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Updated devel_faq (markdown)
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@ -25,7 +25,7 @@ The main reasons are:
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5. Garbage collector results in stalls or unnecessarily large memory usage (Lua, Python, JS, AS, etc)
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6. Difficulty to integrate with the code editor for providing code completion, live editing, etc. (all of them). This is very well supported by GDScript.
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GDScript was designed to solve the issues above, and performs very well in all the above scenarios. Please learn GDScript, and enjoy from a very smooth integration of scripting with the game engine (yes, it's very enjoyable when things just work). It's worth it!
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GDScript was designed to solve the issues above, and performs very well in all the above scenarios. Please learn GDScript, and enjoy from a very smooth integration of scripting with the game engine (yes, it's a rare but very enjoyable situation when things just work). It's worth it, give it a try!
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## #3 Why is FBX not supported for import?
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