mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 07:35:10 +00:00
e566b17f91
Closes #4355
421 lines
11 KiB
C++
421 lines
11 KiB
C++
/*************************************************************************/
|
|
/* stream_player.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "stream_player.h"
|
|
|
|
int StreamPlayer::InternalStream::get_channel_count() const {
|
|
|
|
return player->sp_get_channel_count();
|
|
}
|
|
void StreamPlayer::InternalStream::set_mix_rate(int p_rate){
|
|
|
|
return player->sp_set_mix_rate(p_rate);
|
|
}
|
|
bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
|
|
|
|
return player->sp_mix(p_buffer,p_frames);
|
|
}
|
|
void StreamPlayer::InternalStream::update(){
|
|
|
|
player->sp_update();
|
|
}
|
|
|
|
|
|
int StreamPlayer::sp_get_channel_count() const {
|
|
|
|
return playback->get_channels();
|
|
}
|
|
|
|
void StreamPlayer::sp_set_mix_rate(int p_rate){
|
|
|
|
server_mix_rate=p_rate;
|
|
}
|
|
|
|
bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
|
|
|
|
if (resampler.is_ready() && !paused) {
|
|
return resampler.mix(p_buffer,p_frames);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void StreamPlayer::sp_update() {
|
|
|
|
//_THREAD_SAFE_METHOD_
|
|
if (!paused && resampler.is_ready() && playback.is_valid()) {
|
|
|
|
if (!playback->is_playing()) {
|
|
//stream depleted data, but there's still audio in the ringbuffer
|
|
//check that all this audio has been flushed before stopping the stream
|
|
int to_mix = resampler.get_total() - resampler.get_todo();
|
|
if (to_mix==0) {
|
|
if (!stop_request) {
|
|
stop_request=true;
|
|
call_deferred("stop");
|
|
}
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
int todo =resampler.get_todo();
|
|
int wrote = playback->mix(resampler.get_write_buffer(),todo);
|
|
resampler.write(wrote);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void StreamPlayer::_notification(int p_what) {
|
|
|
|
switch(p_what) {
|
|
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
|
|
//set_idle_process(false); //don't annoy
|
|
if (stream.is_valid() && !get_tree()->is_editor_hint()) {
|
|
if (resume_pos>=0) {
|
|
play(resume_pos);
|
|
resume_pos=-1;
|
|
} else if (autoplay) {
|
|
play();
|
|
autoplay = false; //this line fix autoplay issues
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case NOTIFICATION_EXIT_TREE: {
|
|
|
|
if (is_playing()) {
|
|
resume_pos=get_pos();
|
|
}
|
|
stop(); //wathever it may be doing, stop
|
|
} break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
|
|
|
|
stop();
|
|
|
|
stream=p_stream;
|
|
|
|
if (!stream.is_null()) {
|
|
playback=stream->instance_playback();
|
|
playback->set_loop(loops);
|
|
playback->set_loop_restart_time(loop_point);
|
|
AudioServer::get_singleton()->lock();
|
|
resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
|
|
AudioServer::get_singleton()->unlock();
|
|
} else {
|
|
AudioServer::get_singleton()->lock();
|
|
resampler.clear();
|
|
playback.unref();
|
|
AudioServer::get_singleton()->unlock();
|
|
}
|
|
}
|
|
|
|
Ref<AudioStream> StreamPlayer::get_stream() const {
|
|
|
|
return stream;
|
|
}
|
|
|
|
|
|
void StreamPlayer::play(float p_from_offset) {
|
|
|
|
ERR_FAIL_COND(!is_inside_tree());
|
|
if (playback.is_null())
|
|
return;
|
|
//if (is_playing())
|
|
stop();
|
|
|
|
//_THREAD_SAFE_METHOD_
|
|
playback->play(p_from_offset);
|
|
//feed the ringbuffer as long as no update callback is going on
|
|
sp_update();
|
|
AudioServer::get_singleton()->stream_set_active(stream_rid,true);
|
|
AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
|
|
// if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
|
|
// set_idle_process(true);
|
|
|
|
}
|
|
|
|
void StreamPlayer::stop() {
|
|
|
|
if (!is_inside_tree())
|
|
return;
|
|
if (playback.is_null())
|
|
return;
|
|
|
|
//_THREAD_SAFE_METHOD_
|
|
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
|
|
stop_request=false;
|
|
playback->stop();
|
|
resampler.flush();
|
|
emit_signal("finished");
|
|
|
|
//set_idle_process(false);
|
|
}
|
|
|
|
bool StreamPlayer::is_playing() const {
|
|
|
|
if (playback.is_null())
|
|
return false;
|
|
|
|
return playback->is_playing() || resampler.has_data();
|
|
}
|
|
|
|
void StreamPlayer::set_loop(bool p_enable) {
|
|
|
|
loops=p_enable;
|
|
if (playback.is_null())
|
|
return;
|
|
playback->set_loop(loops);
|
|
|
|
}
|
|
bool StreamPlayer::has_loop() const {
|
|
|
|
return loops;
|
|
}
|
|
|
|
void StreamPlayer::set_volume(float p_vol) {
