mirror of
https://github.com/godotengine/godot.git
synced 2024-12-04 01:52:56 +00:00
b4ed84ba2b
The CylinderMesh generation code handles this special case and avoids generating the top and bottom faces if their radius is equal to 0. This improves performance by reducing the number of vertices to draw. If both values are set to 0, nothing will be visible but the mesh generation will still succeed. This also improves the CylinderMesh class documentation. |
||
---|---|---|
.. | ||
classes | ||
tools | ||
translations | ||
Doxyfile | ||
Makefile |