godot/platform
Rémi Verschelde eafb021015
SCons: Remove unnecessary $LINK overrides
As of SCons 4.0.1, the default value for $LINK is $SMARTLINK, which itself
is a function that will use $CXX as linker for C++:

https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L327-L328
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L54-L76

So we don't need to manually specify the same value as $CXX for $LINK.

(cherry picked from commit 2e4bff1cfe)
2020-11-26 09:38:45 +01:00
..
android Update gradle build files to automatically perform signing and zipalign tasks for custom builds. 2020-11-22 17:54:12 -08:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript SCons: Remove unnecessary $LINK overrides 2020-11-26 09:38:45 +01:00
osx SCons: Remove unnecessary $LINK overrides 2020-11-26 09:38:45 +01:00
server SCons: Do not define TYPED_METHOD_BIND on Linux/OSX with clang 2020-11-25 21:17:48 +01:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows SCons: Remove unnecessary $LINK overrides 2020-11-26 09:38:45 +01:00
x11 Merge pull request #42685 from nekomatata/x11-clipboard-fixes-3.2 2020-11-26 09:34:53 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00