mirror of
https://github.com/godotengine/godot.git
synced 2025-02-13 14:20:45 +00:00
ea5bb8b47d
Always build with the GUI subsystem. Redirect stdout and stderr output to the parent process console. Use CreateProcessW for blocking `execute` calls with piped stdout and stderr (prevent console windows for popping up when used with the GUI subsystem build, and have more consistent behavior with `create_process`). Add `open_console` argument to the `execute` and `create_process` to open a new console window. Remove `interface/editor/hide_console_window` editor setting. Remove `Toggle System Console` menu option. Remove `set_console_visible` and `is_console_visible` functions. |
||
---|---|---|
.. | ||
alsa | ||
alsamidi | ||
coreaudio | ||
coremidi | ||
gl_context | ||
gles3 | ||
png | ||
pulseaudio | ||
spirv-reflect | ||
unix | ||
vulkan | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |