godot/doc/classes/CryptoKey.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00

55 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CryptoKey" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A cryptographic key (RSA).
</brief_description>
<description>
The CryptoKey class represents a cryptographic key. Keys can be loaded and saved like any other [Resource].
They can be used to generate a self-signed [X509Certificate] via [method Crypto.generate_self_signed_certificate] and as private key in [method StreamPeerSSL.accept_stream] along with the appropriate certificate.
[b]Note:[/b] Not available in HTML5 exports.
</description>
<tutorials>
</tutorials>
<methods>
<method name="is_public_only" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if this CryptoKey only has the public part, and not the private one.
</description>
</method>
<method name="load">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<argument index="1" name="public_only" type="bool" default="false" />
<description>
Loads a key from [code]path[/code]. If [code]public_only[/code] is [code]true[/code], only the public key will be loaded.
[b]Note:[/b] [code]path[/code] should be a "*.pub" file if [code]public_only[/code] is [code]true[/code], a "*.key" file otherwise.
</description>
</method>
<method name="load_from_string">
<return type="int" enum="Error" />
<argument index="0" name="string_key" type="String" />
<argument index="1" name="public_only" type="bool" default="false" />
<description>
Loads a key from the given [code]string[/code]. If [code]public_only[/code] is [code]true[/code], only the public key will be loaded.
</description>
</method>
<method name="save">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<argument index="1" name="public_only" type="bool" default="false" />
<description>
Saves a key to the given [code]path[/code]. If [code]public_only[/code] is [code]true[/code], only the public key will be saved.
[b]Note:[/b] [code]path[/code] should be a "*.pub" file if [code]public_only[/code] is [code]true[/code], a "*.key" file otherwise.
</description>
</method>
<method name="save_to_string">
<return type="String" />
<argument index="0" name="public_only" type="bool" default="false" />
<description>
Returns a string containing the key in PEM format. If [code]public_only[/code] is [code]true[/code], only the public key will be included.
</description>
</method>
</methods>
</class>