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Updated tutorial_physics_2d (markdown)
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@ -240,11 +240,11 @@ Remember that not every combination of two bodies can "report" contacts. Static
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| Type | RigidBody | CharacterBody | KinematicBody | StaticBody | Area |
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|-----------|-----------|---------------|---------------|------------|------|
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| RigidBody | Both | Both | Both | Rigidbody | Area |
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| CharacterBody | Both | Both | Both | CharacterBody | Area |
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| KinematicBody | Both | Both | None | None | Area |
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| StaticBody | RigidBody | CharacterBody | None | None | None |
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| Area | Area | Area | Area | None | None |
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| **RigidBody** | Both | Both | Both | Rigidbody | Area |
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| **CharacterBody** | Both | Both | Both | CharacterBody | Area |
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| **KinematicBody** | Both | Both | None | None | Area |
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| **StaticBody** | RigidBody | CharacterBody | None | None | None |
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| **Area** | Area | Area | Area | None | None |
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