godot/editor/animation_track_editor_plugins.h
2018-06-07 12:52:00 -03:00

140 lines
4.7 KiB
C++

#ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H
#define ANIMATION_TRACK_EDITOR_PLUGINS_H
#include "editor/animation_track_editor.h"
class AnimationTrackEditBool : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditBool, AnimationTrackEdit)
Ref<Texture> icon_checked;
Ref<Texture> icon_unchecked;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
};
class AnimationTrackEditColor : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditColor, AnimationTrackEdit)
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
};
class AnimationTrackEditAudio : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditAudio, AnimationTrackEdit)
ObjectID id;
void _preview_changed(ObjectID p_which);
protected:
static void _bind_methods();
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
void set_node(Object *p_object);
AnimationTrackEditAudio();
};
class AnimationTrackEditSpriteFrame : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit)
ObjectID id;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
void set_node(Object *p_object);
};
class AnimationTrackEditSubAnim : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditSubAnim, AnimationTrackEdit)
ObjectID id;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
void set_node(Object *p_object);
};
class AnimationTrackEditTypeAudio : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditTypeAudio, AnimationTrackEdit)
void _preview_changed(ObjectID p_which);
bool len_resizing;
bool len_resizing_start;
int len_resizing_index;
float len_resizing_from_px;
float len_resizing_rel;
protected:
static void _bind_methods();
public:
virtual void _gui_input(const Ref<InputEvent> &p_event);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
AnimationTrackEditTypeAudio();
};
class AnimationTrackEditTypeAnimation : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditTypeAnimation, AnimationTrackEdit)
ObjectID id;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
void set_node(Object *p_object);
AnimationTrackEditTypeAnimation();
};
class AnimationTrackEditVolumeDB : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit)
public:
virtual void draw_bg(int p_clip_left, int p_clip_right);
virtual void draw_fg(int p_clip_left, int p_clip_right);
virtual int get_key_height() const;
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
};
class AnimationTrackEditDefaultPlugin : public AnimationTrackEditPlugin {
GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin)
public:
virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage);
virtual AnimationTrackEdit *create_audio_track_edit();
virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object);
};
#endif // ANIMATION_TRACK_EDITOR_PLUGINS_H