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config.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-01 00:35:16 +01:00 |
register_types.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
register_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:10:46 +02:00 |
visual_script_builtin_funcs.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
visual_script_builtin_funcs.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_editor.cpp
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Remove unecessary anchors&margins set causing bad display (sons of containers)
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2017-09-27 00:38:28 +02:00 |
visual_script_editor.h
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Improved VS node coloring
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2017-09-12 13:16:47 -05:00 |
visual_script_expression.cpp
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Move Variant::evaluate() switch to computed goto
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2017-09-17 22:49:23 +02:00 |
visual_script_expression.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_func_nodes.cpp
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VisualScript crashfix when returns are too few
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2017-09-30 11:18:50 -03:00 |
visual_script_func_nodes.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_nodes.cpp
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Move Variant::evaluate() switch to computed goto
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2017-09-17 22:49:23 +02:00 |
visual_script_nodes.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
visual_script_yield_nodes.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
visual_script_yield_nodes.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
visual_script.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
visual_script.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |