Updated tutorial_physics_2d (markdown)

reduz 2014-06-03 07:24:21 -07:00
parent 087fa350d6
commit ebc18582e6

@ -239,7 +239,7 @@ Remember that not every combination of two bodies can "report" contacts. Static
#### In case of overlap, who receives contacts?
| Type | RigidBody | CharacterBody | KinematicBody | StaticBody | Area |
--------------------------------------------------------------------------------
|-----------|-----------|---------------|---------------|------------|------|
| RigidBody | Both | Both | Both | Rigidbody | Area |
| CharacterBody | Both | Both | Both | CharacterBody | Area |
| KinematicBody | Both | Both | None | None | Area |