godot/modules/mono/mono_gd
Ignacio Etcheverry e9e7aab8eb Mono: Some assembly referencing changes and cleanup
Apparently we don't need to call mono_debug_close_image ourselves and we can call mono_image_close right away as it's not our duty to keep that reference.
2019-03-10 18:55:31 +01:00
..
gd_mono_assembly.cpp Mono: Some assembly referencing changes and cleanup 2019-03-10 18:55:31 +01:00
gd_mono_assembly.h Mono: Some assembly referencing changes and cleanup 2019-03-10 18:55:31 +01:00
gd_mono_class.cpp C#: Add 'Singleton' property to singleton wrapper class 2019-02-19 22:38:22 +01:00
gd_mono_class.h C#: Add 'Singleton' property to singleton wrapper class 2019-02-19 22:38:22 +01:00
gd_mono_field.cpp Mono: Fix array field being assigned MonoArray** instead of MonoArray* 2019-03-05 21:46:55 +01:00
gd_mono_field.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
gd_mono_header.h Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_internals.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
gd_mono_internals.h Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_log.cpp Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_log.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gd_mono_marshal.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
gd_mono_marshal.h Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_method.cpp Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_method.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
gd_mono_property.cpp Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono_property.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
gd_mono_utils.cpp C#: Add 'Singleton' property to singleton wrapper class 2019-02-19 22:38:22 +01:00
gd_mono_utils.h Mono: Cleanup 2019-02-03 05:38:40 +01:00
gd_mono.cpp Mono: Some assembly referencing changes and cleanup 2019-03-10 18:55:31 +01:00
gd_mono.h Added a Godot TraceListener, which is automatically installed on startup. Fixes that Debug/Trace Assertions are simply swallowed by Godot. 2019-03-07 21:00:19 +01:00
i_mono_class_member.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00