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Updated import_textures (markdown)
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@ -100,8 +100,7 @@ This combo allows to change the texture format (compression in this case):
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Each of the four options described in this table together with their advantages and disadvantages (<p align="center"><img src="good.png"></p>=Best, <p align="center"><img src="bad.png"></p>=Worst):
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| | Uncompressed | Compress Lossless (PNG) | Compress Lossy (WebP) | Compress VRAM |
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| | ------------ | ----------------------- | --------------------- | ------------- |
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| Uncompressed | Compress Lossless (PNG) | Compress Lossy (WebP) | Compress VRAM | | ------------ | ----------------------- | --------------------- | ------------- |
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| Description | Stored as raw pixels | Stored as PNG | Stored as WebP | Stored as S3TC/BC,PVRTC/ETC, depending on platform|
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| Size on Disk | {{:bad.png|}}Large | <p align="center"><img src="regular.png"></p>Small | <p align="center"><img src="good.png"></p>Very Small | <p align="center"><img src="regular.png"></p>Small |
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| Memory Usage | {{:bad.png|}}Large | {{:bad.png|}}Large | {{:bad.png|}}Large | <p align="center"><img src="good.png"></p>Small |
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