RID](class_rid) area **)** const
|
||||||
* void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)**
|
* void **[area_set_space_override_mode](#area_set_space_override_mode)** **(** [RID](class_rid) area, [int](class_int) mode **)**
|
||||||
* [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const
|
* [int](class_int) **[area_get_space_override_mode](#area_get_space_override_mode)** **(** [RID](class_rid) area **)** const
|
||||||
* void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [int](class_int) shape, [RID](class_rid) transform=Transform() **)**
|
* void **[area_add_shape](#area_add_shape)** **(** [RID](class_rid) area, [RID](class_rid) shape, [Transform](class_transform) transform=Transform() **)**
|
||||||
* [RID](class_rid) **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
* void **[area_set_shape](#area_set_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [RID](class_rid) shape **)**
|
||||||
* void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Transform](class_transform) transform **)**
|
* void **[area_set_shape_transform](#area_set_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx, [Transform](class_transform) transform **)**
|
||||||
* [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const
|
* [int](class_int) **[area_get_shape_count](#area_get_shape_count)** **(** [RID](class_rid) area **)** const
|
||||||
* [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
* [RID](class_rid) **[area_get_shape](#area_get_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
||||||
* [Transform](class_transform) **[area_get_shape_transform](#area_get_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
* [Transform](class_transform) **[area_get_shape_transform](#area_get_shape_transform)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)** const
|
||||||
* void **[area_remove_shape](#area_remove_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)**
|
* void **[area_remove_shape](#area_remove_shape)** **(** [RID](class_rid) area, [int](class_int) shape_idx **)**
|
||||||
* void **[area_clear_shapes](#area_clear_shapes)** **(** [RID](class_rid) area **)**
|
* void **[area_clear_shapes](#area_clear_shapes)** **(** [RID](class_rid) area **)**
|
||||||
* void **[area_set_param](#area_set_param)** **(** [RID](class_rid) area, [int](class_int) param **)** const
|
* void **[area_set_param](#area_set_param)** **(** [RID](class_rid) area, [int](class_int) param, var value **)**
|
||||||
* [Transform](class_transform) **[area_set_transform](#area_set_transform)** **(** [RID](class_rid) area **)** const
|
* void **[area_set_transform](#area_set_transform)** **(** [RID](class_rid) area, [Transform](class_transform) transform **)**
|
||||||
* void **[area_get_param](#area_get_param)** **(** [RID](class_rid) area, [int](class_int) param **)** const
|
* void **[area_get_param](#area_get_param)** **(** [RID](class_rid) area, [int](class_int) param **)** const
|
||||||
* [Transform](class_transform) **[area_get_transform](#area_get_transform)** **(** [RID](class_rid) area **)** const
|
* [Transform](class_transform) **[area_get_transform](#area_get_transform)** **(** [RID](class_rid) area **)** const
|
||||||
* void **[area_attach_object_instance_ID](#area_attach_object_instance_ID)** **(** [RID](class_rid) area, [int](class_int) id **)**
|
* void **[area_attach_object_instance_ID](#area_attach_object_instance_ID)** **(** [RID](class_rid) area, [int](class_int) id **)**
|
||||||
@ -62,7 +62,7 @@
|
|||||||
* void **[body_apply_impulse](#body_apply_impulse)** **(** [RID](class_rid) body, [Vector3](class_vector3) pos, [Vector3](class_vector3) impulse **)**
|
* void **[body_apply_impulse](#body_apply_impulse)** **(** [RID](class_rid) body, [Vector3](class_vector3) pos, [Vector3](class_vector3) impulse **)**
|
||||||
* void **[body_set_axis_velocity](#body_set_axis_velocity)** **(** [RID](class_rid) body, [Vector3](class_vector3) axis_velocity **)**
|
* void **[body_set_axis_velocity](#body_set_axis_velocity)** **(** [RID](class_rid) body, [Vector3](class_vector3) axis_velocity **)**
|
||||||
* void **[body_set_axis_lock](#body_set_axis_lock)** **(** [RID](class_rid) body, [int](class_int) axis **)**
|
* void **[body_set_axis_lock](#body_set_axis_lock)** **(** [RID](class_rid) body, [int](class_int) axis **)**
|
||||||
* void **[body_get_axis_lock](#body_get_axis_lock)** **(** [RID](class_rid) body, [int](class_int) arg1 **)**
|
* [int](class_int) **[body_get_axis_lock](#body_get_axis_lock)** **(** [RID](class_rid) body **)** const
|
||||||
* void **[body_add_collision_exception](#body_add_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)**
|
* void **[body_add_collision_exception](#body_add_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)**
|
||||||
* void **[body_remove_collision_exception](#body_remove_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)**
|
* void **[body_remove_collision_exception](#body_remove_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)**
|
||||||
* void **[body_set_max_contacts_reported](#body_set_max_contacts_reported)** **(** [RID](class_rid) body, [int](class_int) amount **)**
|
* void **[body_set_max_contacts_reported](#body_set_max_contacts_reported)** **(** [RID](class_rid) body, [int](class_int) amount **)**
|
||||||
@ -98,7 +98,7 @@
|
|||||||
* [float](class_float) **[generic_6dof_joint_get_param](#generic_6dof_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) param **)**
|
* [float](class_float) **[generic_6dof_joint_get_param](#generic_6dof_joint_get_param)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) param **)**
|
||||||
* void **[generic_6dof_joint_set_flag](#generic_6dof_joint_set_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag, [bool](class_bool) enable **)**
|
* void **[generic_6dof_joint_set_flag](#generic_6dof_joint_set_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag, [bool](class_bool) enable **)**
|
||||||
* [bool](class_bool) **[generic_6dof_joint_get_flag](#generic_6dof_joint_get_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag **)**
|
* [bool](class_bool) **[generic_6dof_joint_get_flag](#generic_6dof_joint_get_flag)** **(** [RID](class_rid) joint, [int](class_int) axis, [int](class_int) flag **)**
|
||||||
* void **[free](#free)** **(** [RID](class_rid) rid **)**
|
* void **[free_rid](#free_rid)** **(** [RID](class_rid) rid **)**
|
||||||
* void **[set_active](#set_active)** **(** [bool](class_bool) active **)**
|
* void **[set_active](#set_active)** **(** [bool](class_bool) active **)**
|
||||||
* [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)**
|
* [int](class_int) **[get_process_info](#get_process_info)** **(** [int](class_int) arg0 **)**
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ PopupMenu displays a list of options.
|
|||||||
* void **[add_item](#add_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
* void **[add_item](#add_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
||||||
* void **[add_icon_check_item](#add_icon_check_item)** **(** [Object](class_object) texture, [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
* void **[add_icon_check_item](#add_icon_check_item)** **(** [Object](class_object) texture, [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
||||||
* void **[add_check_item](#add_check_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
* void **[add_check_item](#add_check_item)** **(** [String](class_string) label, [int](class_int) id=-1, [int](class_int) accel=0 **)**
|
||||||
* void **[add_submenu_item](#add_submenu_item)** **(** [String](class_string) label, [int](class_int) submenu, [int](class_int) id=-1 **)**
|
* void **[add_submenu_item](#add_submenu_item)** **(** [String](class_string) label, [String](class_string) submenu, [int](class_int) id=-1 **)**
|
||||||
* void **[set_item_text](#set_item_text)** **(** [int](class_int) idx, [String](class_string) text **)**
|
* void **[set_item_text](#set_item_text)** **(** [int](class_int) idx, [String](class_string) text **)**
|
||||||
* void **[set_item_icon](#set_item_icon)** **(** [int](class_int) idx, [Object](class_object) icon **)**
|
* void **[set_item_icon](#set_item_icon)** **(** [int](class_int) idx, [Object](class_object) icon **)**
|
||||||
* void **[set_item_accelerator](#set_item_accelerator)** **(** [int](class_int) idx, [int](class_int) accel **)**
|
* void **[set_item_accelerator](#set_item_accelerator)** **(** [int](class_int) idx, [int](class_int) accel **)**
|
||||||
|
@ -37,6 +37,7 @@
|
|||||||
* [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const
|
* [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const
|
||||||
* void **[set_axis_lock](#set_axis_lock)** **(** [int](class_int) axis_lock **)**
|
* void **[set_axis_lock](#set_axis_lock)** **(** [int](class_int) axis_lock **)**
|
||||||
* [int](class_int) **[get_axis_lock](#get_axis_lock)** **(** **)** const
|
* [int](class_int) **[get_axis_lock](#get_axis_lock)** **(** **)** const
|
||||||
|
* [Array](class_array) **[get_colliding_bodies](#get_colliding_bodies)** **(** **)** const
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
* **body_enter** **(** [Object](class_object) body **)**
|
* **body_enter** **(** [Object](class_object) body **)**
|
||||||
|
@ -37,6 +37,7 @@ Rigid body 2D node.