|
|
|
|
volume=p_vol;
|
|
if (stream_rid.is_valid())
|
|
AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
|
|
}
|
|
|
|
float StreamPlayer::get_volume() const {
|
|
|
|
return volume;
|
|
}
|
|
|
|
void StreamPlayer::set_loop_restart_time(float p_secs) {
|
|
|
|
loop_point=p_secs;
|
|
if (playback.is_valid())
|
|
playback->set_loop_restart_time(p_secs);
|
|
}
|
|
|
|
float StreamPlayer::get_loop_restart_time() const {
|
|
|
|
return loop_point;
|
|
}
|
|
|
|
|
|
void StreamPlayer::set_volume_db(float p_db) {
|
|
|
|
if (p_db<-79)
|
|
set_volume(0);
|
|
else
|
|
set_volume(Math::db2linear(p_db));
|
|
}
|
|
|
|
float StreamPlayer::get_volume_db() const {
|
|
|
|
if (volume==0)
|
|
return -80;
|
|
else
|
|
return Math::linear2db(volume);
|
|
}
|
|
|
|
|
|
String StreamPlayer::get_stream_name() const {
|
|
|
|
if (stream.is_null())
|
|
return "<No Stream>";
|
|
return stream->get_name();
|
|
|
|
}
|
|
|
|
int StreamPlayer::get_loop_count() const {
|
|
|
|
if (playback.is_null())
|
|
return 0;
|
|
return playback->get_loop_count();
|
|
|
|
}
|
|
|
|
float StreamPlayer::get_pos() const {
|
|
|
|
if (playback.is_null())
|
|
return 0;
|
|
return playback->get_pos();
|
|
|
|
}
|
|
|
|
float StreamPlayer::get_length() const {
|
|
|
|
if (playback.is_null())
|
|
return 0;
|
|
return playback->get_length();
|
|
}
|
|
void StreamPlayer::seek_pos(float p_time) {
|
|
|
|
if (playback.is_null())
|
|
return;
|
|
//works better...
|
|
stop();
|
|
playback->play(p_time);
|
|
|
|
}
|
|
|
|
void StreamPlayer::set_autoplay(bool p_enable) {
|
|
|
|
autoplay=p_enable;
|
|
}
|
|
|
|
bool StreamPlayer::has_autoplay() const {
|
|
|
|
return autoplay;
|
|
}
|
|
|
|
void StreamPlayer::set_paused(bool p_paused) {
|
|
|
|
paused=p_paused;
|
|
//if (stream.is_valid())
|
|
// stream->set_paused(p_paused);
|
|
}
|
|
|
|
bool StreamPlayer::is_paused() const {
|
|
|
|
return paused;
|
|
}
|
|
|
|
void StreamPlayer::_set_play(bool p_play) {
|
|
|
|
_play=p_play;
|
|
if (is_inside_tree()) {
|
|
if(_play)
|
|
play();
|
|
else
|
|
stop();
|
|
}
|
|
|
|
}
|
|
|
|
bool StreamPlayer::_get_play() const{
|
|
|
|
return _play;
|
|
}
|
|
|
|
void StreamPlayer::set_buffering_msec(int p_msec) {
|
|
|
|
buffering_ms=p_msec;
|
|
}
|
|
|
|
int StreamPlayer::get_buffering_msec() const{
|
|
|
|
return buffering_ms;
|
|
}
|
|
|
|
|
|
|
|
void StreamPlayer::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_stream","stream:AudioStream"),&StreamPlayer::set_stream);
|
|
ObjectTypeDB::bind_method(_MD("get_stream:AudioStream"),&StreamPlayer::get_stream);
|
|
|
|
ObjectTypeDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0));
|
|
ObjectTypeDB::bind_method(_MD("stop"),&StreamPlayer::stop);
|
|
|
|
ObjectTypeDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused);
|
|
ObjectTypeDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop);
|
|
ObjectTypeDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume);
|
|
ObjectTypeDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db);
|
|
ObjectTypeDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec);
|
|
ObjectTypeDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time);
|
|
ObjectTypeDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time);
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name);
|
|
ObjectTypeDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count);
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos);
|
|
ObjectTypeDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay);
|
|
ObjectTypeDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay);
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_length"),&StreamPlayer::get_length);
|
|
|
|
ObjectTypeDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play);
|
|
ObjectTypeDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play);
|
|
|
|
ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
|
|
ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
|
|
|
|
ADD_SIGNAL(MethodInfo("finished"));
|
|
}
|
|
|
|
|
|
StreamPlayer::StreamPlayer() {
|
|
|
|
volume=1;
|
|
loops=false;
|
|
paused=false;
|
|
autoplay=false;
|
|
_play=false;
|
|
server_mix_rate=1;
|
|
internal_stream.player=this;
|
|
stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
|
|
buffering_ms=500;
|
|
loop_point=0;
|
|
stop_request=false;
|
|
resume_pos=-1;
|
|
|
|
}
|
|
|
|
StreamPlayer::~StreamPlayer() {
|
|
AudioServer::get_singleton()->free(stream_rid);
|
|
resampler.clear();
|
|
|
|
|
|
}
|