godot/scene/main
Rémi Verschelde 83d54ab2ad
Some checks are pending
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Merge pull request #96708 from bruvzg/lbl3d_os
[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
..
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Merge pull request #91724 from KoBeWi/regional_textures 2024-05-30 11:47:47 +02:00
canvas_item.h Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_layer.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp [Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp Fix resources being skipped in InstancePlaceholder 2024-07-17 10:25:29 -03:00
instance_placeholder.h make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
missing_node.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
missing_node.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
node.h Merge pull request #94477 from RedMser/typos-batch-1 2024-08-28 00:12:12 +02:00
resource_preloader.cpp Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
scene_tree.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
SCsub
shader_globals_override.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
shader_globals_override.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
status_indicator.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
timer.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
viewport.cpp Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag() 2024-09-06 06:20:22 -04:00
viewport.h Clean up Viewport forced_mouse_focus 2024-08-21 09:37:44 -04:00
window.cpp Merge pull request #96708 from bruvzg/lbl3d_os 2024-09-12 10:28:52 +02:00
window.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00