|
|||||||
* [bool](class_bool) **[is_sleeping](#is_sleeping)** **(** **)** const
|
* [bool](class_bool) **[is_sleeping](#is_sleeping)** **(** **)** const
|
||||||
* void **[set_can_sleep](#set_can_sleep)** **(** [bool](class_bool) able_to_sleep **)**
|
* void **[set_can_sleep](#set_can_sleep)** **(** [bool](class_bool) able_to_sleep **)**
|
||||||
* [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const
|
* [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const
|
||||||
|
* [Array](class_array) **[get_colliding_bodies](#get_colliding_bodies)** **(** **)** const
|
||||||
|
|
||||||
### Signals
|
### Signals
|
||||||
* **body_enter** **(** [Object](class_object) body **)**
|
* **body_enter** **(** [Object](class_object) body **)**
|
||||||
|
46
class_scenetree.md
Normal file
46
class_scenetree.md
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
# SceneTree
|
||||||
|
####**Inherits:** [MainLoop](class_mainloop)
|
||||||
|
####**Category:** Core
|
||||||
|
|
||||||
|
### Brief Description
|
||||||
|
|
||||||
|
|
||||||
|
### Member Functions
|
||||||
|
* void **[notify_group](#notify_group)** **(** [int](class_int) call_flags, [String](class_string) group, [int](class_int) notification **)**
|
||||||
|
* void **[set_group](#set_group)** **(** [int](class_int) call_flags, [String](class_string) group, [String](class_string) property, var value **)**
|
||||||
|
* [Array](class_array) **[get_nodes_in_group](#get_nodes_in_group)** **(** [String](class_string) arg0 **)**
|
||||||
|
* [Viewport](class_viewport) **[get_root](#get_root)** **(** **)** const
|
||||||
|
* void **[set_auto_accept_quit](#set_auto_accept_quit)** **(** [bool](class_bool) enabled **)**
|
||||||
|
* void **[set_editor_hint](#set_editor_hint)** **(** [bool](class_bool) enable **)**
|
||||||
|
* [bool](class_bool) **[is_editor_hint](#is_editor_hint)** **(** **)** const
|
||||||
|
* void **[set_edited_scene_root](#set_edited_scene_root)** **(** [Object](class_object) scene **)**
|
||||||
|
* [Object](class_object) **[get_edited_scene_root](#get_edited_scene_root)** **(** **)** const
|
||||||
|
* void **[set_pause](#set_pause)** **(** [bool](class_bool) enable **)**
|
||||||
|
* [bool](class_bool) **[is_paused](#is_paused)** **(** **)** const
|
||||||
|
* void **[set_input_as_handled](#set_input_as_handled)** **(** **)**
|
||||||
|
* [int](class_int) **[get_node_count](#get_node_count)** **(** **)** const
|
||||||
|
* [int](class_int) **[get_frame](#get_frame)** **(** **)** const
|
||||||
|
* void **[quit](#quit)** **(** **)**
|
||||||
|
* void **[set_screen_stretch](#set_screen_stretch)** **(** [int](class_int) mode, [int](class_int) aspect, [Vector2](class_vector2) minsize **)**
|
||||||
|
* void **[queue_delete](#queue_delete)** **(** [Object](class_object) obj **)**
|
||||||
|
* void **[call_group](#call_group)** **(** [int](class_int) flags, [String](class_string) group, [String](class_string) method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL **)**
|
||||||
|
|
||||||
|
### Signals
|
||||||
|
* **screen_resized** **(** **)**
|
||||||
|
* **node_removed** **(** [Object](class_object) node **)**
|
||||||
|
* **tree_changed** **(** **)**
|
||||||
|
|
||||||
|
### Numeric Constants
|
||||||
|
* **GROUP_CALL_DEFAULT** = **0**
|
||||||
|
* **GROUP_CALL_REVERSE** = **1**
|
||||||
|
* **GROUP_CALL_REALTIME** = **2**
|
||||||
|
* **GROUP_CALL_UNIQUE** = **4**
|
||||||
|
* **STRETCH_MODE_DISABLED** = **0**
|
||||||
|
* **STRETCH_MODE_2D** = **1**
|
||||||
|
* **STRETCH_MODE_VIEWPORT** = **2**
|
||||||
|
* **STRETCH_ASPECT_IGNORE** = **0**
|
||||||
|
* **STRETCH_ASPECT_KEEP** = **1**
|
||||||
|
* **STRETCH_ASPECT_KEEP_WIDTH** = **2**
|
||||||
|
* **STRETCH_ASPECT_KEEP_HEIGHT** = **3**
|
||||||
|
|
||||||
|
### Member Function Description
|
@ -8,5 +8,7 @@
|
|||||||
### Member Functions
|
### Member Functions
|
||||||
* void **[set_shader](#set_shader)** **(** [Shader](class_shader) shader **)**
|
* void **[set_shader](#set_shader)** **(** [Shader](class_shader) shader **)**
|
||||||
* [Shader](class_shader) **[get_shader](#get_shader)** **(** **)** const
|
* [Shader](class_shader) **[get_shader](#get_shader)** **(** **)** const
|
||||||
|
* void **[set_shader_param](#set_shader_param)** **(** [String](class_string) param, var value **)**
|
||||||
|
* void **[get_shader_param](#get_shader_param)** **(** [String](class_string) param **)** const
|
||||||
|
|
||||||
### Member Function Description
|
### Member Function Description
|
||||||
|
@ -11,7 +11,7 @@ Base class for all 2D Shapes.
