godot/main
Rémi Verschelde e98eb0c113
Merge pull request #22466 from akien-mga/controllerdb-update
Sync controller mappings DB with SDL2 community repo
2018-10-02 10:03:32 +02:00
..
tests Fix various Clang 7 warnings about unused stuff 2018-10-01 17:32:12 +02:00
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
default_controller_mappings.h SCons: properly close files when reading controller mappings 2018-03-16 08:40:33 +01:00
gamecontrollerdb_204.txt Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
gamecontrollerdb_205.txt Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2018-09-27 09:54:21 +02:00
godotcontrollerdb.txt Input: Add mapping for X-Box One S controller on Linux 2018-10-02 09:14:47 +02:00
input_default.cpp Fix warnings for operator precedence disambiguation [-Wparentheses] 2018-09-27 10:29:48 +02:00
input_default.h Fix warnings on non-static data member initializers (C++11 feature) 2018-09-27 10:29:48 +02:00
main_builders.py Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
main.cpp Main: Use ImageLoader directly instead of Image::load 2018-09-30 21:31:16 +02:00
main.h Main: Group static members and add some docs 2018-09-20 14:38:40 +02:00
performance.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
performance.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
splash_editor.png Donors: Add GameDev.tv as platinum sponsor 2018-08-28 12:55:07 +02:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
timer_sync.cpp Misc. typos 2018-09-12 21:39:17 -04:00
timer_sync.h Add missing copyright headers 2018-05-16 14:50:44 -03:00