godot/scene
Rémi Verschelde f3aaa713d9
VariantParser: Fix uninitialized ResourceParser funcs
They could cause a segfault when parsing values with ID "Resource"
as apparently we never set a valid `func` for it.

Fixes crash part of #42115.
2021-07-30 23:23:31 +02:00
..
2d Merge pull request #50905 from fabriceci/fix-multiple-direction-collision 2021-07-27 19:10:47 +02:00
3d Add node configuration warning for GeometryInstance3D distance 2021-07-28 19:33:14 +02:00
animation Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
gui Fix "Custom *" theme sections being inside "Auto Translate" 2021-07-30 13:55:07 -03:00
main Add auto_translate toggle for automatic translation 2021-07-29 18:30:34 -03:00
resources VariantParser: Fix uninitialized ResourceParser funcs 2021-07-30 23:23:31 +02:00
register_scene_types.cpp Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains 2021-07-27 00:54:23 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00