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344 lines
9.4 KiB
C++
344 lines
9.4 KiB
C++
/**************************************************************************/
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/* keyboard.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef KEYBOARD_H
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#define KEYBOARD_H
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#include "core/string/ustring.h"
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enum class Key {
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NONE = 0,
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// Special key: The strategy here is similar to the one used by toolkits,
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// which consists in leaving the 21 bits unicode range for printable
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// characters, and use the upper 11 bits for special keys and modifiers.
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// This way everything (char/keycode) can fit nicely in one 32-bit
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// integer (the enum's underlying type is `int` by default).
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SPECIAL = (1 << 22),
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/* CURSOR/FUNCTION/BROWSER/MULTIMEDIA/MISC KEYS */
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ESCAPE = SPECIAL | 0x01,
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TAB = SPECIAL | 0x02,
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BACKTAB = SPECIAL | 0x03,
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BACKSPACE = SPECIAL | 0x04,
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ENTER = SPECIAL | 0x05,
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KP_ENTER = SPECIAL | 0x06,
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INSERT = SPECIAL | 0x07,
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KEY_DELETE = SPECIAL | 0x08, // "DELETE" is a reserved word on Windows.
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PAUSE = SPECIAL | 0x09,
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PRINT = SPECIAL | 0x0A,
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SYSREQ = SPECIAL | 0x0B,
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CLEAR = SPECIAL | 0x0C,
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HOME = SPECIAL | 0x0D,
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END = SPECIAL | 0x0E,
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LEFT = SPECIAL | 0x0F,
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UP = SPECIAL | 0x10,
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RIGHT = SPECIAL | 0x11,
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DOWN = SPECIAL | 0x12,
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PAGEUP = SPECIAL | 0x13,
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PAGEDOWN = SPECIAL | 0x14,
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SHIFT = SPECIAL | 0x15,
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CTRL = SPECIAL | 0x16,
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META = SPECIAL | 0x17,
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#if defined(MACOS_ENABLED)
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CMD_OR_CTRL = META,
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#else
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CMD_OR_CTRL = CTRL,
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#endif
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ALT = SPECIAL | 0x18,
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CAPSLOCK = SPECIAL | 0x19,
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NUMLOCK = SPECIAL | 0x1A,
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SCROLLLOCK = SPECIAL | 0x1B,
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F1 = SPECIAL | 0x1C,
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F2 = SPECIAL | 0x1D,
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F3 = SPECIAL | 0x1E,
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F4 = SPECIAL | 0x1F,
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F5 = SPECIAL | 0x20,
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F6 = SPECIAL | 0x21,
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F7 = SPECIAL | 0x22,
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F8 = SPECIAL | 0x23,
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F9 = SPECIAL | 0x24,
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F10 = SPECIAL | 0x25,
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F11 = SPECIAL | 0x26,
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F12 = SPECIAL | 0x27,
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F13 = SPECIAL | 0x28,
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F14 = SPECIAL | 0x29,
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F15 = SPECIAL | 0x2A,
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F16 = SPECIAL | 0x2B,
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F17 = SPECIAL | 0x2C,
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F18 = SPECIAL | 0x2D,
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F19 = SPECIAL | 0x2E,
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F20 = SPECIAL | 0x2F,
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F21 = SPECIAL | 0x30,
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F22 = SPECIAL | 0x31,
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F23 = SPECIAL | 0x32,
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F24 = SPECIAL | 0x33,
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F25 = SPECIAL | 0x34,
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F26 = SPECIAL | 0x35,
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F27 = SPECIAL | 0x36,
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F28 = SPECIAL | 0x37,
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F29 = SPECIAL | 0x38,
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F30 = SPECIAL | 0x39,
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F31 = SPECIAL | 0x3A,
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F32 = SPECIAL | 0x3B,
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F33 = SPECIAL | 0x3C,
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F34 = SPECIAL | 0x3D,
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F35 = SPECIAL | 0x3E,
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KP_MULTIPLY = SPECIAL | 0x81,
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KP_DIVIDE = SPECIAL | 0x82,
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KP_SUBTRACT = SPECIAL | 0x83,
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KP_PERIOD = SPECIAL | 0x84,
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KP_ADD = SPECIAL | 0x85,
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KP_0 = SPECIAL | 0x86,
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KP_1 = SPECIAL | 0x87,
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KP_2 = SPECIAL | 0x88,
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KP_3 = SPECIAL | 0x89,
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KP_4 = SPECIAL | 0x8A,
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KP_5 = SPECIAL | 0x8B,
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KP_6 = SPECIAL | 0x8C,
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KP_7 = SPECIAL | 0x8D,
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KP_8 = SPECIAL | 0x8E,
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KP_9 = SPECIAL | 0x8F,
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MENU = SPECIAL | 0x42,
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HYPER = SPECIAL | 0x43,
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HELP = SPECIAL | 0x45,
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BACK = SPECIAL | 0x48,
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FORWARD = SPECIAL | 0x49,
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STOP = SPECIAL | 0x4A,
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REFRESH = SPECIAL | 0x4B,
