..
collada
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
fileserver
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
icons
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
import
Ability to restart particle system with a function call
2017-06-25 08:01:50 -03:00
io_plugins
Complete changing of resource extensions
2017-06-16 15:42:18 -03:00
plugins
Texture region now updates when changing an Atlas
2017-06-29 10:49:24 -04:00
translations
i18n: Update template and sync translations
2017-06-25 14:19:51 +02:00
animation_editor.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
animation_editor.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
array_property_edit.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
array_property_edit.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp
Removal of Image from Variant, converted to a Resource.
2017-05-17 07:37:45 -03:00
asset_library_editor_plugin.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
call_dialog.cpp
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
call_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
code_editor.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
code_editor.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
connections_dialog.cpp
Merge pull request #8631 from volzhs/editor-theme-custom
2017-05-20 07:16:11 +02:00
connections_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
create_dialog.cpp
Merge pull request #8968 from noshyaar/pr-bug2
2017-05-28 09:29:51 +02:00
create_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
dependency_editor.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dependency_editor.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_code_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_title_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_asset_installer.cpp
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
editor_asset_installer.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp
Fix: audio buses buttons hard to see if pressed or not
2017-06-07 19:38:03 +02:00
editor_audio_buses.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_autoload_settings.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_autoload_settings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_data.cpp
Enhance scene tabs
2017-06-16 13:21:05 +09:00
editor_data.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_dir_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_dir_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_export.cpp
Complete changing of resource extensions
2017-06-16 15:42:18 -03:00
editor_export.h
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
editor_file_dialog.cpp
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 23:00:39 +09:00
editor_file_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_file_system.cpp
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:32:46 +03:00
editor_file_system.h
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:32:46 +03:00
editor_fonts.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
editor_fonts.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_help.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
editor_help.h
EditorHelp: Help>Class now switch to script editor
2017-05-31 23:54:54 +07:00
editor_icons.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_log.cpp
New customizable editor theme
2017-05-09 17:46:54 +09:00
editor_log.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_name_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_node.cpp
Reworked translation system
2017-06-28 17:01:35 -03:00
editor_node.h
EditorNode: enhance save/quit dialog
2017-06-27 03:04:47 +07:00
editor_path.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_path.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_plugin_settings.cpp
Fix active plugins property name
2017-06-27 10:53:51 -03:00
editor_plugin_settings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_plugin.cpp
Fix filesystem update for import plugins
2017-06-27 20:49:28 -03:00
editor_plugin.h
EditorPlugin can request user inputs from editor 3d view
2017-06-12 17:55:15 +02:00
editor_profiler.cpp
InputEvent: Renamed "pos" property to "position"
2017-06-03 11:26:39 +02:00
editor_profiler.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp
-Restored multithread capability to VisualServer
2017-06-09 00:24:18 -03:00
editor_resource_preview.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run_native.cpp
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
editor_run_native.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run_script.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run_script.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run.cpp
Fix network/debug/remote_port
editor setting not working properly
2017-06-10 23:34:35 +02:00
editor_run.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_scale.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_scale.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_settings.cpp
Change default color of script editor text selection
2017-06-27 20:47:32 +02:00
editor_settings.h
Add ability to use custom script templates.
2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_sub_scene.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_themes.cpp
margins for item list
2017-06-26 13:45:36 -07:00
editor_themes.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
export_template_manager.cpp
Add a few missing copyright headers
2017-04-28 20:16:30 +02:00
export_template_manager.h
Add a few missing copyright headers
2017-04-28 20:16:30 +02:00
file_type_cache.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
file_type_cache.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
filesystem_dock.cpp
Merge pull request #8631 from volzhs/editor-theme-custom
2017-05-20 07:16:11 +02:00
filesystem_dock.h
Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
2017-04-24 22:18:24 +02:00
groups_editor.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
groups_editor.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
import_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
import_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
inspector_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
inspector_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
multi_node_edit.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
multi_node_edit.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
node_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
node_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
output_strings.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
output_strings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
pane_drag.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
pane_drag.h
Multiple 3D viewports are not operational.
2017-06-11 11:29:51 -03:00
progress_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
progress_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
project_export.cpp
Reimplement export module for OSX
2017-06-23 00:01:55 +10:00
project_export.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
project_manager.cpp
Automatically open new project after creating it in project manager.
2017-06-07 22:50:24 +01:00
project_manager.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
project_settings.cpp
Allow input mappings to be edited
2017-06-25 14:35:34 +03:00
project_settings.h
Allow input mappings to be edited
2017-06-25 14:35:34 +03:00
property_editor.cpp
Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
2017-06-25 18:57:28 -03:00
property_editor.h
-Added folding to property editor, persistent on objects it edits
2017-06-25 17:31:22 -03:00
property_selector.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
property_selector.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp
Removal of Image from Variant, converted to a Resource.
2017-05-17 07:37:45 -03:00
pvrtc_compress.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
quick_open.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
quick_open.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
register_exporters.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
reparent_dialog.cpp
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
reparent_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resources_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resources_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
run_settings_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp
Quick access list to subresources on RMB
2017-06-05 00:12:19 -03:00
scene_tree_dock.h
Quick access list to subresources on RMB
2017-06-05 00:12:19 -03:00
scene_tree_editor.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
scene_tree_editor.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
script_create_dialog.cpp
Capitalize template names in script dialog.
2017-06-24 15:37:27 +02:00
script_create_dialog.h
Add ability to use custom script templates.
2017-06-13 20:03:08 +00:00
script_editor_debugger.cpp
Better user expirence with external text editors.
2017-06-27 12:55:16 +08:00
script_editor_debugger.h
Better user expirence with external text editors.
2017-06-27 12:55:16 +08:00
SCsub
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
settings_config_dialog.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
settings_config_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp
Godot 3.0 primitives as resources for use with MeshInstance
2017-06-16 21:40:23 +10:00
spatial_editor_gizmos.h
Godot 3.0 primitives as resources for use with MeshInstance
2017-06-16 21:40:23 +10:00