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Updated Home (markdown)
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Home.md
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@ -60,31 +60,20 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p
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* [GUI Control Repositioning](tutorial_gui_repositioning)
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* [GUI Skinning](tutorial_gui_skinning)
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* [ Physics Engine (2D)](tutorial_physics_2d)
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* [Physics Engine (2D)](tutorial_physics_2d)
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* [Cut-Out Animation](tutorial_cutout)
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* [ Creating a 3D game](tutorial_3d)
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* [Creating a 3D game](tutorial_3d)
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* [Using the AnimationTreePlayer](tutorial_animation_tree)
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* [Supporting Multiple Languages](tutorial_localization)
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* [Creating Resizable GUIs Efficiently](tutorial_resizable_gui)
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#### Advanced
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* [ Servers (Low Levl API)](tutorial_servers)
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* [Servers (Low Levl API)](tutorial_servers)
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* [Paths](paths)
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* [Thread Safety](thread_safety) Using Multiple Threads.
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* [Memory](memory) Memory model and administration.
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@ -92,13 +81,9 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p
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* [Editor Plugin](editor_plugin) Writing an editor extension.
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* [Editor Plugin](editor_res_node) Writing a Resource or Node editor extension.
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* [Editor Import-Export](editor_import) Writing an editor import-export extension.
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* [Editor Scene Loader](editor_scene_loader) Writing a scene format loader.
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* [Editor 3D Import](editor_import_3d) Writing a script for customizing imported 3D scenes.
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# Reference
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@ -106,22 +91,16 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p
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* [Alphabetical Class List](class_list/class_list) List of classes in alphabetical order.
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* [Categorized Class List](class_list/category) List of classes organized by category.
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* [Inheritance Class Tree](class_list/inheritance) List of classes organized by inheritance.
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* [Relevant Classes](relevant_classes) List of the most relevant classes to learn first.
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#### Languages
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* [GDScript](gdscript) Built-in, simple, flexible and efficient scripting language.
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* [Squirrel](squirrel) Optional, more complex scripting language. **[DEPRECATED]**
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* [Shader](shader) Built-in, portable, shader language.
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* [Locales](locales) List of supported locale strings.
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# Asset Pipeline
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@ -130,36 +109,23 @@ Welcome to the Godot Engine documentation center. The aim of these pages is to p
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* [Import Process](import_process) The import process described.
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* [Importing Textures](import_textures) Importing textures.
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* [Importing 3D](import_3d) Importing 3D scenes.
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* [Importing Fonts](import_fonts) Importing fonts.
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* [Importing Audio Samples](import_samples) Importing audio samples.
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* [Importing Translations](import_translation) Importing translations.
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#### Export
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* [Export](export) Exporting Projects.
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* [One Click Deploy](one_click_deploy) One Click Deploy.
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* [PC](export_pc) Exporting for PC (Mac, Windows, Linux).
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* [Android](export_android) Exporting for Android.
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* [BlackBerry 10](export_bb10) Exporting for BlackBerry 10.
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* [iOS](export_ios) Exporting for iOS.
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* [NaCL](export_nacl) Exporting for Google Native Client.
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* [HTML5](export_html5) Exporting for HTML5 (using asm.js).
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* [Consoles](export_consoles) Exporting for consoles (PS3, PSVita, etc).
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# Advanced
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