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Updated tutorial_3d_performance (markdown)
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@ -79,6 +79,7 @@ If several identical objects have to be drawn in the same place or nearby, try u
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Small lights are usually not a performance issue. Shadows a little more. In general, if several lights need to affect a scene, it's ideal to [bake it](tutorial_light_baking). Baking can also improve the scene quality by adding indirect light bounces.
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If working on mobile, baking to texture is recommended, since this method is even faster.
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