From 2b2fbec54ab157a44f2f4fb57bce963bea3d7277 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 24 May 2014 07:00:25 -0300 Subject: [PATCH] Autogen Class List --- class_bakedlight.md | 6 ++++++ class_canvasitem.md | 1 + class_environment.md | 15 ++++++------- class_geometryinstance.md | 2 +- class_imagetexture.md | 1 + class_ip.md | 1 + class_list.md | 44 +++++++++++++++++++-------------------- class_mainloop.md | 1 + class_material.md | 2 ++ class_meshinstance.md | 2 ++ class_node2d.md | 3 +++ class_os.md | 3 ++- class_physics2dserver.md | 4 ++++ class_physicsbody2d.md | 6 ++++++ class_physicsserver.md | 2 ++ class_raycast2d.md | 2 ++ class_resourcesaver.md | 8 +++++++ class_richtextlabel.md | 2 ++ class_rigidbody.md | 2 ++ class_surfacetool.md | 5 ++--- class_textedit.md | 1 + class_tilemap.md | 2 ++ class_viewport.md | 2 ++ 23 files changed, 83 insertions(+), 34 deletions(-) create mode 100644 class_bakedlight.md diff --git a/class_bakedlight.md b/class_bakedlight.md new file mode 100644 index 0000000..157a8d9 --- /dev/null +++ b/class_bakedlight.md @@ -0,0 +1,6 @@ +# BakedLight +####**Inherits:** [Spatial](class_spatial) +####**Category:** Core + +### Brief Description + diff --git a/class_canvasitem.md b/class_canvasitem.md index 2f57484..2955c48 100644 --- a/class_canvasitem.md +++ b/class_canvasitem.md @@ -59,6 +59,7 @@ Base class of anything 2D. * **BLEND_MODE_ADD** = **1** - Additive blending mode. * **BLEND_MODE_SUB** = **2** - Substractive blending mode. * **BLEND_MODE_MUL** = **3** - Multiplicative blending mode. + * **BLEND_MODE_PREMULT_ALPHA** = **4** * **NOTIFICATION_DRAW** = **30** - CanvasItem is requested to draw. * **NOTIFICATION_VISIBILITY_CHANGED** = **31** - Canvas item visibility has changed. * **NOTIFICATION_ENTER_CANVAS** = **32** - Canvas item has entered the canvas. diff --git a/class_environment.md b/class_environment.md index 9cfb743..b04dbbf 100644 --- a/class_environment.md +++ b/class_environment.md @@ -29,13 +29,14 @@ * **BG_PARAM_CUBEMAP** = **2** * **BG_PARAM_ENERGY** = **3** * **BG_PARAM_MAX** = **5** - * **FX_GLOW** = **0** - * **FX_DOF_BLUR** = **1** - * **FX_HDR** = **2** - * **FX_FOG** = **3** - * **FX_BCS** = **4** - * **FX_GAMMA** = **5** - * **FX_MAX** = **6** + * **FX_FXAA** = **0** + * **FX_GLOW** = **1** + * **FX_DOF_BLUR** = **2** + * **FX_HDR** = **3** + * **FX_FOG** = **4** + * **FX_BCS** = **5** + * **FX_GAMMA** = **6** + * **FX_MAX** = **7** * **FX_PARAM_GLOW_BLUR_PASSES** = **0** * **FX_PARAM_GLOW_BLOOM** = **1** * **FX_PARAM_GLOW_BLOOM_TRESHOLD** = **2** diff --git a/class_geometryinstance.md b/class_geometryinstance.md index 2ee4448..881d930 100644 --- a/class_geometryinstance.md +++ b/class_geometryinstance.md @@ -26,7 +26,7 @@ Base node for geometry based visual instances. * **FLAG_BILLBOARD_FIX_Y** = **2** * **FLAG_DEPH_SCALE** = **5** * **FLAG_VISIBLE_IN_ALL_ROOMS** = **6** - * **FLAG_MAX** = **7** + * **FLAG_MAX** = **8** ### Description Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials. diff --git a/class_imagetexture.md b/class_imagetexture.md index 7c84ac2..b7adbb4 100644 --- a/class_imagetexture.md +++ b/class_imagetexture.md @@ -17,6 +17,7 @@ * void **[set_lossy_storage_quality](#set_lossy_storage_quality)** **(** [float](class_float) quality **)** * [float](class_float) **[get_lossy_storage_quality](#get_lossy_storage_quality)** **(** **)** const * void **[fix_alpha_edges](#fix_alpha_edges)** **(** **)** + * void **[premultiply_alpha](#premultiply_alpha)** **(** **)** * void **[set_size_override](#set_size_override)** **(** [Vector2](class_vector2) size **)** ### Numeric Constants diff --git a/class_ip.md b/class_ip.md index 612f82f..1a98e99 100644 --- a/class_ip.md +++ b/class_ip.md @@ -11,6 +11,7 @@ IP Protocol support functions. * [int](class_int) **[get_resolve_item_status](#get_resolve_item_status)** **(** [int](class_int) id **)** const * [String](class_string) **[get_resolve_item_address](#get_resolve_item_address)** **(** [int](class_int) id **)** const * void **[erase_resolve_item](#erase_resolve_item)** **(** [int](class_int) id **)** + * [Array](class_array) **[get_local_addresses](#get_local_addresses)** **(** **)** const ### Numeric Constants * **RESOLVER_STATUS_NONE** = **0** diff --git a/class_list.md b/class_list.md index 1efa7fe..5d1fa8c 100644 --- a/class_list.md +++ b/class_list.md @@ -1,27 +1,28 @@ | | | | | | | | --- | ------- | --- | ------- | --- | ------- | -| **@** | [@GDScript](class_@gdscript) | | [InputEventKey](class_inputeventkey) | | [RigidBody](class_rigidbody) | -| | [@Global Scope](class_@global scope) | | [InputEventMouseButton](class_inputeventmousebutton) | | [RigidBody2D](class_rigidbody2d) | -| **A** | [AABB](class_aabb) | | [InputEventMouseMotion](class_inputeventmousemotion) | | [Room](class_room) | -| | [AcceptDialog](class_acceptdialog) | | [InputEventScreenDrag](class_inputeventscreendrag) | | [RoomBounds](class_roombounds) | -| | [AnimatedSprite](class_animatedsprite) | | [InputEventScreenTouch](class_inputeventscreentouch) | **S** | [Sample](class_sample) | -| | [Animation](class_animation) | | [InputMap](class_inputmap) | | [SampleLibrary](class_samplelibrary) | -| | [AnimationPlayer](class_animationplayer) | | [IntArray](class_intarray) | | [SamplePlayer](class_sampleplayer) | -| | [AnimationTreePlayer](class_animationtreeplayer) | | [InterpolatedCamera](class_interpolatedcamera) | | [SamplePlayer2D](class_sampleplayer2d) | -| | [Area](class_area) | **J** | [Joint2D](class_joint2d) | | [SceneIO](class_sceneio) | -| | [Area2D](class_area2d) | **K** | [KinematicBody2D](class_kinematicbody2d) | | [SceneInteractiveLoader](class_sceneinteractiveloader) | -| | [Array](class_array) | **L** | [Label](class_label) | | [SceneMainLoop](class_scenemainloop) | -| | [AtlasTexture](class_atlastexture) | | [LargeTexture](class_largetexture) | | [ScenePreloader](class_scenepreloader) | -| | [AudioServer](class_audioserver) | | [Light](class_light) | | [Script](class_script) | -| | [AudioServerSW](class_audioserversw) | | [LineEdit](class_lineedit) | | [ScrollBar](class_scrollbar) | -| | [AudioStream](class_audiostream) | | [LineShape2D](class_lineshape2d) | | [ScrollContainer](class_scrollcontainer) | -| | [AudioStreamGibberish](class_audiostreamgibberish) | **M** | [MainLoop](class_mainloop) | | [SegmentShape2D](class_segmentshape2d) | -| | [AudioStreamMPC](class_audiostreammpc) | | [MarginContainer](class_margincontainer) | | [Semaphore](class_semaphore) | -| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [Marshalls](class_marshalls) | | [Separator](class_separator) | -| | [AudioStreamResampled](class_audiostreamresampled) | | [Material](class_material) | | [Shader](class_shader) | -| | [AudioStreamSpeex](class_audiostreamspeex) | | [Matrix3](class_matrix3) | | [ShaderMaterial](class_shadermaterial) | -| **B** | [BaseButton](class_basebutton) | | [Matrix32](class_matrix32) | | [Shape](class_shape) | +| **@** | [@GDScript](class_@gdscript) | | [InputEventJoyMotion](class_inputeventjoymotion) | | [RichTextLabel](class_richtextlabel) | +| | [@Global