godot/platform
Rémi Verschelde e8b69fccbe
Linux: Enable udev support by default
This has been enabled for years in official binaries, and users making custom builds
may end up not enabling it unknowingly, so it's best if we default to the same as
what official builds do.

The original reason for having it opt-in was likely the addition of a dependency on
libudev, but that should be fairly ubiquitous by now.
2021-02-01 14:40:15 +01:00
..
android Modernize Thread 2021-01-29 12:02:13 +01:00
iphone Merge pull request #45315 from RandomShaper/modernize_thread 2021-01-31 15:24:56 +01:00
javascript Merge pull request #45315 from RandomShaper/modernize_thread 2021-01-31 15:24:56 +01:00
linuxbsd Linux: Enable udev support by default 2021-02-01 14:40:15 +01:00
osx Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
server Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
uwp Modernize Thread 2021-01-29 12:02:13 +01:00
windows Modernize Thread 2021-01-29 12:02:13 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00