godot/modules/mono
2022-08-22 03:36:51 +02:00
..
build_scripts Fix detection of .NET Sdk from snap and allow higher versions 2022-08-22 03:36:51 +02:00
doc_classes C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
editor C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
glue C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
utils C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
.editorconfig C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
.gitignore C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
class_db_api_json.cpp Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
class_db_api_json.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
config.py C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
csharp_script.cpp C#: Code cleanup and greatly reduce use of C# pointers 2022-08-22 03:36:51 +02:00
csharp_script.h C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00
godotsharp_dirs.cpp C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00
godotsharp_dirs.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00
interop_types.h C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
managed_callable.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
managed_callable.h C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
mono_gc_handle.h C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
signal_awaiter_utils.h C#: Restructure code prior move to .NET Core 2022-08-22 03:35:59 +02:00