godot/scene/main
Hugo Locurcio df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
This makes it more obvious that the setting only affects mesh LOD,
not manual (H)LOD achieved using visibility ranges.
2021-12-29 00:11:50 +01:00
..
canvas_item.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
canvas_item.h align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
canvas_layer.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
canvas_layer.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
http_request.cpp Merge pull request #55747 from timothyqiu/editor-proxy 2021-12-16 10:06:14 +01:00
http_request.h Add proxy support for the editor 2021-12-09 11:48:16 +08:00
instance_placeholder.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
instance_placeholder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
node.h Merge pull request #52387 from Calinou/node-rename-path-changed-notification 2021-11-25 17:47:44 +01:00
resource_preloader.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
resource_preloader.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree.cpp Rename Lod Threshold to Mesh Lod Threshold 2021-12-29 00:11:50 +01:00
scene_tree.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
shader_globals_override.h Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
timer.cpp Add a warning for Timer nodes with very low wait times 2021-10-09 08:57:48 +02:00
timer.h Add a warning for Timer nodes with very low wait times 2021-10-09 08:57:48 +02:00
viewport.cpp Rename Lod Threshold to Mesh Lod Threshold 2021-12-29 00:11:50 +01:00
viewport.h Rename Lod Threshold to Mesh Lod Threshold 2021-12-29 00:11:50 +01:00
window.cpp add 2d scale factor property 2021-12-17 19:19:41 +01:00
window.h add 2d scale factor property 2021-12-17 19:19:41 +01:00