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Updated tutorial_physics_2d (markdown)
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@ -239,7 +239,7 @@ Remember that not every combination of two bodies can "report" contacts. Static
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#### In case of overlap, who receives contacts?
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| Type | RigidBody | CharacterBody | KinematicBody | StaticBody | Area |
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--------------------------------------------------------------------------------
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|-----------|-----------|---------------|---------------|------------|------|
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| RigidBody | Both | Both | Both | Rigidbody | Area |
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| CharacterBody | Both | Both | Both | CharacterBody | Area |
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| KinematicBody | Both | Both | None | None | Area |
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