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joints
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
area_pair_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
area_pair_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
area_sw.cpp
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Merge pull request #33615 from raphael10241024/fix_shape_change
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2020-01-16 22:56:16 +01:00 |
area_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_pair_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
body_pair_sw.h
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2020-01-01 11:16:22 +01:00 |
body_sw.cpp
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2020-01-01 11:16:22 +01:00 |
body_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_basic.cpp
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Test collision mask before creating constraint pair in Godot physics
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2020-06-08 17:43:41 +01:00 |
broad_phase_basic.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_octree.cpp
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2020-01-01 11:16:22 +01:00 |
broad_phase_octree.h
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2020-01-01 11:16:22 +01:00 |
broad_phase_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
broad_phase_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_object_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_object_sw.h
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Trigger broadphase update when changing collision layer/mask, and
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2020-06-27 18:11:21 +01:00 |
collision_solver_sat.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_sat.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
collision_solver_sw.cpp
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2020-01-01 11:16:22 +01:00 |
collision_solver_sw.h
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2020-01-01 11:16:22 +01:00 |
constraint_sw.h
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2020-01-01 11:16:22 +01:00 |
gjk_epa.cpp
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2020-01-01 11:16:22 +01:00 |
gjk_epa.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
joints_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
shape_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shape_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
space_sw.cpp
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Test collision mask before creating constraint pair in Godot physics
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2020-06-08 17:43:41 +01:00 |
space_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
step_sw.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
step_sw.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |