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Welcome to the godot wiki!
At the moment documentation for Godot is available at http://www.godotengine.org/wiki/
At the moment documentation for Godot is available at http://www.godotengine.org/wiki/
# Introduction
Welcome to the Godot Engine documentation center. The aim of these pages is to provide centralized access to all documentation-related materials.
# Downloads
`<embed :latest_build/>`
#### Executables:
* [Mac OSX 32 bits.](http://www.godotengine.org/builds/release/GodotOSX32.zip)
* [Windows 32 bits.](http://www.godotengine.org/builds/release/godot_win32.exe)
* [Windows 64 bits.](http://www.godotengine.org/builds/release/godot_win64.exe)
* [Linux X11, 64 bits.](http://www.godotengine.org/builds/release/godot_x11.64)
* [Linux Server (Headless), 64 bits.](http://www.godotengine.org/builds/release/godot_server.64)
**NOTICE: iOS deployment targety will be available the coming weeks. **
**NOTICE: Godot requires at least OpenGL 2.1 support to run the editor, older Intel GPUs might not work. **
**NOTICE: if opening demos from the project manager does not work under Linux, decompress the binary with the command "upx -d godot_x11.64" **
#### Demos:
* [Demos & Examples.](http://www.godotengine.org/builds/demos/godot_demos.zip)
#### Export Templates:
* [Export Templates](http://www.godotengine.org/builds/templates/export_templates.zip) Needed to Export to All Platforms.
# Tutorials
#### Basic (Step by Step)
1. [ Scenes and Nodes](tutorial_scene)
2. [Scripting](tutorial_scripting)
3. [Scripting (Continued)](tutorial_scripting_2)
4. [Creating a 2D Game](tutorial_2d)
5. [GUI Introduction](tutorial_gui)
6. [Creating a Splash Screen](tutorial_splash)
7. [Animation](tutorial_animation)
8. [Resources](tutorial_resources)
9. [File System](tutorial_fs)
10. [SceneMainLoop](tutorial_scene_main_loop)
11. [Singletons (Autoload)](tutorial_singletons)
#### Intermediate
* [GUI Control Repositioning](tutorial_gui_repositioning)
* [GUI Skinning](tutorial_gui_skinning)
* [ Physics Engine (2D)](tutorial_physics_2d)
* [Cut-Out Animation](tutorial_cutout)
* [ Creating a 3D game](tutorial_3d)
* [Using the AnimationTreePlayer](tutorial_animation_tree)
* [Supporting Multiple Languages](tutorial_localization)
* [Creating Resizable GUIs Efficiently](tutorial_resizable_gui)
#### Advanced
* [ Servers (Low Levl API)](tutorial_servers)
* [Paths](paths)
* [Thread Safety](thread_safety) Using Multiple Threads.
* [Memory](memory) Memory model and administration.
#### Editor Plug-Ins
* [Editor Plugin](editor_plugin) Writing an editor extension.
* [Editor Plugin](editor_res_node) Writing a Resource or Node editor extension.
* [Editor Import-Export](editor_import) Writing an editor import-export extension.
* [Editor Scene Loader](editor_scene_loader) Writing a scene format loader.
* [Editor 3D Import](editor_import_3d) Writing a script for customizing imported 3D scenes.
# Reference
#### Class List
* [Alphabetical Class List](class_list/class_list) List of classes in alphabetical order.
* [Categorized Class List](class_list/category) List of classes organized by category.
* [Inheritance Class Tree](class_list/inheritance) List of classes organized by inheritance.
* [Relevant Classes](relevant_classes) List of the most relevant classes to learn first.
#### Languages
* [GDScript](gdscript) Built-in, simple, flexible and efficient scripting language.
* [Squirrel](squirrel) Optional, more complex scripting language. **[DEPRECATED]**
* [Shader](shader) Built-in, portable, shader language.
* [Locales](locales) List of supported locale strings.
# Asset Pipeline
#### Import
* [Import Process](import_process) The import process described.
* [Importing Textures](import_textures) Importing textures.
* [Importing 3D](import_3d) Importing 3D scenes.
* [Importing Fonts](import_fonts) Importing fonts.
* [Importing Audio Samples](import_samples) Importing audio samples.
* [Importing Translations](import_translation) Importing translations.
#### Export
* [Export](export) Exporting Projects.
* [One Click Deploy](one_click_deploy) One Click Deploy.
* [PC](export_pc) Exporting for PC (Mac, Windows, Linux).
* [Android](export_android) Exporting for Android.
* [BlackBerry 10](export_bb10) Exporting for BlackBerry 10.
* [iOS](export_ios) Exporting for iOS.
* [NaCL](export_nacl) Exporting for Google Native Client.
* [HTML5](export_html5) Exporting for HTML5 (using asm.js).
* [Consoles](export_consoles) Exporting for consoles (PS3, PSVita, etc).
# Advanced
[Advanced](advanced) Advanced Topics (C++ Programming, File Formats, Porting, etc).