godot/scene
Rémi Verschelde fc00af99ce
Merge pull request #19459 from clayjohn/primitive_mesh_ranges
Updated Ranges for Primitive Mesh Properties
2018-06-10 12:48:38 +02:00
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2d Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation 2018-06-08 18:15:51 +02:00
3d Merge pull request #18691 from Web-eWorks/atlasfixes 2018-05-27 12:55:42 -03:00
animation Entirely new (and much improved) animation editor. 2018-06-07 12:52:00 -03:00
audio Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
gui Merge pull request #18298 from gabrii/TextEditScaledSelection 2018-06-09 19:35:48 +02:00
main Fix regression with cursor shape 2018-06-07 15:12:59 -03:00
resources updated ranges for primitive meshes 2018-06-08 23:49:00 -07:00
register_scene_types.cpp Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00