Updated tutorial_3d_performance (markdown)

reduz 2014-11-29 11:04:06 -08:00
parent 462f74fca4
commit b9030cd4fe

@ -79,6 +79,7 @@ If several identical objects have to be drawn in the same place or nearby, try u
Small lights are usually not a performance issue. Shadows a little more. In general, if several lights need to affect a scene, it's ideal to [bake it](tutorial_light_baking). Baking can also improve the scene quality by adding indirect light bounces.
If working on mobile, baking to texture is recommended, since this method is even faster.