Scope](class_@global scope) | | [InputEventKey](class_inputeventkey) | | [RigidBody](class_rigidbody) | +| **A** | [AABB](class_aabb) | | [InputEventMouseButton](class_inputeventmousebutton) | | [RigidBody2D](class_rigidbody2d) | +| | [AcceptDialog](class_acceptdialog) | | [InputEventMouseMotion](class_inputeventmousemotion) | | [Room](class_room) | +| | [AnimatedSprite](class_animatedsprite) | | [InputEventScreenDrag](class_inputeventscreendrag) | | [RoomBounds](class_roombounds) | +| | [Animation](class_animation) | | [InputEventScreenTouch](class_inputeventscreentouch) | **S** | [Sample](class_sample) | +| | [AnimationPlayer](class_animationplayer) | | [InputMap](class_inputmap) | | [SampleLibrary](class_samplelibrary) | +| | [AnimationTreePlayer](class_animationtreeplayer) | | [IntArray](class_intarray) | | [SamplePlayer](class_sampleplayer) | +| | [Area](class_area) | | [InterpolatedCamera](class_interpolatedcamera) | | [SamplePlayer2D](class_sampleplayer2d) | +| | [Area2D](class_area2d) | **J** | [Joint2D](class_joint2d) | | [SceneIO](class_sceneio) | +| | [Array](class_array) | **K** | [KinematicBody2D](class_kinematicbody2d) | | [SceneInteractiveLoader](class_sceneinteractiveloader) | +| | [AtlasTexture](class_atlastexture) | **L** | [Label](class_label) | | [SceneMainLoop](class_scenemainloop) | +| | [AudioServer](class_audioserver) | | [LargeTexture](class_largetexture) | | [ScenePreloader](class_scenepreloader) | +| | [AudioServerSW](class_audioserversw) | | [Light](class_light) | | [Script](class_script) | +| | [AudioStream](class_audiostream) | | [LineEdit](class_lineedit) | | [ScrollBar](class_scrollbar) | +| | [AudioStreamGibberish](class_audiostreamgibberish) | | [LineShape2D](class_lineshape2d) | | [ScrollContainer](class_scrollcontainer) | +| | [AudioStreamMPC](class_audiostreammpc) | **M** | [MainLoop](class_mainloop) | | [SegmentShape2D](class_segmentshape2d) | +| | [AudioStreamOGGVorbis](class_audiostreamoggvorbis) | | [MarginContainer](class_margincontainer) | | [Semaphore](class_semaphore) | +| | [AudioStreamResampled](class_audiostreamresampled) | | [Marshalls](class_marshalls) | | [Separator](class_separator) | +| | [AudioStreamSpeex](class_audiostreamspeex) | | [Material](class_material) | | [Shader](class_shader) | +| **B** | [BakedLight](class_bakedlight) | | [Matrix3](class_matrix3) | | [ShaderMaterial](class_shadermaterial) | +| | [BaseButton](class_basebutton) | | [Matrix32](class_matrix32) | | [Shape](class_shape) | | | [BitMap](class_bitmap) | | [MenuButton](class_menubutton) | | [Shape2D](class_shape2d) | | | [BoneAttachment](class_boneattachment) | | [Mesh](class_mesh) | | [Skeleton](class_skeleton) | | | [BoxContainer](class_boxcontainer) | | [MeshDataTool](class_meshdatatool) | | [Slider](class_slider) | @@ -106,4 +107,3 @@ | | [InputEvent](class_inputevent) | | [ResourceLoader](class_resourceloader) | **f** | [float](class_float) | | | [InputEventAction](class_inputeventaction) | | [ResourcePreloader](class_resourcepreloader) | **i** | [int](class_int) | | | [InputEventJoyButton](class_inputeventjoybutton) | | [ResourceSaver](class_resourcesaver) | -| | [InputEventJoyMotion](class_inputeventjoymotion) | | [RichTextLabel](class_richtextlabel) | diff --git a/class_mainloop.md b/class_mainloop.md index 7923b53..fc225f7 100644 --- a/class_mainloop.md +++ b/class_mainloop.md @@ -13,6 +13,7 @@ Main loop is