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Updated tutorial_physics_2d (markdown)
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@ -135,6 +135,9 @@ This type of body simulates newtonian physics. It has mass, friction, and the 0,
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Rigid bodies are usually active all the time, but when they end up in resting position and don't move for a while, they are put to sleep until something else wakes them up. This saves an enormous amount of CPU.
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### Area2D
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### Physics Global Variables
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### FPS & Fixed Process Callback
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