godot/scene
Pāvels Nadtočajevs e8f3bebb5d [Label] Fix min. width
2024-12-02 07:57:00 +02:00
..
2d Merge pull request #89566 from AThousandShips/range_val_fix 2024-11-29 22:45:35 +01:00
3d Merge pull request #99802 from lander-vr/reflection-probe-wireframe 2024-11-29 22:51:24 +01:00
animation Merge pull request #99585 from TokageItLab/start-end-each 2024-11-26 13:04:41 -06:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui [Label] Fix min. width 2024-12-02 07:57:00 +02:00
main Merge pull request #99843 from KoBeWi/easy_windows 2024-11-29 22:51:45 +01:00
resources Merge pull request #98605 from bruvzg/lbl_mult_para 2024-11-29 22:46:42 +01:00
theme Add a focus border on ScrollContainer 2024-11-23 23:54:38 -03:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00