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2d
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Merge pull request #87061 from KoBeWi/shadow_of_the_former_self
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2024-01-18 09:34:42 +01:00 |
3d
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Merge pull request #87050 from nikitalita/convert-3.x-skeletons
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2024-01-22 20:38:51 +01:00 |
animation
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Merge pull request #86221 from TokageItLab/fix-blend-left
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2024-01-22 20:38:42 +01:00 |
audio
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Add AudioStreamPlayerInternal to unify stream players
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2024-01-17 13:12:02 +01:00 |
debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
gui
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Merge pull request #87474 from Rindbee/fix-forgetting-h_separation-when-internal_elements-exist
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2024-01-22 20:39:36 +01:00 |
main
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Merge pull request #77730 from Jummit/fix-subviewport-1
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2024-01-22 20:38:22 +01:00 |
resources
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Fix ShaderMaterial::_property_get_revert crash when given non-exist p_name
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2024-01-29 10:39:51 +08:00 |
theme
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Merge pull request #86158 from Geometror/ge-connection-rework
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2024-01-18 19:26:56 +01:00 |
property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Rework GraphEdit connections (drawing, API, optimizations)
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2024-01-18 16:53:15 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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