godot/main
Raul Santos e516479889
Release Engine after unregistering GDExtensions
The Engine is used to retrieve singletons, and GDExtensions may try to retrieve a singleton (e.g.: `OS`) in their deinitialization.
2024-05-17 21:29:11 +02:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
main_timer_sync.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
main_timer_sync.h Add frame delta smoothing option (4.x) 2023-05-16 13:57:25 +01:00
main.cpp Release Engine after unregistering GDExtensions 2024-05-17 21:29:11 +02:00
main.h Merge pull request #89229 from akien-mga/main-refactor-os-exit-code 2024-03-24 01:15:06 +01:00
performance.cpp Make performance monitor names translatable 2024-05-14 10:05:32 +08:00
performance.h Add NavigationServer Performance Monitor 2023-01-08 22:58:21 +01:00
SCsub Don't define NO_EDITOR_SPLASH in export templates 2024-05-12 13:12:56 +02:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00