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This makes it much faster to get started with Direct3D 12 builds, as you only need to run `python .\misc\scripts\install_d3d12_sdk_windows.py` then run `scons d3d12=yes`. This installs DirectX Shader Compiler, Mesa NIR, WinPixEventRuntime and DirectX 12 Agility SDK. - Define a default path that uses the locations from the script. - Now the default path is in "%LOCALAPPDATA%\Godot\build_deps\" - Updated CI to use this new python script. Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro> |
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android_builds.yml | ||
godot_cpp_test.yml | ||
ios_builds.yml | ||
linux_builds.yml | ||
macos_builds.yml | ||
runner.yml | ||
static_checks.yml | ||
web_builds.yml | ||
windows_builds.yml |