diff --git a/devel_roadmap.md b/devel_roadmap.md index 7088b4e..1facd93 100644 --- a/devel_roadmap.md +++ b/devel_roadmap.md @@ -24,11 +24,10 @@ These are just tentative to have a rough idea of the development plan. Ideas and * Live Scene Editing * More Shaders (2D & Post Processing) +* Visual Shader Editor * Reflections (using reflection objects) * Rework UI (make panels little more customizable) -* Light Probes -* 2D Shaders -* FBX Import (ASSIMP? or blender did it..) +* OpenGEX or FBX Import (ASSIMP? or blender did it..) * Windows Universal Binary support (API should exist now?) ### Godot 1.2 (2015)