|
|||||||
* [bool](class_bool) **[collide](#collide)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)**
|
* [bool](class_bool) **[collide](#collide)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)**
|
||||||
* [bool](class_bool) **[collide_with_motion](#collide_with_motion)** **(** [Matrix32](class_matrix32) local_xform, [Vector2](class_vector2) local_motion, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform, [Vector2](class_vector2) shape_motion **)**
|
* [bool](class_bool) **[collide_with_motion](#collide_with_motion)** **(** [Matrix32](class_matrix32) local_xform, [Vector2](class_vector2) local_motion, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform, [Vector2](class_vector2) shape_motion **)**
|
||||||
* void **[collide_and_get_contacts](#collide_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)**
|
* void **[collide_and_get_contacts](#collide_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform **)**
|
||||||
* void **[collide_with_motion_and_get_contacts](#collide_with_motion_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Object](class_object) local_motion, [Shape2D](class_shape2d) with_shape **)**
|
* void **[collide_with_motion_and_get_contacts](#collide_with_motion_and_get_contacts)** **(** [Matrix32](class_matrix32) local_xform, [Vector2](class_vector2) local_motion, [Shape2D](class_shape2d) with_shape, [Matrix32](class_matrix32) shape_xform, [Vector2](class_vector2) shape_motion **)**
|
||||||
|
|
||||||
### Description
|
### Description
|
||||||
Base class for all 2D Shapes. All 2D shape types inherit from this.
|
Base class for all 2D Shapes. All 2D shape types inherit from this.
|
||||||
|
@ -20,6 +20,7 @@ Skeleton for characters and animated objects.
|
|||||||
* void **[clear_bones](#clear_bones)** **(** **)**
|
* void **[clear_bones](#clear_bones)** **(** **)**
|
||||||
* [Transform](class_transform) **[get_bone_pose](#get_bone_pose)** **(** [int](class_int) bone_idx **)** const
|
* [Transform](class_transform) **[get_bone_pose](#get_bone_pose)** **(** [int](class_int) bone_idx **)** const
|
||||||
* void **[set_bone_pose](#set_bone_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) pose **)**
|
* void **[set_bone_pose](#set_bone_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) pose **)**
|
||||||
|
* void **[set_bone_global_pose](#set_bone_global_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) pose **)**
|
||||||
* [Transform](class_transform) **[get_bone_global_pose](#get_bone_global_pose)** **(** [int](class_int) bone_idx **)** const
|
* [Transform](class_transform) **[get_bone_global_pose](#get_bone_global_pose)** **(** [int](class_int) bone_idx **)** const
|
||||||
* [Transform](class_transform) **[get_bone_custom_pose](#get_bone_custom_pose)** **(** [int](class_int) bone_idx **)** const
|
* [Transform](class_transform) **[get_bone_custom_pose](#get_bone_custom_pose)** **(** [int](class_int) bone_idx **)** const
|
||||||
* void **[set_bone_custom_pose](#set_bone_custom_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) custom_pose **)**
|
* void **[set_bone_custom_pose](#set_bone_custom_pose)** **(** [int](class_int) bone_idx, [Transform](class_transform) custom_pose **)**
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
* void **[set_volume_db](#set_volume_db)** **(** [float](class_float) db **)**
|
* void **[set_volume_db](#set_volume_db)** **(** [float](class_float) db **)**
|
||||||
* [float](class_float) **[get_volume_db](#get_volume_db)** **(** **)** const
|
* [float](class_float) **[get_volume_db](#get_volume_db)** **(** **)** const
|
||||||