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VOLUMEDOWN = SPECIAL | 0x4C,
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VOLUMEMUTE = SPECIAL | 0x4D,
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VOLUMEUP = SPECIAL | 0x4E,
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MEDIAPLAY = SPECIAL | 0x54,
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MEDIASTOP = SPECIAL | 0x55,
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MEDIAPREVIOUS = SPECIAL | 0x56,
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MEDIANEXT = SPECIAL | 0x57,
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MEDIARECORD = SPECIAL | 0x58,
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HOMEPAGE = SPECIAL | 0x59,
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FAVORITES = SPECIAL | 0x5A,
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SEARCH = SPECIAL | 0x5B,
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STANDBY = SPECIAL | 0x5C,
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OPENURL = SPECIAL | 0x5D,
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LAUNCHMAIL = SPECIAL | 0x5E,
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LAUNCHMEDIA = SPECIAL | 0x5F,
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LAUNCH0 = SPECIAL | 0x60,
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LAUNCH1 = SPECIAL | 0x61,
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LAUNCH2 = SPECIAL | 0x62,
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LAUNCH3 = SPECIAL | 0x63,
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LAUNCH4 = SPECIAL | 0x64,
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LAUNCH5 = SPECIAL | 0x65,
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LAUNCH6 = SPECIAL | 0x66,
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LAUNCH7 = SPECIAL | 0x67,
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LAUNCH8 = SPECIAL | 0x68,
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LAUNCH9 = SPECIAL | 0x69,
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LAUNCHA = SPECIAL | 0x6A,
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LAUNCHB = SPECIAL | 0x6B,
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LAUNCHC = SPECIAL | 0x6C,
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LAUNCHD = SPECIAL | 0x6D,
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LAUNCHE = SPECIAL | 0x6E,
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LAUNCHF = SPECIAL | 0x6F,
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GLOBE = SPECIAL | 0x70,
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KEYBOARD = SPECIAL | 0x71,
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JIS_EISU = SPECIAL | 0x72,
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JIS_KANA = SPECIAL | 0x73,
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UNKNOWN = SPECIAL | 0x7FFFFF,
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/* PRINTABLE LATIN 1 CODES */
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SPACE = 0x0020,
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EXCLAM = 0x0021,
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QUOTEDBL = 0x0022,
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NUMBERSIGN = 0x0023,
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DOLLAR = 0x0024,
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PERCENT = 0x0025,
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AMPERSAND = 0x0026,
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APOSTROPHE = 0x0027,
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PARENLEFT = 0x0028,
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PARENRIGHT = 0x0029,
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ASTERISK = 0x002A,
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PLUS = 0x002B,
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COMMA = 0x002C,
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MINUS = 0x002D,
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PERIOD = 0x002E,
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SLASH = 0x002F,
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KEY_0 = 0x0030,
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KEY_1 = 0x0031,
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KEY_2 = 0x0032,
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KEY_3 = 0x0033,
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KEY_4 = 0x0034,
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KEY_5 = 0x0035,
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KEY_6 = 0x0036,
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KEY_7 = 0x0037,
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KEY_8 = 0x0038,
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KEY_9 = 0x0039,
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COLON = 0x003A,
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SEMICOLON = 0x003B,
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LESS = 0x003C,
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EQUAL = 0x003D,
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GREATER = 0x003E,
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QUESTION = 0x003F,
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AT = 0x0040,
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A = 0x0041,
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B = 0x0042,
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C = 0x0043,
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D = 0x0044,
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E = 0x0045,
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F = 0x0046,
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G = 0x0047,
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H = 0x0048,
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I = 0x0049,
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J = 0x004A,
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K = 0x004B,
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L = 0x004C,
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M = 0x004D,
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N = 0x004E,
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O = 0x004F,
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P = 0x0050,
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Q = 0x0051,
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R = 0x0052,
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S = 0x0053,
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T = 0x0054,
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U = 0x0055,
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V = 0x0056,
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W = 0x0057,
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X = 0x0058,
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Y = 0x0059,
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Z = 0x005A,
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BRACKETLEFT = 0x005B,
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BACKSLASH = 0x005C,
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BRACKETRIGHT = 0x005D,
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ASCIICIRCUM = 0x005E,
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UNDERSCORE = 0x005F,
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QUOTELEFT = 0x0060,
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BRACELEFT = 0x007B,
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BAR = 0x007C,
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BRACERIGHT = 0x007D,
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ASCIITILDE = 0x007E,
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YEN = 0x00A5,
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SECTION = 0x00A7,
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};
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enum class KeyModifierMask {
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CODE_MASK = ((1 << 23) - 1), ///< Apply this mask to any keycode to remove modifiers.
