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rasterizer.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
rasterizer.h
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Add option to have viewport render into supplied texture
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2019-04-06 08:24:58 +11:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
shader_language.cpp
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Style: Apply new changes from clang-format 8.0
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2019-04-09 17:09:48 +02:00 |
shader_language.h
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Fix typos with codespell
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2019-02-13 09:23:29 +01:00 |
shader_types.cpp
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Merge pull request #24539 from BastiaanOlij/override_gl_position
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2019-01-04 15:40:05 +01:00 |
shader_types.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_canvas.cpp
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Fix nested YSort breaking use_parent_material
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2019-04-19 16:18:01 +03:00 |
visual_server_canvas.h
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |
visual_server_globals.cpp
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Drivers, main, servers: Ensure classes match their header filename
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2019-02-12 14:39:47 +01:00 |
visual_server_globals.h
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Drivers, main, servers: Ensure classes match their header filename
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2019-02-12 14:39:47 +01:00 |
visual_server_light_baker.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_light_baker.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_raster.cpp
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Properly redraw if something animated is visible
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2019-03-03 13:43:54 -03:00 |
visual_server_raster.h
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |
visual_server_scene.cpp
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Style: Apply new changes from clang-format 8.0
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2019-04-09 17:09:48 +02:00 |
visual_server_scene.h
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Core: Ensure classes match their header filename
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2019-02-12 13:34:25 +01:00 |
visual_server_viewport.cpp
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Added eye_height, changed description and fixed size of viewport issue
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2019-04-10 01:11:17 +10:00 |
visual_server_viewport.h
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Add option to have viewport render into supplied texture
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2019-04-06 08:24:58 +11:00 |
visual_server_wrap_mt.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visual_server_wrap_mt.h
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |