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140 lines
4.7 KiB
C++
140 lines
4.7 KiB
C++
#ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H
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#define ANIMATION_TRACK_EDITOR_PLUGINS_H
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#include "editor/animation_track_editor.h"
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class AnimationTrackEditBool : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditBool, AnimationTrackEdit)
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Ref<Texture> icon_checked;
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Ref<Texture> icon_unchecked;
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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};
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class AnimationTrackEditColor : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditColor, AnimationTrackEdit)
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
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};
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class AnimationTrackEditAudio : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditAudio, AnimationTrackEdit)
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ObjectID id;
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void _preview_changed(ObjectID p_which);
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protected:
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static void _bind_methods();
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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void set_node(Object *p_object);
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AnimationTrackEditAudio();
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};
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class AnimationTrackEditSpriteFrame : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit)
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ObjectID id;
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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void set_node(Object *p_object);
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};
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class AnimationTrackEditSubAnim : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditSubAnim, AnimationTrackEdit)
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ObjectID id;
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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void set_node(Object *p_object);
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};
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class AnimationTrackEditTypeAudio : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditTypeAudio, AnimationTrackEdit)
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void _preview_changed(ObjectID p_which);
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bool len_resizing;
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bool len_resizing_start;
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int len_resizing_index;
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float len_resizing_from_px;
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float len_resizing_rel;
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protected:
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static void _bind_methods();
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public:
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virtual void _gui_input(const Ref<InputEvent> &p_event);
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virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
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virtual void drop_data(const Point2 &p_point, const Variant &p_data);
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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AnimationTrackEditTypeAudio();
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};
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class AnimationTrackEditTypeAnimation : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditTypeAnimation, AnimationTrackEdit)
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ObjectID id;
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public:
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virtual int get_key_height() const;
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virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
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virtual bool is_key_selectable_by_distance() const;
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virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
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void set_node(Object *p_object);
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AnimationTrackEditTypeAnimation();
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};
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class AnimationTrackEditVolumeDB : public AnimationTrackEdit {
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GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit)
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public:
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virtual void draw_bg(int p_clip_left, int p_clip_right);
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virtual void draw_fg(int p_clip_left, int p_clip_right);
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virtual int get_key_height() const;
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virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
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};
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class AnimationTrackEditDefaultPlugin : public AnimationTrackEditPlugin {
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GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin)
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public:
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virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage);
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virtual AnimationTrackEdit *create_audio_track_edit();
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virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object);
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};
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#endif // ANIMATION_TRACK_EDITOR_PLUGINS_H
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