Updated tutorial_instancing (markdown)

reduz 2014-03-30 09:03:05 -07:00
parent 1b269ec572
commit ca6f0d03ba

@ -22,11 +22,23 @@ In the above picture, Scene B was added to Scene A as an instance. It may seem w
To learn how to do instancing, let's start with downloading a [pre-made scene](media/instancing.zip).
Add this scene to the project manager using the Import option:
Unzip this scene in any place of our preference. Then, add this scene to the project manager using the 'Import' option:
<p align="center"><img src="images/importproject.png"></p>
Simply browse to inside the project location and open the "engine.cfg" file.
Simply browse to inside the project location and open the "engine.cfg" file. The new project will appear on the list of projects. Edit the project by using the 'Edit' option.
This project contains two scenes "ball.scn" and "container.scn". The ball scene is just a ball with physics, while container scene has a nicely shaped collision, so balls can be thrown in there.
<p align="center"><img src="images/ballscene.png"></p>
<p align="center"><img src="images/contscene.png"></p>
Open the container scene, then select the root node: