..
export
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
crash_handler_macos.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
crash_handler_macos.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
detect.py
[macOS] Automatically detect MoltenVK libs installed via homebrew and macports.
2022-11-15 11:59:53 +02:00
dir_access_macos.h
Unix: Remove now unnecessary I/O defines, cleanup
2022-10-03 12:33:41 +02:00
dir_access_macos.mm
Unix: Remove now unnecessary I/O defines, cleanup
2022-10-03 12:33:41 +02:00
display_server_macos.h
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and can be moved to another screen.
2022-11-21 10:11:14 +02:00
display_server_macos.mm
[macOS] Improve maximized and non-resizable modes handling.
2022-11-30 11:34:40 +02:00
gl_manager_macos_legacy.h
Add support for OpenGL to OpenXR
2022-11-08 18:47:11 -06:00
gl_manager_macos_legacy.mm
Add support for OpenGL to OpenXR
2022-11-08 18:47:11 -06:00
godot_application_delegate.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_application_delegate.mm
[macOS] Update activation hack to work on Ventura.
2022-11-17 11:14:03 +02:00
godot_application.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_application.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_button_view.h
[macOS] Fix window button position and title bar size when editor scale do not match OS UI scale.
2022-10-10 10:32:41 +03:00
godot_button_view.mm
[macOS] Fix window button position and title bar size when editor scale do not match OS UI scale.
2022-10-10 10:32:41 +03:00
godot_content_view.h
[macOS, 4.0] Fix unresponsive redraw during live resizing.
2022-09-14 09:59:00 +03:00
godot_content_view.mm
[macOS] Fix redraw lag at the edge of the resizing window.
2022-09-15 17:08:12 +03:00
godot_main_macos.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_menu_delegate.h
[macOS] Handle accelerator and click events of the global menu items separately.
2022-09-01 08:13:56 +03:00
godot_menu_delegate.mm
[macOS] Simplify handling of menu accelerators, and send event to the focused window instead of main.
2022-09-02 13:56:27 +03:00
godot_menu_item.h
[macOS] Handle accelerator and click events of the global menu items separately.
2022-09-01 08:13:56 +03:00
godot_menu_item.mm
[macOS] Handle accelerator and click events of the global menu items separately.
2022-09-01 08:13:56 +03:00
godot_window_delegate.h
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
godot_window_delegate.mm
[macOS] Dynamically attach and detach transient windows to allow them to stay on top of parent and can be moved to another screen.
2022-11-21 10:11:14 +02:00
godot_window.h
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
godot_window.mm
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
joypad_macos.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
joypad_macos.h
Cleanup unused defines in platform code
2022-10-11 11:52:41 +02:00
key_mapping_macos.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
key_mapping_macos.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
logo.png
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
macos_terminal_logger.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
macos_terminal_logger.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
os_macos.h
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
os_macos.mm
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
platform_config.h
Regenerate GL loader code with GLAD 2
2022-11-14 21:48:01 +01:00
platform_macos_builders.py
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
README.md
Improve platform-specific READMEs to add useful links
2022-08-25 17:50:53 +02:00
SCsub
[macOS] Add an option to align window buttons in "extend to title" mode.
2022-09-20 12:55:59 +03:00
tts_macos.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
tts_macos.mm
Rename range_lerp
to remap
2022-09-06 07:19:20 +02:00
vulkan_context_macos.h
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-26 08:55:05 +03:00
vulkan_context_macos.mm
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-26 08:55:05 +03:00