godot/servers/audio
Saracen aca6e291d6 Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Initialize method ensuring a larger capture buffer and adding bounds
to the capture and stream.
2018-07-27 16:50:12 +01:00
..
effects Fix of AudioRecordingEffect property 2018-07-27 09:52:54 +02:00
audio_driver_dummy.cpp Modified Microphone implementation to handle only one device at a time (WIP) 2018-07-27 16:50:10 +01:00
audio_driver_dummy.h Modified Microphone implementation to handle only one device at a time (WIP) 2018-07-27 16:50:10 +01:00
audio_effect.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_effect.h Audio Recording module 2018-07-26 14:14:29 +02:00
audio_filter_sw.cpp Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
audio_filter_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_rb_resampler.cpp Removed unnecessary assignments 2018-07-24 09:51:03 +02:00
audio_rb_resampler.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_stream.cpp Fixed audio clipping on WASAPI by fixing argument order on AudioClient 2018-07-27 16:50:12 +01:00
audio_stream.h Modified Microphone implementation to handle only one device at a time (WIP) 2018-07-27 16:50:10 +01:00
reverb_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reverb_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
voice_rb_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00