the abstract main loop base class. * **NOTIFICATION_WM_FOCUS_OUT** = **6** * **NOTIFICATION_WM_QUIT_REQUEST** = **7** * **NOTIFICATION_WM_UNFOCUS_REQUEST** = **8** + * **NOTIFICATION_OS_MEMORY_WARNING** = **9** ### Description Main loop is the abstract main loop base class. All other main loop classes are derived from it. Upon application start, a [MainLoop](class_mainloop) has to be provided to OS, else the application will exit. This happens automatically (and a [SceneMainLoop](class_scenemainloop) is created), unless a main [Script](class_script) is supplied, which may or not create and return a [MainLoop](class_mainloop). diff --git a/class_material.md b/class_material.md index 1a3a085..8e2ff0c 100644 --- a/class_material.md +++ b/class_material.md @@ -42,6 +42,8 @@ Abstract base [Resource](class_resource) for coloring and shading geometry. * **BLEND_MODE_MIX** = **0** - Use the regular alpha blending equation (source and dest colors are faded) (default). * **BLEND_MODE_ADD** = **1** - Use additive blending equation, often used for particle effects such as fire or light decals. * **BLEND_MODE_SUB** = **2** - Use substractive blending equation, often used for some smoke effects or types of glass. + * **BLEND_MODE_MUL** = **3** + * **BLEND_MODE_PREMULT_ALPHA** = **4** ### Description Material is a base [Resource](class_resource) used for coloring and shading geometry. All materials inherit from it and almost all [VisualInstance](class_visualinstance) derived nodes carry a Material. A few flags and parameters are shared between all material types and are configured here. diff --git a/class_meshinstance.md b/class_meshinstance.md index 18fee93..3f897dc 100644 --- a/class_meshinstance.md +++ b/class_meshinstance.md @@ -8,6 +8,8 @@ Node that instances meshes into a [Scenario]. ### Member Functions * void **[set_mesh](#set_mesh)** **(** [Mesh](class_mesh) mesh **)** * [Mesh](class_mesh) **[get_mesh](#get_mesh)** **(** **)** const + * void **[set_skeleton_path](#set_skeleton_path)** **(** [NodePath](class_nodepath) skeleton_path **)** + * [NodePath](class_nodepath) **[get_skeleton_path](#get_skeleton_path)** **(** **)** * [AABB](class_aabb) **[get_aabb](#get_aabb)** **(** **)** const * void **[create_trimesh_collision](#create_trimesh_collision)** **(** **)** * void **[create_convex_collision](#create_convex_collision)** **(** **)** diff --git a/class_node2d.md b/class_node2d.md index e6e0406..6b2a71e 100644 --- a/class_node2d.md +++ b/class_node2d.md @@ -12,6 +12,9 @@ Base node for 2D system. * [Vector2](class_vector2) **[get_pos](#get_pos)** **(** **)** const * [float](class_float) **[get_rot](#get_rot)** **(** **)** const * [Vector2](class_vector2) **[get_scale](#get_scale)** **(** **)** const + * void **[rotate](#rotate)** **(** [float](class_float) degrees **)** + * void **[move_local_x](#move_local_x)** **(** [float](class_float) delta, [bool](class_bool) scaled=false **)** + * void **[move_local_y](#move_local_y)** **(** [float](class_float) delta, [bool](class_bool) scaled=false **)** * [Vector2](class_vector2) **[get_global_pos](#get_global_pos)** **(** **)** const * void **[set_transform](#set_transform)** **(** [Matrix32](class_matrix32) xform **)** * void **[set_global_transform](#set_global_transform)** **(** [Matrix32](class_matrix32) xform **)** diff --git a/class_os.md b/class_os.md index a9bf2cf..d919ce9 100644 --- a/class_os.md +++ b/class_os.md @@ -56,7 +56,8 @@ Operating System