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Updated Home (markdown)
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Home.md
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Home.md
@ -73,7 +73,7 @@ Be it by fixing issues or taking one of the "fun" and "not so fun" tasks. Before
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* [Custom Drawing in Node2D/Control](tutorial_custom_draw_2d)
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* [Custom Drawing in Node2D/Control](tutorial_custom_draw_2d)
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* [Custom GUI Controls](tutorial_custom_controls)
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* [Custom GUI Controls](tutorial_custom_controls)
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* [Screen-Reading Shaders (texscreen() & BackBufferCopy)](tutorial_texscreen)
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* [Screen-Reading Shaders (texscreen() & BackBufferCopy)](tutorial_texscreen)
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* [Ray-Casting](tutorial_raycasting) Raycasting From Code.
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* [Ray-Casting](tutorial_raycasting) Raycasting From Code (2D and 3D).
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* ~~[GUI Containers](tutorial_containers)~~
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* ~~[GUI Containers](tutorial_containers)~~
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* [Cut-Out Animation](Cutout-Animation)
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* [Cut-Out Animation](Cutout-Animation)
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* ~~[Physics Object Guide](tutorial_physics_objects_guide)~~
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* ~~[Physics Object Guide](tutorial_physics_objects_guide)~~
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@ -87,6 +87,7 @@ Be it by fixing issues or taking one of the "fun" and "not so fun" tasks. Before
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* [Shadow Mapping](tutorial_shadow_mapping)
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* [Shadow Mapping](tutorial_shadow_mapping)
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* [High Dynamic Range](tutorial_hdr)
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* [High Dynamic Range](tutorial_hdr)
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* [3D Performance & Limitations](tutorial_3d_performance)
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* [3D Performance & Limitations](tutorial_3d_performance)
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* [Ray-Casting](tutorial_raycasting) Raycasting From Code (2D and 3D).
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* ~~[Procedural Geometry](tutorial_procgeom)~~
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* ~~[Procedural Geometry](tutorial_procgeom)~~
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* ~~[Light Baking](tutorial_light_baking)~~
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* ~~[Light Baking](tutorial_light_baking)~~
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* ~~[3D Sprites](tutorial_3d_sprites)~~
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* ~~[3D Sprites](tutorial_3d_sprites)~~
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