..
editor
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
config.py
Rename GdNavigationServer
to GodotNavigationServer
2021-06-30 00:35:18 +02:00
godot_navigation_server.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
godot_navigation_server.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
nav_map.cpp
Fix get_simple_path behavior in 2D & 3D
2022-04-05 23:26:37 +02:00
nav_map.h
NavMap Fix polygons being treated like triangle strips instead of triangle fans
2022-02-13 19:26:17 +01:00
nav_region.cpp
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_region.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_rid.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_utils.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
navigation_mesh_generator.cpp
Fix navmesh baking
2022-04-08 21:01:59 +02:00
navigation_mesh_generator.h
Fix navmesh baking
2022-04-08 21:01:59 +02:00
register_types.cpp
Modules: Don't build editor-specific classes in templates
2022-03-28 16:48:15 +02:00
register_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rvo_agent.cpp
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
rvo_agent.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
SCsub
Modules: Don't build editor-specific classes in templates
2022-03-28 16:48:15 +02:00