godot/drivers
Fredia Huya-Kouadio f9c19298ce Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
2022-07-05 03:00:37 -07:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
gles3 SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Add full support for Android scoped storage. 2022-07-05 03:00:37 -07:00
vulkan Vulkan: Make loader_get_json "error" a verbose message on Windows 2022-07-02 19:25:01 +02:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
windows Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00