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109 lines
5.8 KiB
XML
109 lines
5.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ColorPickerButton" inherits="Button" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Button that pops out a [ColorPicker].
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</brief_description>
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<description>
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Encapsulates a [ColorPicker] making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility.
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See also [BaseButton] which contains common properties and methods associated with this node.
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[b]Note:[/b] By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set [member Control.minimum_size] to a big enough value to give the button enough space.
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</description>
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<tutorials>
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<link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link>
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<link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link>
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</tutorials>
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<methods>
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<method name="get_picker">
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<return type="ColorPicker" />
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<description>
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Returns the [ColorPicker] that this node toggles.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
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</description>
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</method>
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<method name="get_popup">
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<return type="PopupPanel" />
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<description>
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Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden.
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
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</description>
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</method>
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</methods>
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<members>
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<member name="color" type="Color" setter="set_pick_color" getter="get_pick_color" default="Color(0, 0, 0, 1)">
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The currently selected color.
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</member>
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<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" default="true">
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If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible.
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</member>
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<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
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</members>
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<signals>
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<signal name="color_changed">
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<argument index="0" name="color" type="Color" />
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<description>
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Emitted when the color changes.
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</description>
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</signal>
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<signal name="picker_created">
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<description>
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Emitted when the [ColorPicker] is created (the button is pressed for the first time).
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</description>
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</signal>
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<signal name="popup_closed">
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<description>
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Emitted when the [ColorPicker] is closed.
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</description>
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</signal>
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</signals>
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<theme_items>
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<theme_item name="font_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Default text [Color] of the [ColorPickerButton].
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</theme_item>
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<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.9, 0.9, 0.9, 0.3)">
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Text [Color] used when the [ColorPickerButton] is disabled.
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</theme_item>
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<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Text [Color] used when the [ColorPickerButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
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</theme_item>
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<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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Text [Color] used when the [ColorPickerButton] is being hovered.
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</theme_item>
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<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
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The tint of text outline of the [ColorPickerButton].
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</theme_item>
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<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(0.8, 0.8, 0.8, 1)">
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Text [Color] used when the [ColorPickerButton] is being pressed.
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</theme_item>
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<theme_item name="hseparation" data_type="constant" type="int" default="2">
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The horizontal space between [ColorPickerButton]'s icon and text.
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</theme_item>
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<theme_item name="outline_size" data_type="constant" type="int" default="0">
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The size of the text outline.
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</theme_item>
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<theme_item name="font" data_type="font" type="Font">
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[Font] of the [ColorPickerButton]'s text.
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</theme_item>
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<theme_item name="font_size" data_type="font_size" type="int">
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Font size of the [ColorPickerButton]'s text.
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</theme_item>
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<theme_item name="bg" data_type="icon" type="Texture2D">
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The background of the color preview rect on the button.
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</theme_item>
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<theme_item name="disabled" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is disabled.
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</theme_item>
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<theme_item name="focus" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
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</theme_item>
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<theme_item name="hover" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is being hovered.
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</theme_item>
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<theme_item name="normal" data_type="style" type="StyleBox">
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Default [StyleBox] for the [ColorPickerButton].
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</theme_item>
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<theme_item name="pressed" data_type="style" type="StyleBox">
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[StyleBox] used when the [ColorPickerButton] is being pressed.
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</theme_item>
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</theme_items>
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</class>
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