godot/drivers
Sergey Minakov fe60815d66 iOS SCons: static Vulkan binary usage
Add VMA to iphone platform Use linkflag for iphone building to enforce static linking. Works fine with dynamic '.framework' library
Updated xcode project to use '.a' static library
2020-07-25 21:55:25 +02:00
..
alsa Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
alsamidi Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
coreaudio Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
coremidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
dummy Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
gl_context SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gles2 Added 'fma' function to shader language 2020-07-10 19:58:03 +03:00
png Handle 16 bit PNG files in sRGB format 2020-07-09 21:01:06 +02:00
pulseaudio Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
spirv-reflect SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
unix Add override keywords. 2020-07-10 13:56:54 +01:00
vulkan iOS SCons: static Vulkan binary usage 2020-07-25 21:55:25 +02:00
wasapi Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
windows Fix Directory Open Check 2020-07-06 11:32:05 -05:00
winmidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
xaudio2 Move mix_rate, ouput_latency to AudioDriverManager 2020-05-18 13:02:06 +02:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00