Updated shader (markdown)

reduz 2014-09-30 05:17:18 -07:00
parent 9327189731
commit 989373dd18

@ -227,7 +227,7 @@ Material that reads a texture, a color and multiples them, fragment program:
uniform color modulate;
uniform texture source;
DIFFUSE = color.rgb * tex(source,UV).rgb;
DIFFUSE = modulate.rgb * tex(source,UV).rgb;
```