godot/modules/mono
Ignacio Etcheverry fdfba05fab [3.2] C#: Re-work solution build output panel
- Removed item list that displayed multiple build
  configurations launched. Now we only display
  the last build that was launched.
- Display build output next to the issues list.
  Its visibility can be toggled off/on.
  This build output is obtained from the MSBuild
  process rather than the MSBuild logger. As such
  it displays some MSBuild fatal errors that
  previously couldn't be displayed.
- Added a context menu to the issues list with
  the option to copy the issue text.
- Replaced the 'Build Project' button in the panel
  with a popup menu with the options:
  - Build Solution
  - Rebuild Solution
  - Clean Solution
- The bottom panel button was renamed from 'Mono'
  to '.NET' and now display an error/warning icon
  if the last build had issues.
2020-10-11 16:51:54 +02:00
..
build_scripts Merge pull request #39784 from neikeq/3.2-visualstudio-support 2020-06-26 20:49:35 +02:00
doc_classes Document Mono-specific classes 2020-06-18 11:33:18 +02:00
editor [3.2] C#: Re-work solution build output panel 2020-10-11 16:51:54 +02:00
glue 3.2 New csproj style with backport of Godot.NET.Sdk 2020-08-20 21:48:59 +02:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Add mono log message to error for fatal errors 2020-09-14 12:07:12 +02:00
utils 3.2 C#/Mono: Check assembly version when loading 2020-08-20 21:38:33 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-18 11:29:28 +02:00
csharp_script.cpp Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
csharp_script.h Remove override keyword from csharp_script.h to fix build errors 2020-07-21 13:17:58 -04:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 22:02:07 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00