Updated tutorial_scripting (markdown)

Juan Linietsky 2015-05-28 12:23:42 -03:00
parent 83bc4c7b52
commit a2dfd3f991

@ -105,14 +105,6 @@ get_node("Button")
```
**Note:** get_node(path) works by returning the immediate children to the node controlled by the script (in this case, _Panel_), so _Button_ must be a child of _Panel_ for the above code to work. To give this clarification more context, if _Button_ was a child of _Label_, the code to obtain it would be:
```python
# not for this case
# but just in case
get_node("Label/Button")
```
So, next, a callback will be added for when a button is pressed, that will change the label's text:
```python
@ -155,6 +147,13 @@ Running the scene should have the expected result when pressing the button:
<p align="center"><img src="images/scripthello.png"></p>
**Note:** As it is a common mistake in this tutorial, let's clarify again that get_node(path) works by returning the immediate children to the node controlled by the script (in this case, _Panel_), so _Button_ must be a child of _Panel_ for the above code to work. To give this clarification more context, if _Button_ was a child of _Label_, the code to obtain it would be:
```python
# not for this case
# but just in case
get_node("Label/Button")
```