godot/core/math
Juan Linietsky eedb39091a Several fixes to directional shadows, closes #10926
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
..
a_star.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
a_star.h Fix files header 2017-09-01 21:07:55 +07:00
audio_frame.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_frame.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bsp_tree.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bsp_tree.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_matrix.cpp Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
camera_matrix.h Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
face3.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
face3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
geometry.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
geometry.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_2d.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_2d.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_defs.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
math_funcs.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_funcs.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
matrix3.cpp -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
matrix3.h -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
octree.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
plane.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quat.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
quat.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_hull.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
quick_hull.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rect3.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rect3.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
transform.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
triangle_mesh.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
triangle_mesh.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
triangulate.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
triangulate.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
vector3.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
vector3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00