functions. * [String](class_string) **[get_unique_ID](#get_unique_ID)** **(** **)** const * [float](class_float) **[get_frames_per_second](#get_frames_per_second)** **(** **)** const * void **[print_all_textures_by_size](#print_all_textures_by_size)** **(** **)** - * [int](class_int) **[native_video_play](#native_video_play)** **(** [String](class_string) arg0 **)** + * void **[print_resources_by_type](#print_resources_by_type)** **(** [StringArray](class_stringarray) arg0 **)** + * [int](class_int) **[native_video_play](#native_video_play)** **(** [String](class_string) arg0, [float](class_float) arg1 **)** * [bool](class_bool) **[native_video_is_playing](#native_video_is_playing)** **(** **)** * void **[native_video_stop](#native_video_stop)** **(** **)** * void **[native_video_pause](#native_video_pause)** **(** **)** diff --git a/class_physics2dserver.md b/class_physics2dserver.md index 28952f8..d10f2e0 100644 --- a/class_physics2dserver.md +++ b/class_physics2dserver.md @@ -55,6 +55,10 @@ Physics 2D Server. * [int](class_int) **[body_get_object_instance_ID](#body_get_object_instance_ID)** **(** [RID](class_rid) body **)** const * void **[body_set_continuous_collision_detection_mode](#body_set_continuous_collision_detection_mode)** **(** [RID](class_rid) body, [int](class_int) mode **)** * [int](class_int) **[body_get_continuous_collision_detection_mode](#body_get_continuous_collision_detection_mode)** **(** [RID](class_rid) body **)** const + * void **[body_set_layer_mask](#body_set_layer_mask)** **(** [RID](class_rid) body, [int](class_int) mask **)** + * [int](class_int) **[body_get_layer_mask](#body_get_layer_mask)** **(** [RID](class_rid) body, [int](class_int) arg1 **)** const + * void **[body_set_user_mask](#body_set_user_mask)** **(** [RID](class_rid) body, [int](class_int) mask **)** + * [int](class_int) **[body_get_user_mask](#body_get_user_mask)** **(** [RID](class_rid) body, [int](class_int) arg1 **)** const * void **[body_set_param](#body_set_param)** **(** [RID](class_rid) body, [int](class_int) param, [float](class_float) value **)** * [float](class_float) **[body_get_param](#body_get_param)** **(** [RID](class_rid) body, [int](class_int) param **)** const * void **[body_set_state](#body_set_state)** **(** [RID](class_rid) body, [int](class_int) state, var value **)** diff --git a/class_physicsbody2d.md b/class_physicsbody2d.md index b2ac731..ecd80fb 100644 --- a/class_physicsbody2d.md +++ b/class_physicsbody2d.md @@ -4,3 +4,9 @@ ### Brief Description + +### Member Functions + * void **[set_layer_mask](#set_layer_mask)** **(** [int](class_int) mask **)** + * [int](class_int) **[get_layer_mask](#get_layer_mask)** **(** **)** const + +### Member Function Description diff --git a/class_physicsserver.md b/class_physicsserver.md index 3510b8f..e7f01d0 100644 --- a/class_physicsserver.md +++ b/class_physicsserver.md @@ -60,6 +60,8 @@ * void **[body_get_state](#body_get_state)** **(** [RID](class_rid) body, [int](class_int) state **)** const * void **[body_apply_impulse](#body_apply_impulse)** **(** [RID](class_rid) body, [Vector3](class_vector3) pos, [Vector3](class_vector3) impulse **)** * void **[body_set_axis_velocity](#body_set_axis_velocity)** **(** [RID](class_rid) body, [Vector3](class_vector3) axis_velocity **)** + * void **[body_set_axis_lock](#body_set_axis_lock)** **(** [RID](class_rid) body, [int](class_int) axis **)** + * void **[body_get_axis_lock](#body_get_axis_lock)** **(** [RID](class_rid) body, [int](class_int) arg1 **)** * void **[body_add_collision_exception](#body_add_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)** * void **[body_remove_collision_exception](#body_remove_collision_exception)** **(** [RID](class_rid) body, [RID](class_rid) excepted_body **)** * void **[body_set_max_contacts_reported](#body_set_max_contacts_reported)** **(** [RID](class_rid) body, [int](class_int) amount **)** diff --git a/class_raycast2d.md b/class_raycast2d.md index 1103172..4965961 100644 --- a/class_raycast2d.md +++ b/class_raycast2d.md @@ -20,5 +20,7 @@ * void **[remove_exception_rid](#remove_exception_rid)** **(** [RID](class_rid) rid **)** * void **[remove_exception](#remove_exception)** **(** [Object](class_object) node **)** * void **[clear_exceptions](#clear_exceptions)** **(** **)** + * void **[set_layer_mask](#set_layer_mask)** **(** [int](class_int) mask **)** + * [int](class_int) **[get_layer_mask](#get_layer_mask)** **(** **)** const ### Member Function Description diff --git a/class_resourcesaver.md b/class_resourcesaver.md index 050e697..25815b9 100644 --- a/class_resourcesaver.md +++ b/class_resourcesaver.md @@ -9,6 +9,14 @@ Resource Saving Interface. * [int](class_int) **[save](#save)** **(** [String](class_string) path, [Resource](class_resource) resource, [int](class_int) arg2=0 **)** * [StringArray](class_stringarray) **[get_recognized_extensions](#get_recognized_extensions)** **(** [Object](class_object) type **)** +### Numeric Constants + * **FLAG_RELATIVE_PATHS** = **1** + * **FLAG_BUNDLE_RESOURCES** = **2** + * **FLAG_CHANGE_PATH** = **4** + * **FLAG_OMIT_EDITOR_PROPERTIES** = **8** + * **FLAG_SAVE_BIG_ENDIAN** = **16** + * **FLAG_COMPRESS** = **32** + ### Description Resource Saving Interface. This interface is used for saving resources to disk. diff --git a/class_richtextlabel.md b/class_richtextlabel.md index 5ed5c52..3d78b20 100644 --- a/class_richtextlabel.md +++ b/class_richtextlabel.md @@ -28,6 +28,8 @@ Label that displays rich text. * [int](class_int) **[get_tab_size](#get_tab_size)** **(** **)** const * void **[set_selection_enabled](#set_selection_enabled)** **(** [bool](class_bool) enabled **)** * [bool](class_bool) **[is_selection_enabled](#is_selection_enabled)** **(** **)** const + * [int](class_int) **[parse_bbcode](#parse_bbcode)** **(** [String](class_string) bbcode **)** + * [int](class_int) **[append_bbcode](#append_bbcode)** **(** [String](class_string) bbcode **)** ### Signals * **meta_clicked** **(** [Nil](class_nil) meta **)** diff --git a/class_rigidbody.md b/class_rigidbody.md index 20f0753..383a75f 100644 --- a/class_rigidbody.md +++ b/class_rigidbody.md @@ -35,6 +35,8 @@ * [bool](class_bool) **[is_active](#is_active)** **(** **)** const * void **[set_can_sleep](#set_can_sleep)** **(** [bool](class_bool) able_to_sleep **)** * [bool](class_bool) **[is_able_to_sleep](#is_able_to_sleep)** **(** **)** const + * void **[set_axis_lock](#set_axis_lock)** **(** [int](class_int) axis_lock **)** + * [int](class_int) **[get_axis_lock](#get_axis_lock)** **(** **)** const ### Signals * **body_enter** **(** [Object](class_object) body **)** diff --git a/class_surfacetool.md b/class_surfacetool.md index a67a0fe..b4e81a8 100644 --- a/class_surfacetool.md +++ b/class_surfacetool.md @@ -15,12 +15,11 @@ Helper tool to create geometry. * void **[add_uv2](#add_uv2)** **(** [Vector2](class_vector2) uv2 **)** * void **[add_bones](#add_bones)** **(** [IntArray](class_intarray) bones **)** * void **[add_weights](#add_weights)** **(** [RealArray](class_realarray) weights **)** + * void **[add_smooth_group](#add_smooth_group)** **(** [bool](class_bool) smooth **)** * void **[set_material](#set_material)** **(** [Material](class_material) material **)** * void **[index](#index)** **(** **)** * void **[deindex](#deindex)** **(** **)** - * void **[generate_flat_normals](#generate_flat_normals)** **(** **)** - * void **[generate_smooth_normals](#generate_smooth_normals)** **(** **)** - * void **[generate_tangents](#generate_tangents)** **(** **)** + * void **[generate_normals](#generate_normals)** **(** **)** * [Mesh](class_mesh) **[commit](#commit)** **(** [Mesh](class_mesh) existing=Object() **)** * void **[clear](#clear)** **(** **)** diff --git a/class_textedit.md b/class_textedit.md index ab9c23f..c45a78a 100644 --- a/class_textedit.md +++ b/class_textedit.md @@ -29,6 +29,7 @@ Multiline text editing control. * [int](class_int) **[get_selection_to_line](#get_selection_to_line)** **(** **)** const * [int](class_int) **[get_selection_to_column](#get_selection_to_column)** **(** **)** const * [String](class_string) **[get_selection_text](#get_selection_text)** **(** **)** const + * [String](class_string) **[get_word_under_cursor](#get_word_under_cursor)** **(** **)** const * [IntArray](class_intarray) **[search](#search)** **(** [String](class_string) flags, [int](class_int) from_line, [int](class_int) from_column, [int](class_int) to_line **)** const * void **[undo](#undo)** **(** **)** * void **[redo](#redo)** **(** **)** diff --git a/class_tilemap.md b/class_tilemap.md index 05e3df4..e97e7fc 100644 --- a/class_tilemap.md +++ b/class_tilemap.md @@ -16,6 +16,8 @@ Node for 2D Tile-Based games. * [bool](class_bool) **[get_center_x](#get_center_x)** **(** **)** const * void **[set_center_y](#set_center_y)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[get_center_y](#get_center_y)** **(** **)** const + * void **[set_collision_layer_mask](#set_collision_layer_mask)** **(** [int](class_int) mask **)** + * [int](class_int) **[get_collision_layer_mask](#get_collision_layer_mask)** **(** **)** const * void **[set_cell](#set_cell)** **(** [int](class_int) x, [int](class_int) y, [int](class_int) tile, [bool](class_bool) flip_x=false, [bool](class_bool) flip_y=false **)** * [int](class_int) **[get_cell](#get_cell)** **(** [int](class_int) x, [int](class_int) y **)** const * [bool](class_bool) **[is_cell_x_flipped](#is_cell_x_flipped)** **(** [int](class_int) x, [int](class_int) y **)** const diff --git a/class_viewport.md b/class_viewport.md index 7720a84..46b408f 100644 --- a/class_viewport.md +++ b/class_viewport.md @@ -31,6 +31,8 @@ Creates a sub-view into the screen. * [bool](class_bool) **[is_set_as_render_target](#is_set_as_render_target)** **(** **)** const * void **[set_render_target_vflip](#set_render_target_vflip)** **(** [bool](class_bool) enable **)** * [bool](class_bool) **[get_render_target_vflip](#get_render_target_vflip)** **(** **)** const + * void **[set_render_target_filter](#set_render_target_filter)** **(** [bool](class_bool) enable **)** + * [bool](class_bool) **[get_render_target_filter](#get_render_target_filter)** **(** **)** const * void **[set_render_target_update_mode](#set_render_target_update_mode)** **(** [int](class_int) mode **)** * [int](class_int) **[get_render_target_update_mode](#get_render_target_update_mode)** **(** **)** const * [RenderTargetTexture](class_rendertargettexture) **[get_render_target_texture](#get_render_target_texture)** **(** **)** const