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MODIFIER_MASK = (0x7F << 22), ///< Apply this mask to isolate modifiers.
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//RESERVED = (1 << 23),
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CMD_OR_CTRL = (1 << 24),
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SHIFT = (1 << 25),
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ALT = (1 << 26),
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META = (1 << 27),
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CTRL = (1 << 28),
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KPAD = (1 << 29),
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GROUP_SWITCH = (1 << 30)
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};
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// To avoid having unnecessary operators, only define the ones that are needed.
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constexpr Key operator-(uint32_t a, Key b) {
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return (Key)(a - (uint32_t)b);
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}
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constexpr Key &operator-=(Key &a, int b) {
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a = static_cast<Key>(static_cast<int>(a) - static_cast<int>(b));
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return a;
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}
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constexpr Key operator+(Key a, int b) {
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return (Key)((int)a + (int)b);
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}
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constexpr Key operator+(Key a, Key b) {
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return (Key)((int)a + (int)b);
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}
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constexpr Key operator-(Key a, Key b) {
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return (Key)((int)a - (int)b);
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}
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constexpr Key operator&(Key a, Key b) {
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return (Key)((int)a & (int)b);
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}
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constexpr Key operator|(Key a, Key b) {
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return (Key)((int)a | (int)b);
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}
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constexpr Key &operator|=(Key &a, Key b) {
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a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b));
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return a;
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}
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constexpr Key &operator|=(Key &a, KeyModifierMask b) {
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a = static_cast<Key>(static_cast<int>(a) | static_cast<int>(b));
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return a;
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}
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constexpr Key &operator&=(Key &a, KeyModifierMask b) {
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a = static_cast<Key>(static_cast<int>(a) & static_cast<int>(b));
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return a;
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}
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constexpr Key operator|(Key a, KeyModifierMask b) {
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return (Key)((int)a | (int)b);
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}
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constexpr Key operator&(Key a, KeyModifierMask b) {
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return (Key)((int)a & (int)b);
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}
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constexpr Key operator+(KeyModifierMask a, Key b) {
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return (Key)((int)a + (int)b);
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}
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constexpr Key operator|(KeyModifierMask a, Key b) {
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return (Key)((int)a | (int)b);
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}
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constexpr KeyModifierMask operator+(KeyModifierMask a, KeyModifierMask b) {
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return (KeyModifierMask)((int)a + (int)b);
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}
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constexpr KeyModifierMask operator|(KeyModifierMask a, KeyModifierMask b) {
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return (KeyModifierMask)((int)a | (int)b);
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}
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String keycode_get_string(Key p_code);
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bool keycode_has_unicode(Key p_keycode);
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Key find_keycode(const String &p_code);
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const char *find_keycode_name(Key p_keycode);
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int keycode_get_count();
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int keycode_get_value_by_index(int p_index);
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const char *keycode_get_name_by_index(int p_index);
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char32_t fix_unicode(char32_t p_char);
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Key fix_keycode(char32_t p_char, Key p_key);
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Key fix_key_label(char32_t p_char, Key p_key);
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#endif // KEYBOARD_H
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