Updated compiling_android (markdown)

reduz 2014-10-06 21:23:19 -07:00
parent 2cc2b8c0de
commit 174cfea3b9

@ -65,9 +65,10 @@ C:\godot\platform\android\java> ant release
In the java/bin subfolder, the resulting apk can be used as export template.
`Note:
```
Note:
If you reaaaally feel oldschool, you can copy your entire game (or symlink) to the assets/ folder of the Java project (make sure engine.cfg is in assets/) and it will work, but you lose all the benefits of the export system (scripts are not byte-compiled, textures not converted to Android compression, etc. so it's not a good idea).
`
```
### Compiling export templates: