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- Based on C++14's `shared_time_mutex` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed - Simpler for `NO_THREADS` |
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.. | ||
export | ||
app.cpp | ||
app.h | ||
context_egl_uwp.cpp | ||
context_egl_uwp.h | ||
detect.py | ||
joypad_uwp.cpp | ||
joypad_uwp.h | ||
logo.png | ||
os_uwp.cpp | ||
os_uwp.h | ||
platform_config.h | ||
SCsub | ||
thread_uwp.cpp | ||
thread_uwp.h |