* [String](class_string) **[get_stream_name](#get_stream_name)** **(** **)** const
|
* [String](class_string) **[get_stream_name](#get_stream_name)** **(** **)** const
|
||||||
* [float](class_float) **[get_pos](#get_pos)** **(** **)** const
|
* [float](class_float) **[get_stream_pos](#get_stream_pos)** **(** **)** const
|
||||||
* void **[set_autoplay](#set_autoplay)** **(** [bool](class_bool) enabled **)**
|
* void **[set_autoplay](#set_autoplay)** **(** [bool](class_bool) enabled **)**
|
||||||
* [bool](class_bool) **[has_autoplay](#has_autoplay)** **(** **)** const
|
* [bool](class_bool) **[has_autoplay](#has_autoplay)** **(** **)** const
|
||||||
* void **[set_expand](#set_expand)** **(** [bool](class_bool) enable **)**
|
* void **[set_expand](#set_expand)** **(** [bool](class_bool) enable **)**
|
||||||
|
@ -7,7 +7,8 @@
|
|||||||
|
|
||||||
### Member Functions
|
### Member Functions
|
||||||
* [int](class_int) **[get_pending_frame_count](#get_pending_frame_count)** **(** **)** const
|
* [int](class_int) **[get_pending_frame_count](#get_pending_frame_count)** **(** **)** const
|
||||||
* [Image](class_image) **[pop_frame](#pop_frame)** **(** **)**
|
* void **[pop_frame](#pop_frame)** **(** [Object](class_object) arg0 **)**
|
||||||
* [Image](class_image) **[peek_frame](#peek_frame)** **(** **)** const
|
* [Image](class_image) **[peek_frame](#peek_frame)** **(** **)** const
|
||||||
|
* void **[set_audio_track](#set_audio_track)** **(** [int](class_int) idx **)**
|
||||||
|
|
||||||
### Member Function Description
|
### Member Function Description
|
||||||
|
@ -129,7 +129,7 @@ Server for anything visible.
|
|||||||
* [bool](class_bool) **[instance_is_exterior](#instance_is_exterior)** **(** [RID](class_rid) arg0 **)** const
|
* [bool](class_bool) **[instance_is_exterior](#instance_is_exterior)** **(** [RID](class_rid) arg0 **)** const
|
||||||
* [Array](class_array) **[instances_cull_aabb](#instances_cull_aabb)** **(** [AABB](class_aabb) arg0, [RID](class_rid) arg1 **)** const
|
* [Array](class_array) **[instances_cull_aabb](#instances_cull_aabb)** **(** [AABB](class_aabb) arg0, [RID](class_rid) arg1 **)** const
|
||||||
* [Array](class_array) **[instances_cull_ray](#instances_cull_ray)** **(** [Vector3](class_vector3) arg0, [Vector3](class_vector3) arg1, [RID](class_rid) arg2 **)** const
|
* [Array](class_array) **[instances_cull_ray](#instances_cull_ray)** **(** [Vector3](class_vector3) arg0, [Vector3](class_vector3) arg1, [RID](class_rid) arg2 **)** const
|
||||||
* [Array](class_array) **[instances_cull_convex](#instances_cull_convex)** **(** [Vector3](class_vector3) arg0, [Vector3](class_vector3) arg1, [RID](class_rid) arg2 **)** const
|
* [Array](class_array) **[instances_cull_convex](#instances_cull_convex)** **(** [Array](class_array) arg0, [RID](class_rid) arg1 **)** const
|
||||||
* [RID](class_rid) **[instance_geometry_override_material_param](#instance_geometry_override_material_param)** **(** [RID](class_rid) arg0 **)** const
|
* [RID](class_rid) **[instance_geometry_override_material_param](#instance_geometry_override_material_param)** **(** [RID](class_rid) arg0 **)** const
|
||||||
* [RID](class_rid) **[instance_geometry_get_material_param](#instance_geometry_get_material_param)** **(** [RID](class_rid) arg0 **)** const
|
* [RID](class_rid) **[instance_geometry_get_material_param](#instance_geometry_get_material_param)** **(** [RID](class_rid) arg0 **)** const
|
||||||
* [RID](class_rid) **[get_test_cube](#get_test_cube)** **(** **)**
|
* [RID](class_rid) **[get_test_cube](#get_test_cube)** **(** **)**
|
||||||
|
Loading…
Reference in New Issue
Block a user