godot/doc
Juan e05d5b8813 Provide a reliable way to see original resources in a directory
When exporting a project, resources are often moved, converted or
remapped (source import files are gone, text scenes are converted to binary,
etc).

This new function allows to list a directory and obtain the actual original
resource files.

Example

```GDScript
var resources = ResourceLoader.list_directory("res://images")
print(resources)
```
Result will be something like:
```
["image1.png","image2.png","image3.png"]
```
instead of
```
["image1.png.import","image2.png.import","image3.png.import"]
```
2024-10-07 09:47:22 +02:00
..
classes Provide a reliable way to see original resources in a directory 2024-10-07 09:47:22 +02:00
tools Merge pull request #97337 from Ivorforce/patch-1 2024-09-23 12:34:19 +02:00
translations i18n: Sync translations with Weblate 2024-09-17 20:47:16 +02:00
class.xsd Docs: Add missing deprecated/experimental tag support for theme items 2024-09-04 17:49:05 +03:00
Doxyfile
Makefile Fix translation po file not found when make rst 2023-11-19 11:29:46 +08:00